
Embark on a puzzle- and secret-filled adventure in a handcrafted toy-world. Crack mysteries, exploit game mechanics, ignore the main quest, get out of bounds. Hunt for powerful new abilities to unravel this vast, interconnected world… And don't forget to save the princess.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
You play an apprentice of the solver's guild. Solvers are the most important people in this world because puzzle storms are rising all over the place, making people's lives harder. You're challenged with graduating your solver's exam by saving the princess from the nearby castle.
Supraworld is a First-Person-Puzzle-Metroidvania. The interconnected world will expand the more upgrades and abilities you find.
The world is filled to the brim with secret areas for you to find. Instead of invisible walls blocking you everywhere, the geometry you see is exactly what you get and what you can use for your traversal.
There is pretty much no useless decoration in the game. Everything you see is there for a specific reason; and it's not to clutter up your monitor with useless details.
A new addition to the franchise are detective cases. In those you're freely deducing who commited one of five murders and you're free to lock up whoever you think is the culprit.
Most of the time is spent exploring, solving puzzles and doing detective work. Combat is a relatively small part of the game and is sometimes also puzzle heavy.
Supraworld trusts you to be clever and is not holding your hand. Therefore the target audience are experienced players who are tired of the same old generic adventure games and are longing for something that challenges and surprises them in new ways
How far are we?

How does Supraworld compare to the other Supra games?

Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $25.49−15% | 1.6Kreviews | 92% | — | $1.1M |
| $29.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 92 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game
the gameplay is super fun!
It's a fun puzzle game that requires absolutely no hard and difficultly timed jumps and later on you can get an ability to see ghosts near puzzles and when you use mind reading you can get hints on the puzzles.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 92 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
оч круто, но пока что нет фиолетового куба🎸🎸🎸((((((( надеюсь добавят в будущем
Great puzzles & some good comedy!
can you please send out a bug fix soon as my game softlocked me due to me using the new ability from chairmany and then dieing whilst using it and now i cant move or use abilities but still overall a good game
it's amazing 😐👍
The game is harder than Supraland and more exploration heavy this time around, so it can be quite frustrating when you simply don't have the toolkit necessary and there's no clear way forward aside from searching every nook and cranny of the entire zone. Sometimes the solution to a puzzle on one side of the map is some cryptic knowledge hidden away in a secret chamber on the other side of the map. At times there are just so many things to do in one area that there's no real indication of how any of it fits together until you've rammed your head into every wall imaginable. There's a significantly limited toolkit this time around, but the few weapons you get have had significantly more thought put into them in turns of the sheer variety of ways you can use them to stick together a clever solution to a problem. So even if the demanding, nose to the ground exploration can be annoying, those eureka moments make it more than worthwhile. I would definitely recommend it, though I don't think it's as good as the original.
yes
I should say that this review is made in Early Access, at the time of release of only two paths of Act 2, so a lot of the game is still absent. However, I should say, that although there's only so much you can do, it's perhaps one of the most entertaining and interesting puzzle games I've ever played, which is a bit of a trend for games in the Supraland/world series. I have gotten almost all achievements, with the last one requiring me to create a new savefile, and yet there is still a lot more of miscellaneous game to go until I'm 100% done with the current version of the game. I recommend this to anyone who likes to think about a puzzle, and then be rewarded for oming up with the answer on your own. There is a lot of replay value out of seemingly unimportant things, and certain secrets(usually marked by achievements) lead naturally into one another, until... A very important point comes. Given that the game is not fully out yet, there are a lot of places that you are able to access, however have no hints toward being able to do so ingame. So once you realise that you just can't do any of the puzzles that leave you stumped yet, you may decide to seek forbidden knowledge. One such bit of knowledge allows you to, well, get all of the achievements, and it's impossible to do so otherwise. Without it, if you wish to keep the integrity of the process, you should avoid guides, and wait for the game to come out more. Anyways, peak game, can't wait for next update
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 15.4K | 95% | $19.99 | |
| $1M | 4.3K | 96% | $19.99 | |
| $8.7K | 222 | 67% | $2.99 | |
| $874 | 18 | 83% | $2.49 | |
| $49 | 1 | 100% | $1.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.2K | 92% | $19.99 | |
| $1.1M | 1.4K | 90% | $29.99 | |
| $1.1M | 934 | 71% | $29.99 | |
| $1.1M | 2.9K | 82% | $19.99 | |
| $1.1M | 893 | 74% | $49.99 | |
| $1.1M | 3.1K | 83% | $14.99 |