
Run your own supermarket! Stock shelves, set your prices, take payments, hire staff, expand your store, handle shoplifters, and design your layout. Purchase goods from online or local markets around town, and personally deliver online orders to your customers.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
"Supermarket Simulator" is a chill first-person simulation where every detail of running a supermarket comes alive.
Design your store, optimizing for efficiency and aesthetics. Determine where products are displayed, manage your aisles, and ensure a smooth shopping experience for your customers.
Order stock using an in-game computer. Unpack goods, organize them in your storage room and place them on shelves, fridges, and freezers.
Scan items, take cash and credit card payments, and ensure customers leave satisfied with their shopping and checkout experience.
Navigate the complexities of a real-time market. Buy products when prices dip and determine the best-selling prices to balance customer satisfaction with profit margins.
As you accumulate profits, consider reinvesting. Expand your store's physical space, upgrade interiors, and continually adapt to the evolving demands of the retail world.

Personalize your shop to make it unique. Customize the floors, paint the walls, put up category signs, and more.

Not every customer visits your store in person. Receive online orders, prepare the packages, and deliver them yourself.

Tired of paying delivery fees or searching for discounts? Visit local markets to find the best deals.

Make your store shine. Clean the floor, take out the trash, and polish the windows to keep everything squeaky clean.

Not everyone is a paying customer. Use security tools like cameras and alarm sensors, or hire security guards to protect your store from shoplifters.

Supermarket Simulator lets you team up with up to four friends to run your store. Stock shelves, serve customers, fulfill online orders, manage deliveries, and expand your market, all while working together in real time. From driving trucks to cleaning up and setting prices, teamwork is the key to growing a successful supermarket.
In "Supermarket Simulator", every decision matters. Will you rise to the occasion, transforming a modest establishment into a retail powerhouse, all while balancing customer satisfaction, and finances?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 84.1Kreviews | 92% | — | $59.6M |
| $19.99 | 5.7Kratings | 60% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1613 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
IM GAY FOR THE BLONDE NPC
I used to enjoy the game, but the new fruit/vegetable weighing system makes it feel way more tedious. Having to manually weigh produce for every customer slows everything down and turns checkout into repetitive busywork instead of fun management. There’s no real way to automate or streamline it, so it just adds extra steps without adding depth. It really hurts the game’s flow and makes me want to play less. Hope this gets improved or reworked in a future update.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Dutch, Japanese, Korean, Portuguese - Portugal, Russian +8 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wish I had a funny review but i love this game. my man and I play this and without realizing HOURS have gone by. get it, play pretend, and beat people with a bat.
game was good, but there was a strage scene where a "big ron" prompted me to purchase his milk? apart from that 10/10
I really enjoyed the game until it broke all of the mods. now it's just not as fun anymore. A big part of the appeal for me was the ability to make a custom store, now it's just vanilla and boring.
its a fun games to help you relax, stocking sounds are very nice and there are endless ways to rearrange. it just feels like its missing that last little bit to make it amazing, like changing weather or some decor to make the place really stand out. however those in no way take away from how enjoyable it is to run your own shop.
Zincir market oluşturabilme eklentisi eklense tadından yenmez. Tüm DLC ürünlerini tek bir markete sıkıştırmak ve düzen yapmak zor ancak birden fazla mağaza açma şansımız olursa her DLC için bile özel market açarak işletebiliriz. DLC’ilerin ayrıca toptancısı olmasıda gerekiyor. Elektronik ürünlerin sadece sipariş ile gelmesi toptancıdan alınan fiyatlarla arasında çok fark oluşturur ve oyunda ilerleme hızını arttırabilir.
Bağımlılık yapıyor. Nasıl zaman geçirdiğinizi anlamıyorsunuz.
Это будет долго!
Très bon jeu, j'aime bien les extensions. Beaucoup d'heures passés dessus et je ne m'ennuie pas. Le jeu est souvent mis à jour, c'est bon signe. Un bug sur les approvisionneurs qui restent parfois bloqués, dommage. Merci et bonne continuation aux devs.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $33.6K | 225 | 64% | $5.99 | |
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| — | 0 | — | — | |
| $0 | 38 | 58% | Free | |
| $0 | 759 | 89% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $59.4M | 198.7K | 98% | $14.99 | |
| $60.3M | 68.6K | 82% | $49.99 | |
| $58.8M | 20.7K | 90% | $69.99 | |
| $58.8M | 123.8K | 89% | $19.99 | |
| $58.5M | 148.6K | 97% | $19.99 | |
| $61.2M | 68.8K | 85% | $34.99 |