
Classic color match puzzle meets space shoot'em up action! Hop into your spaceship, open a path through huge waves of aliens and other hazards, and face intense boss battles!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 423reviews | 82% | — | $45.1K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yea
The dev encouraged players who completed the game to leave a review, so I will! :3 This was a nice little game. A mix between shmup and color matching to proceed, with a small collect-a-thon in collecting the emeralds and ship upgrades from the distinctly but only-so-slightly different-looking aliens you have to destroy to get them, and bullet hell boss challenges at every stage's end that might greatly challenge those who aren't too familiar with the shmup genre. I think one thing that really doesn't get enough love in video game reviews anymore these days, is sound design. I liked the player ship pilot's little quips during the stages per situational circumstance, and boy-oh-boy, this has to be said: The music here is AMAZING! It's like someone here who developed this game is WELL-schooled in what makes GOOD retro-stylized video game music, and it shows. The title screen theme, the "Jungle Planet" theme, and the "Barren Planet" theme, are three themes that particularly stand out. I loved the rest as well. Not enough games have "jingles" for when you triumph or lose, a la classic Metal Gear Solid. Big ups to these devs for showing every aspiring chip and retro-stylized musician how it's done! 👍 How MUCH would I recommend this game to others? (Since Steam recommendations are a flat yes or no). That depends on how much you love simplistic, classic-style shmups. It has a very basic "upgrade system." Just collect three types of upgrades: Health, Attack, and Speed, and apply them to unlockable ships, which all have specific specialties in what they defend against. Make your way through large walls of aliens in auto-scrolling stages without restricting your own progress. Simple "Lose and start over" flow, but the stages are very, very short. It's a hyper-challenging yet casual ride that lasts a short while or longer depending on your skill level and intuition. I'm usually hesitant to give games I really like less than a solid rating of 10 (No game is perfect), but suffice to say, pick this one up if you're in the market for a miniature set of "puzzle shmup" challenges. It's no "Star of Providence" (formerly called "Monolith: Relics of the Past"), but grab it on sale. Full price if you want to support the devs. This is a genuinely good game, free of bugs, with good production quality. Hats off to you, DYA Games. This developer makes good games. 🗿
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil, Russian, Portuguese - Portugal, Spanish - Latin America*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $137 | 3 | 100% | $1.99 | |
| $24.4K | 98 | 95% | $10.99 | |
| $18.2K | 91 | 90% | $7.99 | |
| $12.6K | 44 | 100% | $9.99 | |
| $2.9K | 42 | 74% | $2.99 | |
| $654 | 13 | 100% | $2.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.1K | 134 | 75% | $14.99 | |
| $45.1K | 704 | 79% | $2.99 | |
| $45.1K | 529 | 91% | $3.99 | |
| $45.1K | 73 | 93% | $16.14 | |
| $45.1K | 75 | 57% | $18.99 | |
| $45.1K | 117 | 97% | $14.99 |