
Is a first-person shooter game. The game will follow the scenario of the game, and destroy the enemies in its path
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Camera shakes when running, unpleasant sounds of shooting, boring maps made from free assets, weapons do not have time to turn to follow the crosshair.
Garbage.
just an incredible game about fighting those things. a great soyund track, very good, tahnk you. a steal for 67 cents, those who know
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
100% worth it IF it's on sale, really fun but short and good for achievement hunters and speedrunners. also you can play it on windows xp so that cool
half life but worse
(Данный обзор может содержать спойлеры и ненормативную лексику, если тебе это не по душе, то иди в ж*пу и листай дальше) Простенький инди шутер за копейки? Берем! Не замысловатая игрушка, где мы за спецназовца должны проникнуть на вражескую базу и выяснить чем вражина занимается. И потом отбиваться от геномодифицированных монстров. Немного первый FarCry напомнило. Ничего выдающегося я тут не заметил, но и противно играть мне не стало. Стрельбу я бы улучшил, добавил бы возможность носить с собой больше патронов, а не миллиард гранат и остальное по мелочи. Оценка: 5.8/10. Ииииииииииииииииииииииииииииииииииииииииииииииииииииииииииии помните, не балуйте с ДНК.
It's like Far Cry 1 for people who can't afford Far Cry 1.
Rescue Operation is a small-scale first-person shooter that favors immediate action and a straightforward mission structure over complicated progression systems. Developed by Laush Dmitriy Sergeevich and published by Laush Studio, it has the character of an old-school budget PC shooter, where the objective is clear and the player can quickly get into the action. Its limited production scale is noticeable, but the simplicity also gives it a certain charm for players who enjoy independent shooters that do not require hours of tutorials or preparation. The story centers on a dangerous mission involving an agent known as Odyssey, who discovers disturbing experiments being carried out on prisoners inside an enemy facility. A rescue operation is organized, with different groups assigned to recover the agent and secure information about the experiments. The narrative mainly exists to establish the setting and provide motivation for the combat rather than deliver a deeply developed storyline. Even so, the mysterious experiments introduce darker horror and science-fiction elements that make the scenario more interesting than a completely conventional military operation. Gameplay follows a traditional first-person shooter formula. Players explore hostile locations, confront armed enemies and other threats, gather useful items, and continue toward their objectives. There are no excessively complicated character-building systems interfering with the basic action. This makes the game accessible to players who simply want to enter a level, grab a weapon, and start fighting. Combat has a deliberately uncomplicated quality, relying more on positioning, movement, ammunition management, and basic shooting skills than elaborate tactical mechanics. The gunplay is serviceable, although expectations should remain appropriate for an independently developed title. Weapons perform their fundamental purpose well enough, and enemy encounters provide regular bursts of action, but the overall combat lacks the refinement and responsiveness found in more expensive shooters. Enemy behavior can also feel basic, which reduces the tactical possibilities of certain encounters. Nevertheless, there is some entertainment in working through compact environments and dealing with whatever opposition appears ahead, particularly for players who appreciate older and somewhat rougher FPS design. One of the more appealing qualities is the shift between military action and darker atmospheric material. The experiments surrounding the mission give the environments an unsettling context, while elements associated with monsters, horror, and science fiction broaden the experience beyond ordinary human-versus-human combat. The visual presentation is modest and occasionally dated in appearance, but it communicates the environments and dangers clearly enough. The soundtrack also helps establish tension and gives otherwise simple sequences additional atmosphere. The game is especially approachable from a hardware perspective. Its modest technical demands make it suitable for older computers that may struggle with contemporary shooters. It is also a relatively compact experience rather than an enormous campaign filled with side activities and sprawling progression trees. Steam achievements provide a small additional incentive for completion-minded players, although achievement hunting is secondary to simply finishing the mission and experiencing the available combat. The main shortcomings come from its limited resources and scope. Players expecting sophisticated artificial intelligence, highly detailed environments, extensive weapon customization, cinematic storytelling, or exceptionally polished controls are unlikely to find those qualities here. Some aspects have the unmistakable roughness of a low-budget independent project. On the other hand, that same simplicity can be refreshing for anyone tired of shooters overloaded with currencies, unlock systems, multiplayer seasons, and other distractions. Rescue Operation understands that its primary purpose is to provide a compact shooting adventure and generally stays focused on that goal. Steam Deck compatibility is currently best considered Unverified rather than officially Verified or Playable. The game's very modest PC requirements suggest that raw performance should not be particularly demanding for Steam Deck hardware, but an absence of an official compatibility rating means players should not assume a completely seamless handheld experience. Controls, interface behavior, Proton compatibility, and other details may require adjustment, so Deck users should approach it as an unofficial rather than guaranteed experience. Ultimately, Rescue Operation is most suitable for players who enjoy discovering obscure indie FPS games and can tolerate technical roughness in exchange for straightforward entertainment. Its combination of military action, rescue objectives, sinister experimentation, horror influences, and uncomplicated shooting gives it enough identity to avoid feeling entirely generic. It does not reinvent the first-person shooter genre, nor does it have the polish necessary to compete with major releases, but it offers an accessible and focused adventure that can be enjoyable when approached with realistic expectations. Rating: 7/10
Can´t help myself, but this short trash game was actually very fun! 9/10! Could´ve been longer
had omni directional movement before black ops 6
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $506 | 40 | 62% | $0.75 | |
| $3.3K | 51 | 69% | $3.99 | |
| $1.2K | 32 | 59% | $1.99 | |
| $660 | 33 | 36% | $0.99 | |
| $113 | 1 | 100% | $5.99 | |
| $253 | 5 | 60% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.9K | 274 | 82% | $4.99 | |
| $21.9K | 77 | 81% | $7.99 | |
| $21.9K | 53 | 100% | $9.99 | |
| $21.9K | 198 | 31% | $3.19 | |
| $21.9K | 176 | 94% | $6.99 | |
| $21.9K | 132 | 56% | $5.99 |