
Lose track of what’s real. Commit yourself, body and mind. Confront the evocative, elegantly brutal world of SUPERHOT VR. Enemies pouring into the room from all sides, dozens of bullets coursing through the air... Wait. Something seems different in here...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 8 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.7Kreviews | 82% | — | $5.1M |
| $24.99 | 7.6Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its Good
the best vr game
while only offering about 5 hours of main story gameplay, this is absolutely one of the best vr titles of all time, and one of the best translations from pc/console gameplay to vr. superhot's main time mechanic is one of the most thrilling and badass feelings in any vr game i've ever seen/played. the game carries so many memorable set pieces and moments throughout the game. although i dont understand the narrative, it is intriguing and thought provoking to slowly try to piece everything together. this was the first game i bought for my quest 2, and played through start to finish. i cannot explain how much i love this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Russian*, Korean**languages with full audio support
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fight dudes that red
A unique and interesting take on Superhot - though, it probably is a better experience if this is your first introduction to SUPERHOT as it was for me.
SUPER HOT [spoiler]VR[/spoiler]
Cool game
This game is so much fun in VR - my nephew and my niece loved this game also in VR (almost broke my monitor, keyboard and VR controller but kids have so much fun with this and the fact that it's art style is more like a simulation-type style, it stays kid-friendly so you don't have to worry about them seeing any gory blood or anything like that) this is definitely a fun game for adults and kids alike, i definitely recommend if you have VR then you should definitely have this also 😁
Если я умру в шлеме, так будет выглядеть Ад.
SUPERHOT VR — шутер от первого лица в виртуальной реальности от Superhot Team (2017 год, платформы — PC, PS4 с поддержкой VR‑гарнитур: Oculus Rift, HTC Vive, PlayStation VR). Суть: сражаться с врагами в минималистичном виртуальном мире, где время движется только при движении игрока — это позволяет уворачиваться от пуль, продумывать тактику и использовать окружение. Ключевые особенности: механика управления временем: замирает, когда стоите на месте, и возобновляется при любом движении; минималистичная визуальная стилистика: белый фон, красные враги, чёрное оружие — без отвлекающих деталей; интерактивное окружение: возможность отбивать пули, бросать предметы и использовать оружие врагов. Итог: SUPERHOT VR подойдёт любителям VR‑игр и нестандартных шутеров — предлагает уникальный геймплей с управлением временем, динамичные бои и эффект полного погружения в роли героя боевика.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11K | 96% | $19.99 | |
| $5.1M | 29.7K | 69% | $7.49 | |
| $5.1M | 4.1K | 70% | $34.99 | |
| $5.1M | 12.3K | 94% | $14.99 | |
| $5.1M | 8.1K | 83% | $17.99 | |
| $5.1M | 11.5K | 94% | $24.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $19.99 | |
| $5.7M | 12.8K | 84% | $24.99 | |
| — |
| 0 |
| — |
| — |
| $22.7M | 40.8K | 92% | $24.99 |
| $4.4K | 13 | 69% | $9.99 |
| — | 0 | — | — |