
SUPERHOT is the smash-hit FPS where time moves only when you move. No regenerating health bars. No conveniently placed ammo drops. It's you, alone, outnumbered and outgunned. Snatch weapons from fallen enemies to shoot, slice and dodge through a truly cinematic hurricane of slow-motion bullets.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 8 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 40.8Kreviews | 92% | — | $22.7M |
| $24.99 | 9.9Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 995 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a very nice game, that you want to keep playing. Its a very simple concept, time moves, only when you move.. You have to think and make your move, else you keep restarting. and yet, its really great. I would recommend buying it on sale, as the story is short. 10/10
A GO TO for me forever one of my all times I have beaten super hot on xbox and steam and VR cause its a fun experience that never gets old
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech*, Polish*, Portuguese - Brazil*, Russian*, Japanese*, Simplified Chinese*, Traditional Chinese* +3 more
| $24.99 |
| 9.5Kratings |
| 84% |
| — |
| not modelled |
| $7.49−70% | 427ratings | 80% | — | not modelled |
| $7.49−70% | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the game that you both love and hate sometimes, and the game you come back to from time to time. Crazy to think this game is over a decade old. I remember learning about this game back when it came out, and i played it on console at that time. The concept of it always fascinated me, it was unique, with great visuals, especially for an indie game. Design wise it really makes you focus on the purpose of the game, while not knowing what the game really is about. The core mechanic (time moving only when you move) turns every room into a lethal, brain hitting puzzle. It’s a choreographed ballet of bullets where one wrong step means starting over. (ESPECIALLY true for NORESTART challenge...) Even after all these years, that "SUPER HOT" chant at the end of a level still feels like the ultimate pat on the back. The minimalist aesthetic hasn't aged a day, and the meta-narrative still manages to creep me out in the best way possible. It’s a rather short experience (if you don't touch NORESTART and go for the achievements), but it’s one of those rare games that leaves a permanent mark on your memory. I think they pulled off the story completely, really swallows you in. It’s the most innovative shooter I’ve played in years.
Superhot is a shooter that actually makes you think. Time only moves when you move, so every fight feels like a mix of action and puzzle. You’re dodging bullets in slow motion, planning your moves, and trying not to mess up. It’s really clean and simple, which makes everything feel more intense. It’s not very long, but pulling off a perfect run feels super satisfying. Definitely one of those games that’s different in a good way.
got it on a free weekend, was very fun
SUPERHOT is the most innovative shooter I've played in Years.
My fondest memory of this game, and one of my best most vibey gaming memories ever, was doing the BAREHANDS challenge mode with a Crystal Method playlist on full blast. Didn't care how many times I died, I would just jump straight back in to the level without a second thought and try again. Fun challenge, and a cool as hell game in general.
SUPERHOT is the most innovative shooter I've played in years!
Super......Hot.......Super........Hot
divertido
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7M | 12.3K | 62% | $39.99 | |
| $22.7M | 16.2K | 63% | $59.99 | |
| $22.7M | 11.1K | 89% | $69.99 | |
| $22.7M | 59.7K | 90% | $19.99 | |
| $22.7M | 25.6K | 65% | $39.99 | |
| $22.5M | 21.7K | 80% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 |
| 0 |
| — |
| $7.99 |
| $5.1M | 9.7K | 82% | $24.99 |
| $12K | 62 | 63% | $11.99 |
| $3.6K | 12 | 100% | $12.99 |