
Sudden Strike is back! The beloved Real Time Strategy series returns, this time with bigger battlefields, more units, better graphics, new scenarios and legendary commanders – making Sudden Strike 4 more tactical and realistic than ever before!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 1 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sudden Strike 4 sends you off on three extensive campaigns set amongst the battlefields of World War II.
Commanding the Allied, German or Soviet troops, you will lead over 100 different units into battle; like the German bomber Heinkel He111, the Russian T-34 tank, the British Hawker Typhoon fighter plane and the notorious German Panzerkampfwagen VI "Tiger".

In a first for the Sudden Strike series, you can now choose from one of nine individual commanders, such as George Patton or Bernard Montgomery, who will each allow for different approaches to combat and boast unique abilities.

Prove your strategic expertise in over 20 demanding singleplayer scenarios and the challenge-focused skirmish mode.

Exploit the weak spots of tanks, set up an ambush, occupy buildings with infantry, outmaneuver the enemy with clever positioning or unleash devastating air strikes – how you approach each mission is up to you!

Modding support with Steam Workshop integration.

Optional „Pause & Play“ for more tactical depth
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.4Kreviews | 78% | — | $3.9M |
| $19.99 | 3.1Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game chiến thuật đinh, đồ họa đẹp, chi tiết, cấu hình nhẹ
b
ข้อดีของเกมนี้: เน้นยุทธวิธี: เกมนี้จะบังคับให้เราคิดวางแผนอย่างรอบคอบ ต้องใช้ภูมิประเทศให้เป็นประโยชน์, วางแผนการซุ่มโจมตี, และใช้จุดอ่อนของยานพาหนะศัตรูให้ดี ถ้าชอบเกมที่ต้องใช้สมองเยอะๆ จะสนุกกับเกมนี้แน่นอนค่ะ สมจริง (ในระดับหนึ่ง): ยูนิตต่างๆ จะมีรายละเอียดที่สมจริง มีเรื่องเชื้อเพลิงและกระสุนที่ต้องคอยจัดการ ทำให้เพิ่มความท้าทายในการเล่น ภาพและเสียงสวยงาม: กราฟิกในเกมนี้ทำออกมาได้ดีค่ะ สภาพแวดล้อมต่างๆ ก็สวยงาม และเสียงประกอบก็ช่วยสร้างบรรยากาศสงครามโลกครั้งที่ 2 ได้ดี โหมดแคมเปญ: มีโหมดแคมเปญให้เล่นถึง 3 ฝ่าย (พันธมิตร, เยอรมัน, โซเวียต) ซึ่งแต่ละฝ่ายก็จะมีภารกิจที่แตกต่างกันไป มีนายพลให้เลือก: เราสามารถเลือกนายพลที่มีความสามารถพิเศษแตกต่างกันไป ซึ่งจะช่วยเพิ่มโบนัสให้กับการเล่นของเรา ข้อสังเกต: ไม่ใช่แนวสร้างฐาน: ถ้าใครชอบเกม RTS ที่เน้นการสร้างฐานและผลิตยูนิตเยอะๆ อาจจะไม่ถูกใจเกมนี้เท่าไหร่ เพราะเกมนี้จะเน้นไปที่การใช้ยูนิตที่มีอยู่ ความยาก: เกมค่อนข้างยากและท้าทาย ต้องใช้ความอดทนในการเรียนรู้และวางแผน
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Russian*, Spanish - Spain*, Simplified Chinese*, Polish, Traditional Chinese, Korean, Japanese*languages with full audio support
| $3.99−80% |
| 166ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
纵有瑕疵,仍然值得一玩!
OLD BUT GOLD!!!!!
GOOD
[h3]assss - 2/5[/h3] This game is just not good, it fails in every way possible: - Map design is ass; Call of duty is a open world rpg game compared to this. Maps are just corridors where you send units to die one by one. Maps are historically incorrect about nearly everything, most missions are made up with a historical name put on it. Props, models and maps are low quality as well, why is there a broken 7tp polish tank in the operation barbarossa mission? Why are there lines of hydroelectric generators in the factories in the stalingrad mission? Abandoned and broken equipment / vehicles should be a way to reward the player for exploring all the corners of the map, but this is done rarely and inconsistantly done in the missions. And most of the time the game gives you a civilian car / tractor or a supply truck / repair truck instead of anything useful. - voice acting and the ui is ass; all the nations in the game have murican' voice actors, (except in the dlc's). main menu is not well done, (it should be cooked rare, hahahah) the controls also are weird and contradict other pc stragedy games for some reason. - the ai is a ♥♥♥♥♥♥; the enemy is incapable of doing anything but running at you. the ai doesn't flank, send groups behind you, use units to cover others, let units shoot from distances. so the only way to win is to wait it out by moving slowly and shooting from range, and to make this even more op use artillery to spam positions and surround the enemy to confuse it even more. the ai even stops defending points of intrest on the map and sends units away to other fights making the missions end randomly when you kill the last guy far from the objectives. the ai also doesnt have to follow the same rules as the players has to, for example the ai gets to use planes without visual on the players units. - random stuff; the game wont allow you to zoom in or out at all, so you cant see ♥♥♥♥ on the map nor can you actually look at your units close up. also an unnessecary logos of the studios for 30s everytime you open the game. [b]= just don't buy this, not even on sale.[/b]
veramente un bel gioco mi son piaciute le missioni le quali non erano troppo cariche e tcon troppe unita le quali di solito rendono lesperienza piu stancante
Яркий пример того что серия не понмимает чего она от себя хочет, у нас немцы это "освободители" блеять во вселенной саден страйка игра - швах, масштаб отсутствует, оооооочень интересно биться за москву в масштабе села нижняя пердяеевка ) у нас тут ТААААКтическая стратегия это вам не ВАРГЕЙМ, по скидке можно, а таааааак сооомнительно
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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