
30 years on, the battle for our world's future continues. Super Robot Wars is a tactical RPG that brings characters and robots from a variety of mecha anime together to battle their mutual foes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 0.83/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
閃退閃退閃退 爛遊戲
ppt机战。
打折买还是很划算的,看到里面的古利特如果奥特曼能做一款这样的游戏就好了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 1.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
遊びやすい。もっと大変かと思った。 数少ない気になった点。勝ち目のないミッションを始めてしまって、撤退したり放棄できない点。仕方ないのでALT+F4してしまう。F12でスクリーンショットが取れない。F11で確認なし中断セーブデータの読み込み?F10でタイトルへ。 空中にいる機体と陸上機で、援護攻撃や援護防御できないのがわかりにくい。陸戦機が空中機に格闘挑めるのに。 [spoiler] 全体的に運動性が重要。150以上欲しい。ただし1L以上の機体は元々高いHPや装甲値を更に増やして援護防御担当にした方が使いやすいかも。1L機体は運動性170でも結構当たるので。 長距離機は援護攻撃担当にしやすい。 但し援護攻撃自体の使い勝手はイマイチ。 カスタムボーナスはあると嬉しいがなくても困らない。 精神コマンドは、集中、不屈、直感、先見あたりが使いやすい。 移動するマップがほとんどなので移動力がない機体は置いて行かれる傾向がある。 主人公機は運動性を棒振りしつつ、移動力、ついでに射程を増やしておくと使い勝手いいのいい囮&壁&ボスキラーになってくれる。 近接小型機(運動性高)、長距離機(射程高)、タンク(高火力、高HP、高装甲値)、支援機(修理、魔法、広域戦術警戒)、その他(万能機、中距離中火力中運動性)とかに分類すると運用しやすい、かも。 [/spoiler]
If you're hoping for a specific series to play a forefront in this game, you will most likely be out of luck, though I do see it as a fun hodgepodge of mecha series and it has sparked my interest in a few series I might not have otherwise given another look at. The game itself is, in my opinion, a standard tactics outing and I did not look beyond that personally. I have had many hours of mindless fun playing with my favorite units (Getter Robo and Mazinger mostly) and enjoying how the game blends several series together in its narrative. It has been slow for me, though that has been part of its charm, allowing me to research the series that have peaked my interest in between booting up the game or even in the Library mode between missions. If you were gifted the game, have a passing interest in the mecha genre, or simply want to play something different, I do recommend this game and series as a whole.
我想打个6分,也就是及格,但没什么加分项。因为这一作没什么我喜欢的机体出场,以及一些不认识的超级系就算不喜欢也得用的问题,嘛机战老生常谈了。 勉强给个好评吧 如果不是系列粉丝都话,直奔参展列表,如果没有自己喜欢的动漫或角色就跳过吧……作为战祺的游戏性,机战不能说一点没有,也就是只有一点儿了……
要写测评之后,进游戏就死机,之前没这个情况
198 missions later.... My 4th SRW but so far has to be the one I'm least interested in. It's definitely a fun ride for the anime/mecha fan, the story was too disjointed to follow. I really still haven't found a protagonist that I like in these games. Was worth it on sale. I really got my time out of it.
玩SRW是享受,有空就慢慢玩。 雖然演出細節可能不是讓所有人滿意,但是整體來說我很喜歡
크로스앙쥬 디엘씨내줘요
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 2.8K | 83% | $35.99 | |
| $6.9M | 8.2K | 82% | $39.99 | |
| $2.4M | 1.4K | 94% | $29.99 | |
| $270.1K | 781 | 89% | $14.99 | |
| $32.7K | 80 | 71% | $13.99 | |
| $0 | 96 | 88% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 2.1K | 89% | $27.99 | |
| $2.1M | 4.4K | 86% | $19.99 | |
| $2.1M | 3.8K | 75% | $19.99 | |
| $2.1M | 6.4K | 96% | $19.99 | |
| $2.1M | 5.8K | 81% | $14.99 | |
| $2.1M | 5.2K | 92% | $14.99 |