
Real-Time Strategy/Wargame. BattleGoat Studios invites you to travel back to 1914 and select from more than 50 playable regions at the onset of World War I, as European powers struggle to survive and new technologies transform warfare.
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Languages: English*, French, German, Spanish - Spain*languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unfortunately, the game has a lot of bugs,The most important of which is the record deficit in the economy even if you have a surplus :( Is there any solution?
Game is good but it's super niche, probably suits only 20-25 people on earth. Because it's too slow paced. One day passes in around 10 second at the beginning of a campaign at fastest pace. When AI and you built more this can easily increase to minute. So if you don't have eternity, or a houshold quantum computer, i can't recommend this to any average grand strategist.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
playable on steam deck
Short Story: Might be good for newbies into strategy games, but experience players will find no challenge., I'll vote a yes, because there isn't a middle ground to choose from. It not a great game, but it's not an awful game either. I would recommend this game, only for newbies to practice strategy, tactics, nation development , etc. I like that there is a sandbox mode which can cause different outcomes, instead of play being strictly limited to historical events like is some WWII games, like Strategic Command for example. I like that is real-time and not turn base. I like that there are many different countries to play as, so, replay-ability is there. Now, that being said, why I say this is more for newbies is because the AI is really dumb when it comes to battle tactics. I used the AI to manage some aspects like finances to keep the appropriate level of taxation and social spending, so that I don't have to micro manage that. But I give no AI control over units. They have no coordination . This goes for attacking other countries as well. Or when they declare war on you. They send in their troops piece meal, no artillery support, no air support (if they have it). Example, In Korea, playing Japan, China declares war and attacks me in Korea. This was the first time playing the game and wasn't exactly sure what to expect yet. China attack me with 3-4 Elite troops (4 green dots), while I had still mostly low tech stuff, like 1 red or 2 yellow dots). First I thought, are they give the AI a tech advantage because the AI is dumb or what. Unfortunately, I was correct... the AI is dumb. China has some initial gains because the 4 greens, easily beat the 1 reds.. , I through together a defensive wall of 7 units per hex, with artillery a hex behind in stacks of 5. I had cavalry in research also in stacks of 7. As the 4 elite troops ran into my line piece meal, I was able to destroy all of them with not too much effort. They tried to retreat , which is where the cavalry came in to run them down. And that's basically how it went for every battle. piece meal attacks. China tried to invade Japan as well with a steady line of merchantmen transport ships, they ran right into my line of ship that I had extending for Port Arthur to the China coast. No organized effort to remove my defensive line with war ships, just ran troop transport at it, which don't do any damage to my ships. In my second game, I played Austria-Hungry, After capture New Zealand for declaring war on me, I turned it into a base to launch an invasion of Australia. I landed with 8 elite troops, captured a coastal town (no port) and split my troops into pairs to protect the town as I was building a sea pier. I also had to battleship-like ships there to provide artillery support. This was more of a test invasion. I was expecting to be swarmed and kicked back into the ocean, but that didn't happen. Instead, an steady stream of motorcycle scout uses suicided themselves into my elite troops. No coordination, just one at a time like some leaky faucet. I have almost 200 hours in the game and haven't see anything different yet. It's a shame, the game had a ton of potential, a large research tree, tons of units, country specific units, a sandbox world map, etc. But with a stupid AI, it really brings the game down. It is multiplayer, but none of my steam friends play this type of game. There's no chance in this AI getting better because the devs aren't working on it anymore. Was thinking about 2030 game, but the reviews quickly turned me away. Besides, I'm more of WW 1 and prior person, up to WW II.
Same broken AI and massive issues as all the other copy pasta SR games.
Lack of resource simulator the game.
I got scammed I bought this game just to buy The Iron Cross emoticon but they deleted every emote without even saying it.
Bem complexo porém muito leve.
we need resell, cn. 我们需要重新售卖,中文。 202309,fanatical,steam,steam掉卡抵扣,indie gala,daily indie game,t a o宝,支付宝红包,hxxxx,杉果,它处自定义包入的本体约9元。爱人如己,目前就这,看以后追评。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
economy mechanics are satisfying
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