
SUPERHOT is the smash-hit FPS where time moves only when you move. No regenerating health bars. No conveniently placed ammo drops. It's you, alone, outnumbered and outgunned. Snatch weapons from fallen enemies to shoot, slice and dodge through a truly cinematic hurricane of slow-motion bullets.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 8 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 40.8Kreviews | 92% | — | $22.7M |
| $24.99 | 9.9Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
das game mag ich zwar nicht so aber trozdem könnt ihr es holen
banoc
zacina sie gonwo ♥♥♥♥♥♥
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech*, Polish*, Portuguese - Brazil*, Russian*, Japanese*, Simplified Chinese*, Traditional Chinese* +3 more
| $24.99 |
| 9.5Kratings |
| 84% |
| — |
| not modelled |
| $7.49−70% | 427ratings | 80% | — | not modelled |
| $7.49−70% | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 998 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
e
SUPER TEPLÁ HRA
Even after a decade, SUPERHOT is the most innovative shooter I've played in years!
好玩,游戏玩法简单明了就是战斗爽加子弹时间,玩久了也能发现一些小技巧[spoiler](躲子弹的时候看着子弹,会发现面前的受击框明显比侧面小很多,所以一边看着子弹一边后退可以实现非常多的极限自救)[/spoiler] 剧情对当年小小的老子也是十分惊艳,尤其玩无尽模式的时候代入感满满,感觉自己像主角一样沉迷其中 直到现在再打开,玩了很久也不会腻,童年神作来的[spoiler](骗你的其实现在也是)[/spoiler] 成就就差全无尽解锁和一个万圣节了,祝各位早日全成就SUPERHOTSUPERHOTSUPERHOT
Its superhot and its supergood to say the least, it does get repetitive with most of the game's extras being the same 25 levels but its still superb. the story fits the theme so that's a plus too also I almost uninstalled because of the norestart challenge but its whateves lol
Told me to spread and promote the game, this game kinda sucked ngl
SUPER HOT
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | $7.99 | |
| $5.1M | 9.7K | 82% | $24.99 | |
| $12K | 62 | 63% | $11.99 | |
| $3.6K | 12 | 100% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7M | 12.3K | 62% | $39.99 | |
| $22.7M | 16.2K | 63% | $59.99 | |
| $22.7M | 59.7K | 90% | $19.99 | |
| $22.7M | 12.1K | 89% | $69.99 | |
| $22.7M | 25.6K | 65% | $39.99 | |
| $22.5M | 21.7K | 80% | $29.99 |