
Run up the score in a relaxed slugfest or push the limits of your reflexes in this refined baseball simulator. The third entry in the series features all-new Franchise and Online Leagues modes, major graphical enhancements, and on-field additions including pickoffs and situational player traits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99 | 1.8Kreviews | 93% | — | $3.4M |
| $44.99 | 1.1Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 802 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a game I constantly find myself coming back to when I'm bored or looking for something to play. As a fan since SMB1, it took me a bit to get on board with the slight gameplay tweaks, but after a while I've come to appreciate the fact that the game largely perfects what has drawn me in to the series in the first place. Both the hitting and pitching mechanics are superb, and it's still incredibly satisfying to crush a pitch or paint the corners, even after hundreds of hours played across PC and console. Franchise mode is a really fun framework around the gameplay as well - I didn't think I would enjoy playing it without custom rosters, but the game does a great job getting you attached to key players and being a bit disappointed when they decide to walk in the offseason. Resource management is great as well, giving you the ability to use your budget to sign great players, or invest in improving your existing players. There is a bit of RNG at play, only allowing you to improve players based on random upgrades you're able to purchase after every franchise game. I'm not a HUGE fan of this and would appreciate a little more freedom with how I choose to develop my team, but I can appreciate the restriction of not being able to dump all my funds immediately into a single attribute such as power for my entire roster. My biggest gripe with the game is the lack of improvement in customization from SMB2 to SMB3. Customization is a fantastic part of this game, should you choose to devote your time to it. The emblem editor allows you to create some pretty great logos, and there are tons of uniforms to choose from. The issue though is that it can get a bit annoying to see the same 6 or 7 faces and expressions across an entire custom league with 32 or even 16 teams. There's enough here on an individual player basis to get you close enough to what you were hoping to build, but some more options would have gone a long way for me. Overall, as a long time fan of the series, it's fair to say I have some gripes and issues with a few minor aspects of the game, but it's easily my favorite baseball game of all time, and is definitely on my Mount Rushmore of greatest sports games ever.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 20: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $44.99 |
| 908ratings |
| 62% |
| — |
| not modelled |
| $44.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 803 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is absolute crap I don't understand how they charge money for this. The batting is ridiculously stupid. The way the players look, ridiculous. The fields look like crap. Its like a free mobile game with no enjoyment at all. The wish.com version of MLB the show, but worse.
슈퍼메가베이스볼2부터 3까지, 응원하는 프로야구팀이 병신짓해서 패 적립하는거 볼때마다 켜서 스트레스 풀듯이 하는게임이다. 플스쪽에 매우 더쇼가 정말 재밌지만, 더쇼 하나땜에 플스를 구매했었고, 더쇼 이외에는 별로 하고 싶은 게임도 없어 중고로 팔아버린 상황이라, pc에서는 할만한 야구게임이 이 게임 하나밖에 없다는게 슬플뿐.. 친구들은 현실 야구선수들이 아니라 가상의 선수라 몰입이 안된다고 하지만, 커스텀 프랜차이즈 모드로 시작해서 새로운 팀 하나 만들어서 키울때마다, 난 내 새끼들 처럼 병신같고 예뻐서 애착이 가던데... 이래저래 단점도 많고 장점도 많은 게임이지만, 개인적으로 가장 아쉬운 점은 오히려 소소한 점이다. 내가 생성한 캐릭터를 링아나운서가 콜해줄때, 선수의 이름이 아니라 번호로 불러준다는것. 더쇼의 경우에는 캐릭터 생성할때 아나운서 콜네임까지도 설정 가능하던데 내 새끼들은 맨날 이름이 아니라 죄수 새끼들마냥 번호로 불리는구나.. 하며 괜시리 가슴이 먹먹해진다. 개발사인 메탈헤드소프트웨어가 최근 EA에 팔려갔는데, 능력있던 후배가 블랙기업에 입사하는걸 지켜보면서도 말리지못했던 과거가 불현듯 떠오른다. 분명히 또다시 신작이 나오면 구매하겠지마는, EA라.... EA라.... 산산조각 나버린 웨스트우드가 생각나 괜히 오늘 저녁은 먹지도 못하는 술이땡기네 시발
this is the last good SMB. Fun arcade gameplay that's easy to pick up and have fun
2はなんか面白く感じなかったけど、今作はフランチャイズという成長やらなんやらがあるモードがあり、すごく楽しんでいます。 難易度も自分で好きなように出来るし、俺のチームはTUEEEしたいならカスタムチーム作れるし、しっかり緩急やコースを絞らせない、ワザとボール球で釣るなどをすると結構簡単に振ってくれて楽しいです! 打撃も着た球のちょっと下を狙ったり、逆に強めにライナーを狙ったりと慣れてくると出来るようになりました。 ただ、どんなゲームもそうですが、慣れてきたから敵を強くすると自分の技術が伴わなかったり…と難易度をちょうど良くするのには苦労しています。 確か1作目のときにはある程度自動で難易度を調整してくれる機能があったような…無かったような…ただ、全般的に難易度を決める以外に、投球、打撃、走塁、守備と細かく調整できるので根気よくやればいい感じの難易度を見つけられます。 私は、ある程度能力モリモリしたカスタムチームを作って、それをコピーしたチームを別に作り自分とは違うリーグの方に置いて同じくらいの成績になるような難易度を探りつつ、自分の技術に見合った難易度にしています。 筋肉モリモリの男キャラから見た目華奢な女キャラなスッコーンとホームラン打つのは、現実的ではないにしろゲームとして凄く面白いです。 出来れば日本語実装してほしいけど…なかなか色々あるので難しいのでしょうね… おま国じゃないだけでも感謝です!
This game single-handedly made me care about baseball. I don't really have anything negative to say about it other than some apprehension about how EA will handle the 4th game. Good news is you can get this one now. Some pros worth mentioning: • The gameplay is super slick. Pitching and batting feels fair and the difficulty settings are very customizable, so that you can fine tune it to give you the exact level of challenge that you're looking for. • 14 stadiums each with 3 times of day/weather options. Never feels like you're playing in the same place over and over. • The players have some hilarious names and the stadium announcer will announce each of them. • The art style being more cartoonish actually looks more engaging than The Show and other sports games that get stuck in uncanny valley of motion capture. • Customizable teams and leagues offer a lot of options for replayablility. There's a free demo, no reason not to try it.
Easily the most fun baseball game available.
Another great game from this top notch series. Just read the review I did for one of the previous games in the series, and then just look at this one, see what new extra mechanics they added this time, and if they sound like they are the kind of thing you would like, and you agree with my review on the other game, then you won't go far wrong with this one, I'm sure. It's been tweaked, a good load of new stuff has been added, including some stuff adding more depth to the stats side of baseball, which I mostly don't understand, being from the UK and having only a basic understanding of the rules of the game, let alone the core technical stuff that fans in the USA were brought up with and so understand it as easily as most Brits understand stuff like the off-side rule in football (sorry, I can't call american football "football", and real football soccer, especially considering you don't use your foot on the ball for like 99% of the game). Not that I'm a football fan, I can't stand the sport. Basically if you got along well with the earlier games, you will get along well with this one. If they just weren't your cup of tea, then likely this won't be either. If you liked the previous games, but wanted more "sim" mechanics to the team management and digging into the core stats and whatnot, then this will be your dream game, I reckon
yeah good
how do i have 350+ hours in this
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