
Perception is reality. In this mind-bending first-person puzzler, you escape a surreal dream world through solving impossible puzzles using the ambiguity of depth and perspective.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 25 → 12.71/day in the week after.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 34.2Kreviews | 95% | — | $11.5M |
| $19.99 | 12.6Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1135 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
супер игра про перспективу. убила во мне предрасположенность к алкоголизму от страха увеличить рюмку до размера пивной кружки.
10/10 mind twister game now I just have to grind all the achievements to fully complete the game Edit: Alright after just 2 days of owning the game I alredy have 20 out of the 27 achievements. I'll most likely won't get all of them like the Superluminal where you have to beat the game under 30 minutes, but hey I'm just loving this game! Edit 2: I got all the achievements without using any glitches or what not, just straight up completing the puzzles as fast as I could.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +3 more
| $7.99−60% |
| 7.4Kratings |
| 91% |
| — |
| not modelled |
| $7.99−60% | 174ratings | 84% | — | not modelled |
| $19.99 | — | 96% | — | not modelled |
| $7.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
26年了,终于下了steam有机会玩到了这款游戏,真不赖
Эта весьма неплохой но коротенький пазл-гейм. Некоторые головоломки уж очень простые. На интуиции делаешь что от тебя требуется и просто проходишь вперед. А головоломки берут свое именно сюрреалистичностью. Тупила я только в самой начальной карте, там действительно пришлось обращаться за помощью к руководствам на некоторых уровнях. Дальше проходишь уже все сам и трудностей не возникает. Ну да, игра неплохая. Проходится буквально за один свободный вечер, и без ее прохождения можно в принципе выжить. В свое время она вызвала эффект "вау", а сейчас некоторые карты могут ассоциироваться лишь с лиминалкой и те темные комнаты в одной карте реально вызвали жуть у меня. Хотелось прыгнуть в эту пустоту. Ну вот по эмоциям это все.
This is a very weird, difficult to explain game. Though it has puzzles, many feel very simple, and most of it feels more like a surreal thing you experience than a puzzle you solve. The devs have mostly introduced a mechanic and played around with it and set it away quickly. This leads to simple puzzles, where it is easy to find the solution in a few minutes. Despite this, i really like it. It is less of a puzzle game to me and more of a little fun thing where weird things happen and i like that. Today I finished the game and also thought the story was really good. At first it just felt like a portal ripoff but by the end i ended up really liking it. Towards the end there was also some exceptionally good things and an all around good spectacle and some more fun puzzles 10/10 game would recomend
Fena değil ama çabuk sıkıyor , indirim vb olunca alın .
A relatively short experience but a good one nonetheless. It is an excellent and fun puzzle game that relies on out-of-the-box thinking with a unique liminal space level design. Highly recommend you check this out if you're also into puzzle games.
An amazing, creative puzzler that perfectly plays with perspective. Every level is beautifully designed, memorable atmospheres. Beneath the fun, bite sized gameplay which you can easily finish in one session lies a hidden philosophical layer that brilliantly reveals itself as you progress. The writing is genuinely funny, and the puzzles are a joy. Not much else to say: it's a short, smart, and beautifully crafted experience.
If I were to play Superliminal again, I wouldn't. The game is ~3 hours, very short, and all of its tricks are shown in the first hour. The developers did a very poor job of iterating on their ideas, as most of the puzzle solutions are [x] becomes a makeshift ramp when you rotate it, or, you click on [x] and it becomes really big and smashes through the floor, wow! There is no combining or building on the ideas. In most environments, there is only one object to click on, with a very straightforward solution to the puzzle. The perspective-shifting gimmick is cool, but it seems like very little thought was put into interesting ways to USE that game mechanic. I was getting bored halfway through.
8/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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