
SUPERHOT is the smash-hit FPS where time moves only when you move. No regenerating health bars. No conveniently placed ammo drops. It's you, alone, outnumbered and outgunned. Snatch weapons from fallen enemies to shoot, slice and dodge through a truly cinematic hurricane of slow-motion bullets.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 8 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 40.8Kreviews | 92% | — | $22.6M |
| $24.99 | 9.9Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 982 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing story, amazing visuals, amazing concept! Really great game! It's the most innovative shooter I've played in years.
Ya abi ben bunun vr versiyonu izlemiştim bi yayıncıdan baya iyidi o bilgiyle millete öneriyomda bi girdim yrrak gibiymiş bu aq vr ile alakası yok internette çakması var o bile daha eğlenceli belki 2. Oyun daha iyidir bilmiyorum bakarız.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech*, Polish*, Portuguese - Brazil*, Russian*, Japanese*, Simplified Chinese*, Traditional Chinese* +3 more
| $24.99 |
| 9.5Kratings |
| 84% |
| — |
| not modelled |
| $7.49−70% | 427ratings | 80% | — | not modelled |
| $7.49−70% | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 987 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 你好!你一定得看看这款游戏,这是我这几年玩的最具创新性的游戏。 [/h1] 刚开始接触《燥热》时,我低估了它。纯白极简的房间、黑色的物品、简单的红晶敌人,乍一看以为就是流程短、地图单一的小品射击游戏,通关主线就算完事,直到我翻成就列表,被解谜类成就勾住好奇心,才发现这款游戏藏着无数惊喜,而这个游戏也有很多有趣的小程序。 游戏核心机制独特:只有我移动,时间才会流动,原地站定,子弹、敌人全部近乎静止。起初我只把它当成闯关游戏,躲子弹、捡武器清怪,靠着慢动作反复试错过关,只走地图明面上的直线路线,打完一关就直奔出口,压根没留意墙面、拐角、天花板的异样,这游戏的话语也挺有趣。 为了解锁隐藏成就,我开始每一关放慢节奏仔细摸索,才惊觉每张地图都藏着隐蔽通道。顺着通道走进去,会抵达主线完全不会经过的小众场景,氛围感和常规关卡不同,很多场景的电脑解密内容甚至藏着剧情伏笔,串联起来会知道这个游戏想要告诉玩家的东西。 网上不少测评说《燥热》不止是爽感射击,也是探索解谜游戏,亲身深挖后我才算认同。它把战斗、探索揉在一起,不强制你找隐藏内容,全靠玩家主动发掘。主线闯关主打行云流水的击杀快感,钻研隐藏区域则多了一层细思极恐的解谜乐趣,两种体验互不冲突。 简约外表下藏着完整的探索设计,如果只草草通关主线,真的会错过这款游戏大半精髓。 [b] 最后提一句,每次游戏结束后的superhot很性感! [/b]
SUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOTSUPERHOT
После вылета игры на испытании, сразу дали 2 самых редких достижения 10 красных человечков из 10
I threw a shotgun at a wall. and bounced to an enemy and shattered. greatest game of all time
かなり忙しいが、時間の流れが極端に遅いためゆっくり考えてスタイリッシュアクションが楽しめる ストーリーが終わると特殊なゲームモードが解禁されるが、内容も全てすごく好み ハロウィンの時期に起動して実績解除をするのを忘れないように!
The gameplay is great, the story however is dumb and annoying. Youre forced to watch a ton of annoying cutscenes of vague threats. I just want to play the game
SUPERHOT.
Основная сюжетка мне понравилась, но она коротенькая достаточно, а наигрывать 100500 уровней-испытаний не охота. Как головоломка прикольно, местами трудновато и проходится перебором комбинаций в поиске рабочей (может быть душно), наверное полезно для прокачки ориентирования в пространстве и реакции Ну и время не движется только со мной, оно именно замедляется, приостановить бой на пятичасовой чай для подумать не получится( Ни цели, ни смысла, просто убиваешь красных человечков. Если хочется прям настоящую стрелялку с такой механикой, то severed steel больше подойдет
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | $7.99 | |
| $5.1M | 9.7K | 82% | $24.99 | |
| $12K | 62 | 63% | $11.99 | |
| $3.6K | 12 | 100% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.6M | 16.2K | 63% | $59.99 | |
| $22.7M | 59.7K | 90% | $19.99 | |
| $22.7M | 12.1K | 89% | $69.99 | |
| $22.7M | 25.6K | 65% | $39.99 | |
| $22.5M | 12.2K | 62% | $39.99 | |
| $22.5M | 21.6K | 80% | $29.99 |