
This is a 2D physical game. You can help hero to escape from Sumerian World by drawing a bridge across the cliff , a high-climbing stairs, a hammer to break the door , etc. There are six levels namely “dreamland”,” forest”, “ice”, “city”, “mountain” and “last task”, and all together 43 scenes in this game.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese*, French*, Italian*, German*, Danish*, Ukrainian*, Russian*, Bulgarian*, Hungarian* +10 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
操作实在令人难受,掩盖了为数不多的亮点,于是逐渐失去耐心……
解密方面倒是不错,就是操作性有点头疼,关卡也有提示,值得一玩
relaxante as vezes, mas só quando vc consegue passar. kkkkk
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
7/10推荐 游戏性一般,成就好看
挺有纪念碑谷那味儿的,神神道道的剧情,还有无描线的美术风格,音乐也不错。解谜确实有些难度,很惭愧,有很多关都是看提示过的。 缺点都是物理引擎的锅。有些关卡明知道解决方法,但因为画出来不准确或者不好画,也没有取消功能,要反复打很多次,非常烦人。尤其是有时候线条主角脚下画到一半会断掉,判定很差,游戏体验不好。还有在这种划线解谜游戏里添加限时操作的绝对是憨批。 整体上瑕不掩瑜,是个还不错的解谜小游戏。
没意思,浪费钱
This is not usually my go-to genre, but Sumeru was thoroughly enjoyable and easy to get the hang of. The difficulty scales well as you advance through the game, though some solutions were pretty impossible to come to on my own and I needed the hints. Speaking of, most negative reviews seem to be for the 'hint' system. They are right in saying that it's not a hint system because it gives you the solution-- it does. However, in order to get the solution you need to solve a smaller mini-puzzle, and you still need to be able to draw the solution accurately and MAKE it work. Most of the time the hints confirmed that I was already doing the right thing and I just needed to keep adjusting-- so it's not as brainless as others make it sound by far. You're also never prompted to look at the hints so you can avoid them if it's that big of a dealbreaker for you. I AM disappointed that the game had nothing to do with Mesopotamia, Sumerians, or anything of the sort though. The visuals are beautiful, don't get me wrong...but I LOVE ancient middle eastern history and culture so much and really wish the level designs reflected "The Sumerian World" the player is taken to. But that's me being nitpicky. I enjoyed this game a lot and recommend it to those looking for an engaging and ambient puzzle-solver.
Post completion EDIT: Negative review corroborated. There is no rela story (at least not exclusively withing the confines of the game), the puzzles get better and smarter and i COULD'VE given it s possitive review if it were not for the last game flow breakinsections (the puzzIe with the sided to side balls, and the very last puzzle... i i evensomewhat enjoyed the free fall section, but no, just no) END OF POST COMPLETION EDIT:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: REALLY dont want to leave a bad review for this game, and I KNOW the problme is MOSTLY me, i know theres is an audience for this kind of game (and some streaming culture i will never even try to understand) BUT i just cant recommend this and i NEED to leave a warning for people like me. What is the game? one of those in which you draw lines in order to solve puzzles WHILE accounting for phisics (i.e: adjusting for leverage, different colors have different weights, mass distribution and surface area), and that is a problem for me, i understood most puzzles right away and i did find the solution, even without using the provided "hint" mechanic, however me and my mouse suck at drawing, so often the problem not conceptual. Even so i kept going UNTILL a stage in which you have to go up a narrow vertical tube by making a stair of hanging narrow shelves. Problem is that since your jump is ridiculously shallow, those are MANY shelves you need to make, and since there is not much space, ONE misclick and you fall down erasing all your progress. Whats that? you want to know how relevant is this review? FINE, consider this, my game time at the moment is 99 minutes, i have half the acheivements, and judging by the "select stage" screen, im halfway through the game AND only 27% of players got the last acheivement i got, so A LOT of players are giving up on this game. Dont get me wrong, its a good game for its audience, tht are looks good, the story is shown, not narrated and looks interesting, but the gameplay is annoying AF, I dont think ill finish this and i rarely leave a game unfinished.
The main mechanic of this game is that you have to draw your way outta the level and this game does a poor job at that.
半夜偷闲来写篇评测 是我玩过最有艺术感的小游戏 画面音乐都很棒 冲着这点给个推荐吧 [spoiler]因为徽章好看才买的[/spoiler] 买了之后发现这游戏没有一点耐性玩不下去 好不容易玩到倒数第二关最后一个关卡结果卡bug得从头玩 我裂开来 虽然有提示,我感觉有些关卡对手残来说 可能比黑魂3打boss还难.. 流程不长,硬着头皮一天打完了 [spoiler] 自己花钱买的游戏,跪着也要通关[/spoiler] 如果贴边画线能优化一下就好了,很不流畅
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