
SULFUR is a modern old-school action-adventure: Outsmart enemies, find treasure, improve weapons, harness powers. Delve deeper, find answers, make it end.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Aug 28 → 20/day in the week after.
About




Plan ahead, outsmart enemies and progress a world of dark creatures and cunning evil. Utilize playful and tactile weaponry in visceral and intense combat. Create unique builds by combining weapons, gear, tools, and enchantments to suit your playstyle. Whether you’re a gun-blazing risk-taker or a careful strategist, the choice is yours. Adapt your approach, experiment, and survive the dangers of Sulfur.

Enter a world packed with relentless action, powerful firearms, and dynamic FPS combat, where unpredictable enemies lurk in every shadow. Arm yourself with an array of weapons that can be modified and enchanted with a vast range of attachments and effects.
As you explore, uncover hidden secrets, collect valuable loot, and discover rare treasures – but tread carefully. Every decision counts: the gear you bring may be lost if you fail, and the equipment you leave behind won't be there when you need it most. Risk and reward are tightly intertwined in every choice you make.

Experience the atmosphere, suspense and tribulation of a world in redemption. What happened? And why? Travel through eerie caverns, sordid Black Guild shanties, putrid sewers and pass through castle walls and beyond. Go deeper, head on. Answers come to those who listen.

Explore, discover, uncover. On your adventure you encounter strange creatures in unexpected places—pay attention to their warnings. Whether they despise, admire, or ignore you, your path is yours to forge. Stay alert; these encounters may offer insights, but ultimately, it’s up to you to push forward and find the answers you seek.

A bloodstained white collar
Dirt on your shoes
Your shoulders are aching
Is this but a ruse?
A coven is suspect
A church is aflame
Who is the culprit?
Who is to blame?
Ocean screaming,
Twisting turning
Mouth is dry,
Eyes are burning
But you must tread on,
There is no remorse
Brush the saltwater film
off your Palehorse™
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.4Kreviews | 88% | — | $8.8M |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1371 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
总体来说是很爽的肉鸽搜打撤,但是死亡惩罚太大了,困难模式死了全掉落,希望能尽快实装捡尸。以及挂失保险的价格太高了,不能给武器以外的装备用。并且从第五关地牢开始堆怪现象越来越严重,包括但不限于血厚攻击高的面具忍者,能突进、格挡伤害并造成AOE的雷霆大乌鸦,会用露西亚同款声波的森林巨人。这种粪怪越打越恶心。以及最终boss1%锁血并召唤一大堆巨人和大乌鸦,将玩家活活打死。本来前几十个小时体验都不错,但是死一次东西全掉了心态很难不崩。 希望制作组能把各个难度的变化写一下,绝对不只是死亡惩罚这么简单。困难和硬核难度下我不止一次在第一关洞穴遇到恐怖机器人,并且刷怪的数量和血量绝对和其他难度有区别,同样都是135*8的连喷,简单模式能一枪几十米打死一个地狱鼠,困难难度就要两枪。有什么东西改动不能写在明面上吗?
я не знаю что написать просто хорошая игра
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 179/day in the week to Jul 15 → 19.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just lost 50 hours of stored equipment with no expectation or easy way to get it back. I am capped out of playing the harder levels now for a good while until I can grind it all back. All because mines drop from dead enemies and a maze of locked doors in the last update stopped me from finding a merchant to fix my weapon. Just got the ass wheel and crouch slid into mines and died out of nowhere. Wont be playing again for a long time. Unreasonable ♥♥♥♥♥♥♥♥ in my opinion that you cannot insure all your items against this. If you have the money to do so it should be possible to insure your Sulfairs and other items. This game is so frustrating with the scope sight glitch (locked into not being able to move your camera) and getting hung up on doors while running makes it hard to want to deal with. I got to the desert and was grinding new weapons and got overwhelmed in castle of all places. The mines is ♥♥♥♥♥♥♥♥. Dropping 3 mines on death is lame. Lost so much time and with no way to replace the 100k or more I lost in the death makes me feel like playing again is waste of my time. Good game otherwise and I got nearly 100 hrs into it for the cost. But so frustrating and not fun. I should have just save scummed the files but had not needed to before this. If I do play again I will save scum as losing progress to this degree is not fun or improve the play in any way.
Goated
Pretty baller game ngl, the audio bugs out a lot for me when i'm in the Castle and theirs way too many mines on the ground. Other than that, I love the game fr
Gunsmithing is a lot like cooking. Sometimes you throw the only things you have together in a pot and it turns out either so disgusting you have to force yourself to eat it. Or it's delicious to an unfair degree. Cooking and Gunsmithing are also both mechanics that'll make up about 60% of your playtime. The other 40 is split pretty evenly around Boomer shooter excellence, Inventory management that'll have you wondering how you ever found Re4's attaché case lacking in size, Talking to NPCs that are devilishly charming, and wondering if killing cultists with a shotgun makes you more or less likely to make it into heaven. Not every game is for everyone, but SULFUR comes close.
Yes
Honestly a really good game. Gun mechanics feel fluid and unique, oil/enchantment system is really nice, and overall the game has an excellent feel to it. Looking forward to playing more and any possible future updates!
Like the idea of extraction shooters but want a more conventional level style (and not having to worry about PvP rats)? SULFUR got you. Strong gunplay, interesting (if somewhat cursed - but that's part of the charm) weapons, an unusual modification system that lets you tweak the handling of guns in lots of ways (Scroll of Least Resistance + Arkanoid Oil results in absolute nonsense, for example), and some of the more unique FPS bosses I've seen in a long while. You don't reach nearly 140 hours (at time of this review, 137.6 hours) without enjoying a game, that's for sure. My only nags are that I'm not the biggest fan of the fog levels, and whilst it has its place, the way the zones are divided out results in a bit of an awkward loop sometimes if you get horribly mauled.
Сердце + бумага (или металлолом) = Банка любви ♡
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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