
A business planet full of mystery, relics of power, dangerous jobs and terrifying monstrosities. Will your company defy the toxicity of this environment or will you find yourselves courting the power of corruption itself, in absolution.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
one of the best rpgs i have ever had the pleasure of playing
я абсолютно вне контекста первой части и игру эту прошла чисто по приколу из любви к рпгшкам и индюхам. если в двух словах (докапываясь)): файты простенькие, затруднительного не было ничего, плюс хилок и прочих предметов дают овер много, даже если не пылесосить каждый угол на лут. в крайних случаях спасает забавная П2В система, которая, к сожалению, может не засчитать победу и не выдать ачивку. визуальный стиль мне отдаёт флешками с ньюграундса, очень мило :) анимации неплохие, общая картинка выдержана, на мозги не давит. иногда, правда, не до конца понятно какие из предметов на экране интерактивны, из-за чего пару раз приходилось блукать по локации минут 10 и гадать, что от тебя требуется. не смотря на это, города интересно исследовать в поисках секретов, сайдквестов и выбивания достижений. сюжет... интересный. не знаю, что я потеряла, не пройдя перед этим первую часть, но даже так происходящее интригует и затягивает. [spoiler] на счёт концовки - не знаю. троп с отцом мне показался слабеньким. с одной стороны он оправдан сюжетом, с другой, из-за своей заезженности, портит кульминацию, к которой нас готовили всю игру[/spoiler]. несмотря на это основная часть сюжета и то, как он развивается и преподносится, стоит того, чтобы поиграть и постараться разобраться. кстати! меня ну очень поразило то что КАЖДОМУ из кучи нпс на КАЖДОЙ локации здесь прописан отдельный диалог. усердия разрабам не занимать. подбираясь к ложке дёгтя... примерно часа через 2 геймплея я выключила музыку. может вкусовщина, может придираюсь, но для меня музыкальный фон в игре сосёт (за исключением пары файтов ближе к концу игры). при всей моей любви к инди разрабам и тому, какой сильный скачок качества по сравнению с приквелом произошёл во второй части (из того, что я видела), с этим конкретным нюансом я смириться не смогла. зато саундэффекты классные, как ни странно! подытожив, свои 200 рублей костюмчики более чем отбивают. может даже прогуляюсь для второй концовки и закрытия ачивок.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cards clash for the throne Strategy claims royal rule Power waits for none
suit absoloot pwr
underrated game, deserves so much more
The first game was fine but this one just doesn't add anything new to the already existing media. The plot, which was never the dev's strongest suit (please don't hit me), has much more emphasis here, which is not a good thing. But the biggest problem of the game is a very bad use of space. The background looks like it should be 2 or 3 times smaller (would also fix its low res). Some of the identical sprites of tables, racks and god knows what else may occasionally contain items, so you either interact with all of those or just skip the whole thing. The battle sprites are amazingly drawn but the stupid visual gimmick of cardboard theatre just eats up so much of the space, you have to look very closely to make them out. The locations are either labyrinths or big open spaces with no clear indications where to go and giant sprites of the buildings that block your path and eat the space. The inventory interface is another giant mess. While being restricted by RPG maker in the first game, the devs couldn't have ♥♥♥♥♥♥ it up, but in this game they did. You can't easily compare stats of the items, the flavour descriptions of those are gone. And why are the suits and ties you find equipped on both characters? The in-game texts don't state that you find several of those, you buy 1 a piece. The battle system is somewhat better but you still mash the same buttons over and over again. The special moves that require money are useless and mostly will frustrate you when you select them on accident. The controls are convoluted: you walk and interact on a keyboard but you need mouse to punch things. There are a lot of breakable crates, so you'll be switching hands a lot. Overall, it's a very controversial game: you can see a lot of love put in but at the same time the first game had kind of a spark that was lost, somehow. I wish the devs the best of luck and really hope that such reviews would help them to improve the future projects.
Great RPG and great sequel to Suits: A Business RPG. I haven't finished it yet but the artstyle fits so well with the story and the game's world and the music is great. Worth checking out if you've played Suits: A Business RPG or are looking for an RPG that's a bit more unique.
great RPG, it's got that paper mario game play
[h2]Expands upon the original concept, but depth remains about the same[/h2] I played the original suits and saw a lot of potential there, and I think this game realises some of that potential, not necessarily all of it though, but still this is absolutely a superior product by comparison, especially at this price. The dialogue can drag on a bit, some aspects of the story could be conveyed better through environment and exploration, but still it's not like this completely ruins the game, even if you skip most the dialogue you can get an idea what's up. The objectives can be a bit buggy, especially if going back and forth between areas or doing things in a different order than the creator expected, this usually isn't an issue but can be one if you get a bit lost, and there are a couple moments that can happen specifically in the earlier parts of the game, but you can usually figure out your way, there aren't many guides for the story, just the achievements, so you may be better off looking for a lets play on youtube and skimming it until you find what you need help with. The fact you can get locked into fights you perhaps aren't ready for, or which progress the story when you're not done exploring, can be a little annoying, but usually it's not a big issue. The moves don't feel especially dynamic or interesting to me personally, you figure out what's worth doing and there's usually only about 4 or 5 moves worth doing across all characters. I remember the original game had a couple jabs to make, around capitalism and corporate culture, and the way we treat members of our society, this game still has a couple of those remarks in there, and even gives an explanation for why there are no women and instead only plants with the names of women, which is based in the sexism of a businessman, pretty accurate to how real businesses can treat women sometimes. The items usually aren't worth using beyond sandwiches, unless you want to speed things up, or want to get an achievement, the way certain stats and mechanics work could be conveyed better, corruption for example, I basically got the bad ending because I didn't realise items increase your corruption, and you need to use water to reduce your corruption and get the good ending and it's corresponding achievement. The way AP works is kind of confusing, I'm still not entirely sure how it works, it's like as your AP increases so does the cost to do your moves, I'm assuming APR is something like AP Regeneration, so the amount of AP you regen after turns, but I don't know for sure, and some equippable items show as increasing some stats even when you're not in the place they'd be increased, so I don't think that's very intuitive. I'm not sure why they decided to have the click to punch thing, it's annoying to have your mouse on screen for a game like this even when it's a custom one in the style of the game, and sure it disappears, but why not just have a punch button? Maybe they felt the mouse wasn't utilised enough in the first game and should be here, but you can't even use it for the menus in this one, so I'm not sure what that's about, also you have to hold shift to run but you're gonna be running the whole time probably, and there's no run by default option, that's super annoying. Eve is kind of useless, which is very sad since she's literally the only female with any depth in the game despite being a plant, her poison ability is the only thing I found worth using, beyond that she was just extra damage or a sandwich user if I needed it. Overall though I did find this game fairly fun, I didn't find the story to add a ton of depth although it did expand some things which was good, and it wasn't like I didn't enjoy the characters at all, there's some pretty good designs, the gameplay isn't perfect or anything new, and honestly I wish there was a "skip/speed up battle animations" option to turn on, because after a while they just inflate your playtime without adding anything, but still, I think this was pretty good, if you don't wanna go through the first game you can also just play this one without being too confused what's up, which is great for new players, or those who perhaps got fed up with some of the rougher aspects of the first.
this is a great sequel to the first one. this game should get more attention its art is absolutely great.
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Players by region
Where this game's players are, estimated from review languages.
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