
Lose track of what’s real. Commit yourself, body and mind. Confront the evocative, elegantly brutal world of SUPERHOT VR. Enemies pouring into the room from all sides, dozens of bullets coursing through the air... Wait. Something seems different in here...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 8 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.7Kreviews | 82% | — | $5.1M |
| $24.99 | 7.6Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] «Абсолютное погружение: стань Нео в своей собственной комнате[/h1] Если обычный Superhot заставлял тебя чувствовать себя тактическим гением, то SUPERHOT VR превращает тебя в неостановимую машину смерти на физическом уровне. Это не просто порт для виртуальной реальности, а полностью переработанная с нуля игра, которая по праву считается одним из главных и лучших VR-аттракционов в истории. Уникальная механика («время идет, только когда двигаешься ты») в VR раскрывается на все 100%. Теперь ты контролируешь время не нажатием кнопок, а движениями собственного тела. Нужно буквально приседать, чтобы уклониться от летящей в лицо пули, плавно наклонять голову в сторону, уворачиваясь от дроби, и физически блокировать удары руками. Ты можешь вслепую схватить со стола чашку, запустить её в голову летящему на тебя красному парню, перехватить в воздухе его пистолет и в прыжке разрядить обойму во второго врага за спиной. Никаких перемещений стиком — ты стоишь в центре арены, и каждый уровень превращается в идеальный, потный и безумно стильный танец, где ты сам режиссируешь голливудский экшен. Игра дает настолько мощный выплеск адреналина и ощущение контроля над пространством, что после неё обычные шутеры на мониторе кажутся слишком скучными. Шлем на голову, пушки в руки — пришло время крушить стекло.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11K | 96% | $19.99 | |
| $5.1M | 29.7K | 69% | $7.49 | |
| $5.1M | 4.1K | 70% | $34.99 | |
| $5.1M | 7K | 84% | $17.99 | |
| $5.1M | 11.5K | 94% | $24.59 | |
| $5.1M | 8.3K | 86% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $19.99 | |
| $5.7M | 12.8K | 84% | $24.99 | |
| — | 0 | — | — | |
| $22.7M | 40.8K | 92% | $24.99 | |
| $4.4K | 13 | 69% | $9.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Russian*, Korean**languages with full audio support
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This games alright
存档点太少
Time control works wonder in VR. It's one of those moments where it feels like vr headsets were made for this, like the universe destined you to do this and that. Once i killed the first bad guy, I felt it, god's divine hand resting on my shoulder and he said in a calm voice "Good luck", When i looked back i saw him, Gabe the Wizard standing there, I took off the headset and i wasn't in the real world anymore! I could feel it, the power to grant one wish... was granted to me, who gave it to me... well that's a mystery... an easily solved mystery. All i wanted was for VR to bee less pricey wink wink
Буквально оказался в той сцене на крыше из фильма Матрица, просто невероятный экспириенс Мощнейший концептуальный геймплей, и десяток потянутых мышц по всему телу Одна из первых игр для свежекупленного кокулуса, отработала каждый потраченный рубль буквально за 2 часа Прохождение, конечно, супер коротенькое, но режим испытаний ещё задержит меня на десяток часов это точно
I had never felt like Neo in The Matrix prior to jacking in to SUPERHOT VR. This title is all killer, no filler, and has quickly become my go-to title for showing off VR to newcomers.
good game but no reason for not infinite content make a DLC called "infinite hot" with procedural room generation and it just keeps getting more difficult every level.
this game is so ass dont buy it sucks if you thinks its good youre wrong genuine garbage
Com certeza um dos melhores jogos de tiro VR, foi uma otima sacada trazer isso pro VR.
на одном дыхании, хорошая реиграбельность, если интересен жанр
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.