
Survival: Fountain of Youth is a challenging single-player open-world adventure game set on the Caribbean islands. Survive as a shipwrecked 16th-century explorer, craft tools and shelter, and uncover the secrets of both an ancient civilization and your own fate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏各方面比较完整,但是还是觉得内容少了点吧。可能也是因为我对游戏内容量要求比较高。生存建造的爱好者别错过了。
不错的游戏 很喜欢
Good so far
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Russian, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
小白酒草在哪裡?
Completion 2/5
太粪了,探索没怎么探索,大部分时间都是在采集升级装备,单人实在是太肝了。没什么意思,时间很多可以浪费时间的人适合玩
Really enjoyed the came but i love building survival games. even my kid would sit and watch me play. Getting new ships was fun didnt understand why the ark doesnt have a crows nest for mapping but minor. Very well worth it especially discounted.
very fun game, took me roughly 40 hours on casual without building or farming. 91% completion
我認為一開始是好玩的 劇情動畫的人物建模雖不符合審美但故事還行 後續換島嶼之後 體驗開始慢慢下滑 因為要一直搬家不然就是把資源運回去 某個島嶼上的基地 而且有些特產資源用量不大準備個10-20個差不多就夠用了 蓋基地反而浪費時間 第三張圖之後就是一路趕路 運金屬礦石回去燒(重點 用量大 產量少 又重) 戰鬥手感一坨稀爛 考量到遠距離武器需要瞄準的時間和傷害低下的問題 直接近戰換傷害比較快 (為什麼沒有盾牌?) 有些人說操作沒有沉浸式 不用一直重複看動畫不好嗎 但這個好體驗到後期燒金屬成品就被毀了 必須全人工操作 看遊戲成就解鎖的比例 我覺得很多人大概玩到第二第三座島就玩不下去了 因為要搬家不然就是重蓋 方舟看起來可以當移動基地 但給玩家使用的時間太晚了 已經是大結局前了 因為是最後一座島嶼 不建移動基地也無所謂了 基地基本上用不到 以深海迷航1為例 最後結局前好長一段時間要開獨眼巨人號探險(潛水艇 一樣可以當移動基地) 方舟的存在變得可有可無 難怪劇情上會有另外一艘船可以給玩家用
好玩!有鲁宾逊漂流记的感觉了,这算是目前玩过最舒服,嘴贴近我期望的荒岛类生存游戏了,唯一可惜的是没有联机模式!要是有联机模式这将是一个超级完美的生存游戏!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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