
Super Clown is Back! Fight against enemy Golem and his evil army and try find hidden red diamonds
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's okay for kids
Jumping - in this game this is one of the main weapons we are allowed to use. This is a good platformer. About the good clown. Super clown :D It might also be fun for kids (not necessarily) but all I'm saying is that there's no violence here.
This is super mario in 3d. Graphics remind me a zelda or genshin but worse. Interested gameplay especially for the game price. 5/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Это он раньше снимался в рекламе "Веселый молочник"? Я узнал
+ low cost + low-poly + superclown - no collector cards - achievements are not pretty :/ Score 6.6\10
The trailer makes this look like at least the levels are decently nice looking, but in fact they are asset flips with incredibly poorly thought out collectables strewn about at random and often at great distances with zero to do between them. Worse yet, the controls are awful, somehow both floating and twitchy at the same time. There's nothing enjoyable about playing this game, even when it works right. But also, it's buggy. Some of the levels don't seem to load properly, resulting in untextured polygons and blinding lights that wash everything out. And it's possible to get stuck on some levels by entering areas from which you can't get back out. If you like a challenge, it is at times very hard, with jumps that require split second timing to get right. But even if that attracts you, keep in mind that in-between those challenges are *miles* of mediocrity. I love indie games and I'm willing to look past a lot of flaws if the core game is good, but I really can't imagine anybody would like this game, even when it's on sale for 49 cents. Final nail in the coffin, if you are still thinking about it (why?!): controller support only allows jumping. Crouching, ground pounding, and reading signs all requires the keyboard. I don't think even the dev bothered to play this game.
Ну как говорится, СУПЕР КЛОУН ВЕРНУЛСЯ, это кстати я. Игра напоминает чем-то рофельный марио курильщика, но не поиграть в нее, все равно что не покурить утром, а значит грех. Как рофлопроект на пару часиков, думаю зайдет, мне понравились мобы, дизайны уровней, муз. сопровождение
please add the minecraft gun mod so i can shoot tero lunkka in the upcoming dlc for bloicking me from getting the "Play the 21st level" achievement in the first game. In my opinion, Tero Lunkka has really taken a step back from game development this time around. In all of the other games produced by Valkeala, I feel as though I am immersed in a world where anything is possible, where any goal is achievable. In lawnmower race, I can mow the grass as the character John Dear from hell. In the "Gangsta" trilogy I am able to deface local businesses, and simulate what the world would be like if it was running at 5 frames per second. Overall, I believe SC:LD feels almost shallow for a few reasons. What separates this game from Valkeala's other games is that the player is not able to fight civilians. In the older games, I was fighting a corona virus man, racing as a sperm cell, and commiting crimes. In this game, I am limited to fighting the small corona virus man, and it really takes a toll on the overall experience. A lot of people assume Super Clown II is the typical "Triple-A Blockbuster Photo-Realistic Story-Based Annual Franchise," like Donald Trump's Real Estate Tycoon, but fail to conceptualize it's shortcomings. Now, I have seen many reviews of this game, too many to count, and they all have one thing in common: unfounded praise. It seems almost as if the people recommending this game, flooding it with positive reviews don't even know why they like it. For example, the other day I was looking at my wall and I saw that someone said "Stupid Clown, and gave the game a negative review, tarnishing the spotless reputation of Tero Lunkka and his dedicated team of developers. Tero Lunkka is undoubtedly one of the best developers, and artistic visionaries of all time. He has proven time and time again to be loyal to his fans, dedicated to his work, and goes above and beyond with his worlds, handcrafted for our enjoyment. It is outrageous for us, the fans, to be so angry and unjustly irritated with the state of Valkeala. I don't see why there is so much negativity surrounding this game, despite the endless positive reviews plastered on SC:As review page. The gameplay, story, and lore implications are innumerable, and welcomed by me and everyone else I've spoken to of this game. But really, can we even call this a "video-electronic game?" Lost Diamonds is purely an experience. My community, one of diverse ethnic and cultural backgrounds, thought this was great for their kids, and themselves. As my father once said, "Sometimes, the fish fall out the other end of the grill."
The last diamond will definitely be mine!
Достижения очень скучные... Вообще не парились?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2K | 21 | 90% | $4.99 | |
| $1.5K | 22 | 68% | $4.99 | |
| $145.8K | 899 | 88% | $7.49 | |
| $3.5K | 67 | 73% | $4.99 | |
| $3.6K | 50 | 78% | $4.99 | |
| $372 | 9 | 67% | $1.19 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2K | 55 | 67% | $4.99 | |
| $4.2K | 60 | 75% | $4.99 | |
| $4.2K | 59 | 88% | $2.99 | |
| $4.2K | 236 | 72% | $0.99 | |
| $4.2K | 69 | 81% | $1.99 | |
| $4.2K | 221 | 82% | $0.99 |