
Lose track of what’s real. Commit yourself, body and mind. Confront the evocative, elegantly brutal world of SUPERHOT VR. Enemies pouring into the room from all sides, dozens of bullets coursing through the air... Wait. Something seems different in here...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 8 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8Kreviews | 82% | — | $4.2M |
| $24.99 | 7.6Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
give us back the story and scenes that made the game weighty! this lack of story and dedication make the game boring.
it has implemented the original in the vr so good. atp i generally think that superhot vr is like the way the game is meant to be because in flat screen you can only move with wasd andw mouse but in th is you can really be like neo from matrix or do crazy things like grabbing the opponents balls. good hybrid game 10/8
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Russian*, Korean**languages with full audio support
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bought this just to find out they removed the story because they thought we where too sensitive...? why
pirate the game for the censored scenes.
It's just a VR version of the first game with almost all the story taken out.
спасибо очень расслабляет. хороший фитнес я уворачиваюсь как в матрице крутаааа
Ваш главный враг в этой игре, это край стола и монитор!
DO NOT BUY: The developer has a known track record of removing elements from the game years after release. They did this in SUPERHOT VR, where they permanently removed pretty much the entire story from the game because they couldn't separate their own game from real life. Please simply get this game via other means (GET AN OLDER VERSION), do NOT buy this version.
I would not recommend buying this title, as it lacks the launch story elements that made it a compelling title. (They removed the story in a post launch update)
VR all time classic on of my top 3 favourite games graphics: minimalistic & low poly, but in a very good way gamplay: "time moeves only when you do" do i need to say more re-playabiltiy: very high
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $19.99 | |
| $5.7M | 12.8K | 84% | $24.99 | |
| — | 0 | — | — | |
| $22.6M | 40.8K | 92% | $24.99 | |
| $4.4K | 13 | 69% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 3.9K | 95% | $29.99 | |
| $4.2M | 4.8K | 96% | $24.99 | |
| $4.2M | 8.9K | 92% | $13.99 | |
| $4.2M | 6.6K | 80% | $29.99 | |
| $4.2M | 13K | 88% | $19.99 | |
| $4.2M | 39.1K | 90% | $6.99 |