
Help Puzzled Cat use jetpacks, portals, bombs, gum, and more to conquer treacherous platforming stages. Play your own way using save states to explore a world full of challenges and secrets - but can you find the way through? Travel through time and space and reach enlightenment.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 8 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ほんとに前情報なかった巨大な彗星。マジで頭おかしいパズル。 全然クリアできる気がしない。 いかにもな裏設定というか仕掛けがあるらしいんだけどそれどころではない。 それぞれのボタンにステージごとに異なるアイテムが割り振られる操作性は癖があるが、パズルが難しいのでそれどころではない。 プラスアルファの収集物も多い。どうなってんだよ。 ステージのどの時点でもセーブ&ロードができるので無限に悩んでもいいぞ。
It's a puzzle platformer. But it's unlike any game I know. The depth of this game comes from the items. There are so many different items, from bombs that let you destroy the terrain (just don't get yourself blasted off), to bubble gums that turn you very bouncy at the expense of not being able to move, and so on. Each item can be activated at will, but can only be activated once, so you have to figure out when and where to use each item in the level. Many items have interactions with each other too. The game also comes with so many secrets. There are a bunch of collectibles in levels -- some in plain sight but hard to get, some completely hidden. Given that every single item is one-time use, you have to figure out which items you can spare to make a detour to the collectible while allowing you to still finish the level. And the secrets themselves have secrets! What if you struggle with the platforming element? You do still need to have some platforming skills, but there's a save/load system in the level. You can save your position at literally any time, and load it for a quick retry. No need to redo the level all over. Much easier to try a difficult jump when you can focus on it. Finally, this game is somehow a niche within a niche. Even in my puzzle game community, already pretty obscure compared to all the mainstream games, people still don't know this game. Really? Go play this game.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean**languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
please play this
Do you want a precision-puzzle-platformer game that pretends it's a fun little indie game only to actually reveal itself to be a 90+ hour game for madmen wearing tinfoil hats that play Super Meat Boy and Touhou, all while being cat? Then yes, this is the game for you. There is nothing else like it. For everybody that's not a freak of nature, you will eventually reach a stopping point where you think you can do no more, but in the end the nyanyanya sound will still be stuck in your head for weeks and you'll come back anyways.
어렵다 냐냐냐 게임이 단순하고 플레이하는법을 알기 쉽고 요구사양이 낮다 은근 어렵다 냐냐냐
I don't generally like most puzzle games but this one feels like it could be my favourite of all time. The puzzles feel very creative and unique yet also sensible, and consistently push the limits of your arsenal. I can't recall any puzzle game hitting the balance for me of not being so hard I get stuck for hours and give up/cheat, but also not so easy i just breeze through it. Many puzzles where I feel stuck for like 10 minutes before suddenly seeing the solution and it all clicks, a rare moment for me with other games. And that's just the puzzle design, the visuals are cute and charming, there's a lot to do and see in the game, the entire OST is of spectacular quality and it really seems like a lot of love was put into the game. To clarify, I realise as I write this I only have 7 hours and claim there's lots to do, although I haven't finished it, I'm no where close, I got a rough idea for how much is in the game from a series of streams of the game I listened to before buying. My one real critique thus far is something others have mentioned, tools bind to different buttons each level because there's like 30 of them. It's understandable but sucks for muscle memory. But, again, it's still looking like my favourite puzzle game of all time.
快適なステートセーブ&ロードはやさしさではありません。挑戦状であり免罪符です。
Really fun puzzle platformer with amazing art but it’s also HARD AS ♥♥♥♥ and for complete sickos who enjoy mastering pixel perfect execution
Alright, so having just finished the [i]main[/i] game, I absolutely recommend this. I took 25 hours (fifteen here, and another ten in the demo) to get a completion rating of 77. So first off, I'll say that yes, this game is absolutely rich with content. The 77% rating feels wrong considering how many things I knowingly left behind to do other levels and still need to go back and get, and I absolutely plan on putting more hours into this in the future to find all the bonus things, like the remaining 21 achievements out of 32, the seven or so bonus levels, and the last 40% of items in the shop. As for the experience of playing the game, it's fantastic. This is legitimately one of the best puzzle games I've ever played, wrapped up with fantastic aesthetics and an immense amount of effort and passion put into it that is very easy to see. The core of the game being using all the power-ups in tandem to mix and match effects leads to a bunch of experimentation and a bunch of "OOOH, that's how I do that!" moments that make you feel very smart, right before stumping you with the next section. It's rare to play a game that makes me feel so smart and so dumb in a cycle over the course of a few minutes pretty much throughout the entire game, but Super Puzzled Cat is really good at pulling you around and making you get into a mindset. Very few levels are 'given' to you. You REALLY just need to try and use your limited tools in every way you can think of to find your way around, through, above, or beneath obstacles and put your brain to use. The savestate mechanic is fantastic for this, as it lets you try new things or save before tricky jumps, ensuring that you never lose much if you want to test something out, putting you back a few seconds with all your items intact. I'll also say that the jumping around is fun on its own. You have an incredibly simple moveset without powerups, quite literally only being able to walk to the left or right and jump. No double jumps, no ground slam (without a powerup), and no wall running or jumping (also without a powerup.) It's very restrictive, but works well with the powerups and gives you enough leeway to make your way around the levels. The visuals and music are also great. The levels aren't detailed, mostly being floating blocks in a void and everything else needed for the level, and nothing more. This is fine. In fact, I prefer it to fully detailed levels since it makes it easier to focus on the elements of the puzzle. But the art, GOD the art. I love this game's art. The amount of drawings and random silly things you can find in this is fantastic. It's all so full of life in a way that is really fun to observe and I haven't seen many games get onto a similar level of. It's a very funny game, and the cutesy visuals alongside the humor make it really hard to get frustrated. even when you're stuck. The music is also fantastic, albeit maybe a little too fast paced for some levels where you might be stuck for a while, but still great nonetheless. I've loved every song I heard, and the music is incredibly fitting to the game in terms of its sound, being equally whimsical to the game itself. All in all, please, PLEASE play this game. This is a legitimate masterwork and if you love puzzle platformers you owe it to yourself to play this. It has some of the coolest mechanics I've seen in the genre, layers and layers of secrets and elements to add replay value, a fantastic soundtrack to boot, and it's, you know, fun. It can be occasionally frustrating and obtuse at times, but at its core it feels too well thought out, elaborate, and intricately created to ever make you feel like it's a design issue. Alternatively, if you like this game, I'd highly recommend Bat to the Heavens, another similarly challenging and whimsical puzzle platformer with secrets galore and interesting mechanics that I played back in 2024, which singlehandedly gave me the itch after completion that this game finally managed to scratch much later.
This is one of the best games ever made, very few games come close to the level of puzzle, exploration and skill this game has, with a comfortable presentation and music . This is a real diamond that should be played by everyone.
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