
30 years on, the battle for our world's future continues. Super Robot Wars is a tactical RPG that brings characters and robots from a variety of mecha anime together to battle their mutual foes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩爱玩
好
不好玩,重复任务太多,动画超级敷衍,还没ps的动画好,除了画面没别的优点了
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 1.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome. Finally I can play with V Gundam
?
情怀
第一次入門機戰系列。 難度我選普通難度,前段稍微要注意別被圍毆,後段其實資源都滿充足的。以難度來說對新手挺友善的。 主線劇情實在很鬆散,如果不是因為有喜歡的作品在裡面(勇者王、魔法騎士雷阿斯、槍與劍……),我可能會中途放棄。不過有些橋段單獨來看還不錯啦,很像是各作品的 if 線大集合,原本在原作裡犧牲的角色在這邊反而活到最後然後HE,其實也滿好的。
作为一个V入坑的新玩家,最早PC上的几部(V/X)都玩的是学习版,30也不例外,记得最早玩的时候DLC都没出完,草草通关了一周目。后来在NS买了和V和T,又趁着夏促在steam把X和30入正,Y也预购了。 先说30的优点吧,量大管饱,一周目愚蠢结局就用了快130小时,这还是跳过很多战斗动画的情况下,当然,也有可能是因为我太菜,刷了很多战记。本来以为打完正传就可以开启二周目了,没想到DLC和extra又花了两天时间。虽然不少人都吐槽自由选关,但我觉得这个半开放的设计挺好的。剧情也没啥好说的,AZ和三叶百年好合! 接下来是缺点,首先是机体,无论是本体,还是DLC都没一个喜欢的,高达系列太少,除了老三样,V的机体也就胡索还行,NT就两台,bgm倒是不错;DLC铁血的孤儿因为作品本身,导致玩的时候感觉很别扭,机动奥特曼还有点意思,但也只有第一季的那三个,不过瘾。回想之前的作品,V有EVA和高达00,seed,全金属狂潮,X有小度,T有武斗G高达,这一部属实不给力。其次就是战斗场景,掉帧什么的就不说了,黑屏切换看着真难受啊,最后就是大地图移动,水平堪比8位机。 总而言之,机战30还算不赖,但一周目就已经玩的我身心俱疲了,先去玩一把V,再回来继续二周目吧。
After 100+ hours, I decided again to maintain my overall negative review. At core, this is still a decent SRW game with modern features, but with some questionable design choices. The good: * Is a SRW game. As a fan of the series, you will always find a way to enjoy. * A lot more missions to grind. * Auto play feature, great for mindlessly afk grinding due to above * A lot of mech options. * A lot of power parts. Overpowered ones too. * It is "easier" than other games, so what? * I can add my own bgm!! YAY!! The bad: * [b]The worst offender that brings down the entire experience: Terrible animation quality [/b] in contrast to other PC version like V or X. The pictures themselves are mostly decent, but the whole animation put together looks very choppy, low fps, hurting my eyes. This is a newer game, it is supposed to be better or on par. * [b]The second worst offender: Animation reset/black screen for each counter and support att/def [/b] instead of the old swap-in-out-transition. Outright bad. * Less and less "super robots" - i know i do not have to like all series but there are more and more i can't stand. It got so bad that in one of the missions, [spoiler]when I chose "Everyone into the hole", I was hoping, for real, that the whole cringe-fest squad disappear forever from my roster. They did not.[/spoiler] * Talking about theme songs, many of the new series theme songs are weak/sissy AF. Luckily the option to change theme song has always been there, and there are nice ones to choose. This made me go down the rabbit hole, looking for the OG playlists, let me share with you guys the good stuff: https[:]//www[.]youtube[.]com/playlist?list=PL55AAEC06385EECD3 * Awkward half circle/radial battle menu, but this is purely personal preference.
Y 출시전에 구매 ~ ㅎㅎㅎ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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