
Kake character need find missing potatoes. Solve puzzles in different level to reach level end and collect missing potatoes
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Игра по своему прикольная, но больше похожа на альфа доступ чем на релиз. Багов полно. Самый критичный это прыжок, который работает через пень колоду. Это в игре в которой вам прыжок как главный инструмент. Очень это расстраивает. Легко застрять в тестурах, особенно в момент прыжка. Не понятно куда идти и чего делать. Впрочем, половину преград можно обойти. Понимаю, разработчик не на это рассчитывал, но... ничего личного. Просто гейминг. По видео в магазине вроде как врагов убить можно. Но лично у меня не получилось это ни разу. Ни прыгать на них, кирпичиками кидаться. Ничего не помогает. Обойти их не всегда получается, а если наведутся, то уже не отстанут, даже если упрыгать к чёpту на рога. Ну, короче, не однозначная игра.
頭にスッポンスッポンするのを装備してアクションする パズルプラットフォーマー ・いい所 バカっぽい見た目 ・うーんな所 チュートリアルが無いので操作が解らないまま進む (WASD移動、SHIFTダッシュ、スペースジャンプ、左クリックでアタック) 柵はギミック以外の物はアタックで壊せますがどちらで壊せるのか パッと見解りません アタックは道で拾ったレンガが無いと不可能 ギミック(火をつける系)の判定が厳しい 敵が宙に浮いていることがある 敵が消える 道が無くなる 修正がはいるならアリですが現状ではオススメできません [code] Steamキュレーターで紹介しました [URL=https://store.steampowered.com/curator/41056472/]「3D酔いでもゲームがしたい」[/URL] [URL=https://twitter.com/_Rlyeh]Twitter[/URL] 毎日更新してます! [/code]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 22 reviews with recorded playtime.
The best part of this game was me rewatching the potatoes song. It is nominally a platformer with some pretty janky physics. The level design is poor. The enemies run at you and take one heart. This is not a huge impediment to success. The difficult part is when you respawn over a gap in the level over and over until you die. Not a whole lot of fun. https://www.youtube.com/watch?v=bQsyGkokdUo
Puhh, I wish the Devs would actually put a bit more work into their small games. I obviously kinda know what to expect but damn its either kinda ok or absolute garbage and this game is the latter one. Any level with foliage runs poorly and I don't mean 30FPS poorly, I mean 10FPS poorly. Music stops randomly Enemies despawn randomly Enemies spawn randomly Enemies are spawning/placed beneath the level Fire mechanic to get to a new level location is clunky walking on certain platforms feels like you did drink way too much On certain levels your character is knocked down/unconscious for whatever reason as soon as he touches a stone/wall (and its slowmo..) Assets not connected properly What really bothers me though is the fact that the games are basically a copy/paste with different textures but they chose to increase the initial price for the games (its cheaper in a bundle). If the mechanics/performance would at least be worked on I could understand the hefty increase in the price but so far it seems out of place. Those are some of the negative aspects, so whats good? well, it has working achievements and if you like dumb looking characters :)
It's more of an adventure mixed with platformer elements. *Where are my potatoes?* consists of eight maps. Every level feels different with its own obstacles coming in Kake’s way. There are creatures, who can attack, but you can't kill them. The game keeps everything really simple and is very short in length with not much in terms of replay value. However, the combination of funny character and a whimsical world with straightforward gameplay can be a reason for many to give this title a shot.
Прикольная 3D головоломка, в которой играя за невысокого и "красивого" человечка в мире с разными локациями, со своими приколами и штучками. Игра интересная, а главное увлекательная и смешная, заставит улыбнуться.
A puzzle game. Kaki with a plunger on his head is looking for potatoes. Funny, I liked it.
its ok i didnt like the game myself but it has room for some improvement for change tho :)
The amazing adventure of the guy Keke through the mysterious places of a small world in search of potatoes. The whole journey will not take much time, however, riddles and trials await us on the way, which can take a little time and nerves. Well, and where without enemies, they skillfully deprive you of a sure path to the treasured potatoes.
Given some bugs in the game, I can't recommend it at this time - Failed in textures - There are some breakdowns in level design As soon as this is fixed - I will change the review to positive
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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