
Survive a mad Sultan's reign in this brutal resource management RPG. Draw a card every seven days and complete its challenge. Make dreadful choices to stay alive: will you die a loyal servant, become a kingslayer, or call down the gods' judgement?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Aug 20 → 15.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sultan's Game is a dark fantasy resource management RPG inspired by the extravagant beauty and brutal intrigue of the Arabian Nights.
As a lowly minister serving an insane Sultan, you are trapped in a deadly game. Every week, a card is drawn: Carnality, Extravagance, Conquest, or Bloodshed. You have seven days to obey its demand — or face the executioner's axe.

Time is your enemy. Allocate allies and manage resources before the sand runs out. Accumulate wealth, secrets, and influence to survive the court's deadly politics. Every hour wasted brings the headsman closer.

Survival demands sacrifices. Will you slaughter innocents in the name of a Bloodshed Card? Will you betray your marital oaths for the Consort's favour? Watch in horror – or glee – as the consequences of your choices ripple through the story.
With 50+ endings, determine your legacy: die a loyal sycophant, rise as a dragon slayer, or summon the apocalypse.

Strategy, not luck, dictates your survival. Build a deck of allies, deadly tools, and dirty secrets. Deploy assets wisely to counter assassins and supernatural threats lurking in the palace shadows.

The Sultan is not the only horror here. Ancient gods watch from beyond, promising power and salvation. Piece together the cosmic truth across multiple lifetimes. Claim powers no mortal should. Bring down the apocalypse. Kill a god.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1334 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我恨你,苏丹
震撼好玩
每个人都能杀能吃,自由度高选择多。初次游玩绝对不无聊,更新后内容也很多,笔力雄厚 如果卡牌自动分类能更智能一些,人物的装备佩戴能更明显一些就好了。 是价格翻倍我也会买单的游戏
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
谁能拒绝苏丹的大扔子?
nice
Art is hypnotic. The gameplay, albeit a little confusing at first, is gloriously distracting
奈费勒……我一直在想奈费勒的事。 我那最顽固的敌人,一生唯一的挚友。 每天上朝时,都想看到政敌皱着眉头冷哼的表情🙏🏻吵架时要仔细观赏政敌争执得脸红脖子粗的样子🙏🏻路边偶遇政敌时反复回味他冷淡又不耐的一瞥🙏🏻 政敌之间就是这样水火不容又奇妙的关系啊…… 政敌就是政敌,政敌是不可以变成妻子的……变成妻子了你就再也不能挑衅地看着政敌的眼睛再和他抬扛了……所以妻子只能是政敌……哦不……我是说……政敌……
无法形容,就是夯
这个游戏是我还没有正式玩的时候刷到的,毕业买了电脑迫不及待的来玩了,刚开始不太明白怎么玩后来就很熟了,文案也很有意思,有的十分之搞笑有的也很有深度,总之很推荐大家玩
[b]本人表达观点仅字面含义,非引战,非水军,非反串,仅为个人感想无任何衍生含义内容不代表任何其他团体个人,无任何隐喻,暗示,反串,碰瓷,蹭热度等想法。本人家庭和睦安康、无任何心理或精神疾病,智力为正常水平。观点及言论仅代表我个人一点浅薄的看法,非专业学术内容仅为个人想法,部分内容仅为猜测不代表实际,与本人所在群体、父母亲朋、所在省市地区无关。如有不同观点欢迎礼貌讨论感谢指正。本言论不含有对任何群体的歧视,不含有任何挑起对立的含义。本人认知范围浅薄,无专业团队,内容偏个人想法,如有误会歧义欢迎指正。内容如有雷同纯属巧合。本人使用字体为免费开源字体无任何恶意侵权行为,内容中如出现他人均已模糊处理,如有侵权请证明关联性作者会尽快处理。绝不是我视而不见或者置之不理,有时候真的是没看到,这些所有的错都是我的错,跟大家没关系。我的神经是天马行空常常脱离常识。如果有歧义,还是那句话,欢迎指正。我是个地球人,我热爱地球文明,绝对没有任何反人类倾向。本人承诺没有向三体发送过地球的坐标,未向任何外星人、异次元文化文明、其他宇宙、平行宇宙透露过地球的信息。本人用词较为网络通用口语,绝没有任何的恶意,绝没有任何将严肃话题娱乐化的意思。我承诺,我热爱小动物。如果把人比喻成狗,或者说像猪一样,绝对是通俗的调侃,绝没有任何践踏人类人格、尊严、人权等意图,没有歧视动物的意图。本人素质为平均素质,发言绝对不具备任何的专业性,仅供参考。本人对自己发表的内容会负所有的责任,评论中如果有不良言论,我建议大家如果不喜欢拉黑举报处理。[/b] [h3]优点[/h3] 1.风格比较鲜明 2.剧情有趣,[spoiler]有一次不小心装备鳄鱼去浴场居然还有鳄鱼咬人剧情被笑死,明明鳄鱼很可爱![/spoiler] 3.画风是我喜欢的类型,直接大玩 4.分支多,但是那个神之像有点难打 [h3]缺点[/h3] 1.判定动画和折卡动画不能跳过,第一次看觉得有意思后面重复枯燥 2.太多事件锁定男主,导致有时候没法很好分配行动 3.(可能不算缺点?)我玩的原版,[spoiler]开局为什么不能四个人一起选,我四个人都很喜欢[/spoiler] 4.金装备太少了 5.有些事件不看攻略很难打,[spoiler]就比如我一周目那个苗圃,中间那个怎么都刷不出来,看攻略才知道能放中间的追随者早已错过;二周目我不太清楚就开了神之像,虽然一二周目都是简单难度,但是开了神之像后的难度大幅提升,不看攻略我都不知道怎么获取新世界,最后因为过不了苏丹的诘问输了[/spoiler] 6.追随者的剧情太少了,不够玩 7.我玩二周目就有点烦躁了,只是为了打不同的结局和路线就要重复一大堆之前打过的剧情,但这就是这类游戏通病也不好说啥,而且选过的选项还不能看结果 最后官方什么时候上DLC或者第2部
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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