
SULFUR is a modern old-school action-adventure: Outsmart enemies, find treasure, improve weapons, harness powers. Delve deeper, find answers, make it end.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Aug 28 → 20/day in the week after.
About




Plan ahead, outsmart enemies and progress a world of dark creatures and cunning evil. Utilize playful and tactile weaponry in visceral and intense combat. Create unique builds by combining weapons, gear, tools, and enchantments to suit your playstyle. Whether you’re a gun-blazing risk-taker or a careful strategist, the choice is yours. Adapt your approach, experiment, and survive the dangers of Sulfur.

Enter a world packed with relentless action, powerful firearms, and dynamic FPS combat, where unpredictable enemies lurk in every shadow. Arm yourself with an array of weapons that can be modified and enchanted with a vast range of attachments and effects.
As you explore, uncover hidden secrets, collect valuable loot, and discover rare treasures – but tread carefully. Every decision counts: the gear you bring may be lost if you fail, and the equipment you leave behind won't be there when you need it most. Risk and reward are tightly intertwined in every choice you make.

Experience the atmosphere, suspense and tribulation of a world in redemption. What happened? And why? Travel through eerie caverns, sordid Black Guild shanties, putrid sewers and pass through castle walls and beyond. Go deeper, head on. Answers come to those who listen.

Explore, discover, uncover. On your adventure you encounter strange creatures in unexpected places—pay attention to their warnings. Whether they despise, admire, or ignore you, your path is yours to forge. Stay alert; these encounters may offer insights, but ultimately, it’s up to you to push forward and find the answers you seek.

A bloodstained white collar
Dirt on your shoes
Your shoulders are aching
Is this but a ruse?
A coven is suspect
A church is aflame
Who is the culprit?
Who is to blame?
Ocean screaming,
Twisting turning
Mouth is dry,
Eyes are burning
But you must tread on,
There is no remorse
Brush the saltwater film
off your Palehorse™
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.4Kreviews | 88% | — | $8.8M |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1363 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I originally got Sulfur around its initial EA release, played it off and on for the first few updates and never really loved or hated it. I really liked the gameplay but the inventory system and difficulty curve at the time irked me - so I kept bouncing off of it after a handful of runs or frustrating loss that felt out of my control. Gave it a another try after the Telia update and man, its solid. I've only made it to the 5th or 6th(?) zone, but pretty much every gripe I had about the game is gone. I haven't dove into all the systems or chased all the secrets or anything, but as a dude just playing the game for what it is and making all my tinkering choices off of what seems neat - Sulfur has already delivered. Closest thing to a con is the quests / zone encounters can be a slog at times just trying to get those stars to align, but they're not exactly a requirement.
O jogo é muito bom, mas não consegue prender por muito tempo, a não ser que você curta MUITO o estilo, mas para um jogador mais casual realmente é 1-6 hrs no máximo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 25.4K | 92% | $14.99 | |
| $8.8M | 21.9K | 89% | $17.99 | |
| $8.8M | 15.3K | 86% | $24.99 | |
| $8.8M | 24.4K | 96% | $9.99 | |
| $8.8M | 11.6K | 86% | $19.99 | |
| $8.8M | 13.7K | 91% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $48.5M | 81.2K | 95% | $19.99 | |
| $3.1M | 2.7K | 92% | $29.99 | |
| $77.3K | 173 | 98% | $14.49 | |
| $3K | 29 | 90% | $2.99 | |
| $1.4K | 10 | 100% | $5.99 |
Reviews, worldwide (the counter carries no country): 179/day in the week to Jul 15 → 19.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
¡Caóticamente maravilloso!... ojalá mantengan el juego vivo con más contenido (como armas, aceites y pergaminos) y cumplan con añadir multijugador online (aunque soy más de juegos offline/local multiplayer); Es el único juego de disparos FPS, de extracción roguelike (y tiendo a despreciar el género roguelike) que amo hasta ahora... ¡Sigan con el buen trabajo! <3
game with an amenable pacing and difficulty even on the hardest one. if you like being rewarded for scouring a level for goodies and consumables you'll be served because backtracking for scraps pays off if you can be assed to do it for everything else in relation to gameplay and replayability, i dont know, i didn't die.
심플한데 재밌음
It's pretty good! I think some parts of the game could use some trimming and other parts could use expanding, but I wouldn't say anything falls below a grade of "serviceable." It's got a charming style and lots of fun little ideas to keep you entertained.
это очень крутая игра, не пожалел о покупке ! жду multiplayer !
I hate this ♥♥♥♥♥♥♥ game in it's entirety the boss at caves VII throws ♥♥♥♥ at you. meanwhile, you got guys coming in and swarming your ass while you're trying to fight the damn thing. I hope the dev gets his ass beat by some 6'9" redditor.
One of the best roguelite shooters I’ve played, some of the best gunplay in recent times. Really decently long story for an early access game, and overall a great game to play and, only caveat is the weapon durability, especially when trying to make an infinite ammo minigun, but that’s a small nit pick from an overall great game.
GREATEST GAME I HAVE EVER PLAYED ONLY BEHIND C&C GAMES I FOUND A RUN ENDING GLITCH OF ACCIDENTALLY CLICKING WINDOWS AND BEING UNABLE TO GET MY RUN BACK FORCING ME TO CLOSE THE GAME VIA STEAM
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.