
Survive a mad Sultan's reign in this brutal resource management RPG. Draw a card every seven days and complete its challenge. Make dreadful choices to stay alive: will you die a loyal servant, become a kingslayer, or call down the gods' judgement?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Aug 20 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sultan's Game is a dark fantasy resource management RPG inspired by the extravagant beauty and brutal intrigue of the Arabian Nights.
As a lowly minister serving an insane Sultan, you are trapped in a deadly game. Every week, a card is drawn: Carnality, Extravagance, Conquest, or Bloodshed. You have seven days to obey its demand — or face the executioner's axe.

Time is your enemy. Allocate allies and manage resources before the sand runs out. Accumulate wealth, secrets, and influence to survive the court's deadly politics. Every hour wasted brings the headsman closer.

Survival demands sacrifices. Will you slaughter innocents in the name of a Bloodshed Card? Will you betray your marital oaths for the Consort's favour? Watch in horror – or glee – as the consequences of your choices ripple through the story.
With 50+ endings, determine your legacy: die a loyal sycophant, rise as a dragon slayer, or summon the apocalypse.

Strategy, not luck, dictates your survival. Build a deck of allies, deadly tools, and dirty secrets. Deploy assets wisely to counter assassins and supernatural threats lurking in the palace shadows.

The Sultan is not the only horror here. Ancient gods watch from beyond, promising power and salvation. Piece together the cosmic truth across multiple lifetimes. Claim powers no mortal should. Bring down the apocalypse. Kill a god.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1329 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
很新奇吧,缺点也很明显打多了就会发现每个存档流程都差不多就是不同人物线拼在一起再加上一个大背景。?打多了再打新结局有点玩不下去吧也有可能是我个人口味问题。总体而言还是很好玩的,深度也不错娱乐性也不错。。我愿意为奈菲再多打好几次革命线
好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
銀奢糜拿來蓋家,銅殺戮殺個妓院女王,銀奢糜拿來兩倍嫖妓,再銀殺戮把剛談上感情的妓女殺了,再來給我個金征服? 不是不能Roguelike,不是不能擲骰, 但如果第一輪體驗是這樣,要回去SL每一張蘇丹卡, 那我究竟玩的是沉浸抉擇遊戲,還是存檔收集遊戲。 文本是好文本,沉浸感十足, 如果有個劇情模式是設計好的路線,循序漸進,至少不用靠擲骰+SL決定遊戲體驗, 膩了可以再玩全隨機的自由模式。 等我過一陣子體驗第二輪再更新留言 因為遊戲裡面也沒有經歷總覽的記錄可以看,所以我只能自己記錄。
好玩
实在是太夯了
好玩好玩好玩!越玩越想玩,打出很多支线,入迷了
爽!
好玩儿,喜欢这种随时可以停下的游戏
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $223.1K | 478 | 95% | $9.89 | |
| — | 0 | — | — | |
| $1.8M | 3.7K | 88% | $14.99 | |
| $141.2K | 1K | 94% | $6.99 | |
| $53.9K | 361 | 93% | $6.99 | |
| $44.9K | 139 | 88% | $10.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.2M | 15.7K | 96% | $49.99 | |
| $17.1M | 45.1K | 98% | $29.99 | |
| $17.2M | 48.5K | 89% | $13.99 | |
| $17.2M | 20.1K | 90% | $29.99 | |
| $17.1M | 17.3K | 92% | $39.99 | |
| $17.3M | 14.1K | 84% | $49.99 |