
Melody has decided to become a healer in this classic-inspired turn-based RPG about love, anxiety, and fighting funny-looking monsters in dungeons.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think that gay people are pretty cool
Wait, I never reviewed this game? That's gotta change! I couldn't put it down - played through start to finish on deck and loved it. Great writing, great characters, fantastic music. Go play it!
Very cute design, however I couldn't really get into it. Something about the pacing of gameplay and dialogue makes this a slog to play through, even at an estimate of only about 20h. Whenever you play a game produced in the RPG Maker engine you gotta hope it either ditches the combat entirely or innovates and rewrites so much of it that it becomes interesting to play; The small extra features to the combat unfortunately don't make it interesting enough to play, and it moves too slowly for my personal tastes. Unfortunately so does the dialogue; You can't really skip through parts that don't interest you very much, and there's a lot of twee little relationship-establishing dialogue that yes, is cute, but no, isn't very interesting. It's definitely for someone! But unfortunately, it's not for me.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 86 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's like Deltarune but good. I love women!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Cute short game with lots of pretty characters. I love how everyone is a lesbian except for Melody, who is bisexual. Thank you Kojima. Would love to see a sequel. my cons is that dev should add more giraffes
I wish i could enjoy it, but the RPG maker limitation to key rebinding makes it troublesome. I use a 60% keyboard which means i don't have arrow keys (instead needing to use FN+i/j/k/l), which makes it very tedious to move and interact in menus. The concept seems really fun and interesting, but without a means of rebinding the movement keys, i had to refund it. If more control rebinding is added (or move keys are swapped to wasd), i would gladly repurchase the game.
She SLARP on my- wait no.. um... She SLA- no, No. hm... She... sh- She Super Lesbian on my RPG until I Animal? I like it but be forewarned! Games that play into tropes in a joking or light-hearted way play into tropes! Who'd of thunk it? This isn't super crazy everything-is-revolutionary writing, its fun and cute so if that's what you want, play it!
This game affected me more than I ever would have expected. Beautiful artwork, stunning music, terrific gameplay, and, most of all, an unforgettable story. Please, give this game a try if it even slightly looks like your thing.
I have played a lot of video games in my life, many good, others bad. A lot have resonated with me in various ways, be they positive or negative emotions, but very seldom is there a game that takes me by complete surprise; a game I had no expectations of being anything more than something to pass the time. That was me with Super Lesbian Animal RPG, or SLARPG as it's lovingly referred to as by fans and its creator. When I was gifted this game by a friend, I thought for certain it would be 20 hours of "haha animal gay" jokes, which would have been fine, don't mistake me, I'm not one of those jerks who hates fun, I can appreciate a silly romp, but I WAS fully prepared for it. That's not what I got. Instead, I got perhaps one of the most genuine stories I've seen in a while about the struggles of relationships and dealing with one's anxieties. This game is the pinnacle example of the phrase "Don't judge a book by its cover", because I am still reeling from how good this game is. Right off rip, I need to point out the excellent writing which breathes life into each and every character in the game, and I do mean every character, because every single NPC in SLARPG is named and has a unique design and personality. My favorite NPCs are the fortune-telling lion, the hoodie mummy and the two kids that turn someone's house into a store to make money for stickers. Every single character in this game is a riot, and I found myself actually laughing out loud at some of the jokes here. I honestly cannot imagine how much work went into writing every single NPC and making them unique from one-another, but the effort is clear and is immensely appreciated. I also liked how doing various side quests in the game also slighly affected the main story, such as if you do all of the superbosses before entering the final area, one of the antagonists will make mention of it and berate you, or if you obtain the item that lets you fast-travel from anywhere, a character will use it to escape a situation they're in during the endgame. It's little things like these that breathe life into a world and make me feel like my efforts actually mean something. But the main characters themselves are the real stars of the show as far as writing goes. They are extremely deep and interesting individuals with memorable personalities, aspirations, anxieties and issues; my favorite character is Claire who, aside from being the actual funniest character in the game, had a story arc that really resonated with me and my own struggles. In fact, all of the characters resonated with me to varying degrees, and that's because SLARPG doesn't shy away from showing these people in very, very rough situations where they need to face their flaws. But instead of relying on (too many) tropes, the game's writing instead allows these characters to grow and work their issues out in very mature and heartfelt ways. It's such a breath of fresh air. The game also looks great, especially for an RPG Maker game. I could only really tell because of the engine's limitations, like grid-based movement and some menu noises, but that's it; everything's been painstakingly made with a beautiful blend of sprites for the overworld and hand-drawn portraits for battles. Locales are unique and memorable, the character design is top-notch (including enemy design) and everything just has a layer of polish to it, such as your party members changing clothes for certain areas or their palettes changing to reflect being in a cave or a weird dimension. The music is fantastic! Banger after banger after banger with some real toe-tappers that I won't soon forget about. Each track is perfect for the situations they play in, adding a wealth of personality not only to locales, but characters and cutscenes as well. The theme of Mumford perfectly encapsulates the story behind the town, but my all-time favorite track is the one for the superbosses which is, frankly, just a straight banger. The weakest part of the game is the gameplay, but honestly, even that's not too bad. As an RPG Maker game, you can expect the usual stuff: Turn-based combat, damage numbers, skills, yada yada, but the Star Power system does add a little extra strategy to every fight that ensures you're not just mashing the attack button or your strongest spells for every enemy. Dungeon design is serviceable; it never fully evolves beyond the midway point, even for the final dungeon, but it's fine. I also think the fast-travel system is a little clumsy, it does the God of War 2018 thing where you enter a door and go through a mystical area to get to where you're going, but some of the travel points themselves are a little out-of-the-way and can make revisiting places a bit obnoxious. I think my biggest gripe is the level cap, which is 30. If you do all of the side content and superbosses before the end like I did, you'll find yourself running from a lot of enemy encounters because you'll have nothing to gain from them. I don't see the point in limiting players like this, aside from trying to keep things relatively tough, but at that point just leave it in the players' hands as to how hard or how easy they want the game to be. And if I had one tiny nitpick, I hate that your party members' sprites aren't centered. I am aware it's to make it look like the character's aren't just walking directly behind each other to add a little extra depth to the visuals, but during rare moments where you're directly controlling some of your party members, stepping through doors triggers my OCD in unfathomable ways. But that's a me issue and frankly unimportant in the grand scheme of things. I'm at the point where I feel bad for having not bought this myself, but at the same time I'm thankful for my friend purchasing the game for me or else I likely never would. This entire game was a banger from start to finish, from the witty writing to the stellar visuals and music, Super Lesbian Animal RPG is amazing and I'd easily, EASILY recommend it to anyone looking for a good RPG Maker style game.
Super Lesbain Animal RPG is- Wait, stop! Come back! It's not a hentai game! Hear me out on this one! *Ahem!* Super Lesbian Animal RPG is a properly charming story about a group of regular-a** goobers trying to find their place in the world, and I want to hug them! With the appetizer of its casual-yet-loving portrayal of queer identities, a veritable PLATTER of healthy relationships, and a dessert of magical worldbuilding that leaves me wanting a sequel: SLARPG makes for a fine meal for those who feed on cozy games! The cast is both funny AND grounded, and I could easily imagine bumping into people them out in the real world (baring, y'know, the whole anthro thing)! Mechanically, SLARPG is not a difficult game, or even a complicated one. I found myself gravitating towards the same loop of moves for most of the game, and rarely ever needed to stray from it, so don't expect the complexity of Final Fantasy or Chained Echoes. I also found myself wishing the cast had more expression portraits, though I will admit I have probably been spoiled on that front by how many expressions games like Deltarune, In Stars and Time, and Crosscode had, so I'll personally label that a very minor nitpick. Short, sweet, decent art and decent music! Didn't blow me away, but its cast is very charming, and absolutely makes the journey fun! Give it a whirl!
Players by region
Where this game's players are, estimated from review languages.
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