
SUPERHOT is the smash-hit FPS where time moves only when you move. No regenerating health bars. No conveniently placed ammo drops. It's you, alone, outnumbered and outgunned. Snatch weapons from fallen enemies to shoot, slice and dodge through a truly cinematic hurricane of slow-motion bullets.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 8 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 40.8Kreviews | 92% | — | $22.7M |
| $24.99 | 9.9Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 995 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty short game but still good, had to redo the levels a lot but it felt good refining the runs.
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech*, Polish*, Portuguese - Brazil*, Russian*, Japanese*, Simplified Chinese*, Traditional Chinese* +3 more
| $24.99 |
| 9.5Kratings |
| 84% |
| — |
| not modelled |
| $7.49−70% | 427ratings | 80% | — | not modelled |
| $7.49−70% | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
zajebista gra
Co za gunwo , gorszego crapa od dawna żem nie widział a sporo gier ograłęm , gra jest mega frustrująca brak jakiejkolwiek w tym przyjemności.
love this game
📊 [게임 평가 요약] 🎬 그래픽 : ⭐⭐⭐⭐ (4/5) > 흰색 배경, 검은색 무기, 붉은색 적이라는 극단적인 미니멀리즘 색채 대비로 직관성과 스타일을 모두 챙겼다. 🎵 사운드 : ⭐⭐⭐ (3/5) > 배경음악의 비중은 거의 없으나 정적 속에서 총성이나 유리 깨지는 타격 효과음이 주는 긴장감은 확실하다. 📖 스토리 : ⭐⭐⭐ (3/5) > 레트로 터미널 기반의 메타 픽션 연출이 흥미롭지만 서사 자체의 깊이나 완결성보다는 분위기 조성에 그친다. 🕹️ 조작감 : ⭐⭐⭐⭐ (4/5) > 움직임과 조준 판정이 직관적이며 물건을 집어 던지는 물리 엔진 상호작용도 매끄럽게 이어진다. 🚀 최적화 : ⭐⭐⭐⭐⭐ (5/5) > 매우 단순화된 그래픽 스타일 덕분에 저사양 PC에서도 프레임 저하 없이 완벽하게 구동된다. 🎮 게임성 : ⭐⭐⭐⭐⭐ (5/5) > 내가 움직일 때만 시간이 흐른다는 규칙 하나로 FPS의 반사신경 싸움을 정교한 턴제 퍼즐 액션으로 완벽하게 탈바꿈시켰다. 💰 가성비 : ⭐⭐️ (2/5) > 핵심 메커니즘의 독창성은 뛰어나나 플레이 타임이 매우 짧고 가격도 비교적 높아 50% 이상의 할인을 기다리는것을 추천한다. 🏆 종합 점수 : 6.8 / 10 ⏳ [플레이 타임] > 메인 스토리 클리어 기준 2~3시간 챌린지 모드 포함 10시간 이상 💬 [한줄평] > FPS 장르에 퍼즐의 묘미를 결합한 혁신적인 아이디어 짧은 플레이 타임이 아쉽다.
Really fun game. I originally just went through the story mode of this game (took about 6 hours) and moved on to the (technically 3rd entry) in the series (Superhot: Mind Control Delete, recommend that one as well) but i decided to come back to 100% this one after I 100%'ed SHMCD (which ended up being a really good choice on my part). The story mode is cool as hell, but i will admit some of the cutscenes feel like they halt the gameplay for the sake of story enhancement. However, even if you end up not liking how the campaign looks or have the feeling of dropping it midway through (even though i don't see why you would) I would still HIGHLY recommend pushing through it just so you can play the post-game content, because that was honestly some of the most fun I've had with this entire series. The challenge modes really live up to their name and each one forces you to rethink the way you go about each level, making each sub-mode feel unique (especially bare-hands mode, i honestly never played the game the same after completing it). The endless modes are their own beast as well, with there being many different new and old levels to choose from (each giving a hell of a challenge) and the sub-modes providing tons of motivation to unlock each one. The secrets are also really fun to look for/interesting to read, although i do admit some of their locations are a bit too annoying to look for on your own. Overall its a really fun time that gives you many different ways to enjoy it, do recommend to anyone who's trying to get into the superhot series and anyone debating on visiting the older titles in the series.
SUPERHOT — Steam Review SUPERHOT is the most innovative shooter I've played in years. I honestly didn't expect the story to be this interesting. At first, SUPERHOT seems like a simple, stylish FPS with a really cool gimmick: time only moves when you move. But as you progress, the game starts messing with the fourth wall and eventually makes you question what exactly you're playing. The story is short, but that's not really the point. It's told through a weird mix of computer interfaces, messages, glitches and the game itself, and the further you go, the more you realize that the game isn't just telling you a story — it's making you part of it. The meta-narrative is easily my favorite part. The way SUPERHOT blurs the line between the player, the protagonist and the game itself is genuinely clever, and the later reveals completely change how you look at what happened earlier. The ending especially caught me off guard. What starts as "I'm playing a weird FPS someone sent me" turns into something much darker and much more self-aware. The game basically makes you question who is actually controlling whom. And obviously, the gameplay is fantastic. The whole "time moves when you move" mechanic turns every fight into a puzzle. You're not just shooting enemies — you're planning your next few moves, dodging incoming attacks and figuring out how to turn a seemingly impossible situation in your favor. My only real complaint is that the main story is very short. But the challenges, endless mode and replayability give you plenty of reasons to keep playing after the credits. SUPERHOT isn't a game with an enormous story or dozens of characters. It's a short, experimental game that takes one incredibly simple idea and builds an entire experience around it. SUPER. HOT. SUPER. HOT.
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cool
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | $7.99 | |
| $5.1M | 9.7K | 82% | $24.99 | |
| $12K | 62 | 63% | $11.99 | |
| $3.6K | 12 | 100% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7M | 12.3K | 62% | $39.99 | |
| $22.7M | 16.2K | 63% | $59.99 | |
| $22.7M | 59.7K | 90% | $19.99 | |
| $22.7M | 25.6K | 65% | $39.99 | |
| $22.8M | 12.1K | 89% | $69.99 | |
| $22.5M | 21.7K | 80% | $29.99 |