
A subway train plagued by strange occurrences. A part-time exorcist girl arrives to confront the supernatural chaos, with the unknown ahead.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 22 → 0.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

"Subway Exorcist Girl" is a small-scale suspenseful horror game developed by a single person, inspired by "Exit 8". The game features elements of "roguelike" randomness.
*(Due to the game being developed with RPG Maker MV, the controls and interactions may feel somewhat "stiff" or "rough" and may not have the smoothness and natural flow of a Unity engine game. Please note this, and only consider purchasing if you're willing to accept these aspects.)
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The game has certain random elements, and you cannot predict the terrifying phenomena you will encounter next. Each death and rebirth presents you with completely different crises, and your previous exploration experience cannot help you or provide a sense of security. The randomly occurring horror phenomena and monsters add to the fear.
Players must identify all abnormalities and find a way to eliminate them, ensuring that they do not overlook anything in order to safely reach the end. Otherwise, they will be continuously killed and reborn by an indescribable unknown evil force.
Based on the gameplay of horror suspense and light roguelike elements, the game features a certain level of narrative and character development. The dark, eerie atmosphere of the subway is filled with the unknown and mysteries. Players explore and interact with various characters, monsters, and anomalies to gain an immersive role-playing experience and narrative insights.
The game will showcase refreshing monster designs and bizarre horror imagery, aiming to create a strong psychological horror atmosphere and incomprehensible terrifying scenes.
With the continuous arrival of the unknown and surprises, do you dare to challenge?

Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不错,希望有后续内容
在b站刷到了up的视频前来支持,玩下来个人觉得很有意思,很喜欢up的绘画风格,不过似乎并没有在微博发画,总之期新作和后续dlc
걍 트레일러로 낚는 게임 억까 존나 심하고 번역도 발번역 + 개똥 차라리 재미나이 GPT 돌리지 뭔 구글번역만도 못한 개똥같은 번역으로 몰입도를 심하게 낮춤 좋은 평가 주고 싶어도 주기가 싫어질 정도임 아트에만 신경쓰고 나머지는 그런거 없고 반복 + 억까 뿐, 조작감도 개똥같음 진짜 이 게임 할바에 5600원으로 김천가서 김밥두줄 사드세요진짜 돈 조온나 아까움
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Japanese, Polish, Simplified Chinese, Korean, Portuguese - Brazil
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kinda interesting tbh. It feels like it’s full of good ideas, but at the same time you can tell the dev was working solo, which doesn’t really help when making a game. It’s not a bad game at all — it’s more like a game with real potential. Stuff like [spoiler] Mio as a character, her emotional backstory with Moon, and the critique of the idol industry and its messed-up consequences are honestly pretty cool [/spoiler]. The puzzles aren’t super hard or deep, but you can clearly see the effort the dev put into them. That said, there are some issues that really hurt the experience imo: - Movement feels awful, the character is way too slow and it straight up kills the flow. - The story is kinda generic overall and never really becomes that engaging. - [spoiler] The clown section is basically just RNG, which sucks gameplay-wise[/spoiler], even if the idea itself is interesting. And the cockroaches are super underwhelming compared to the other creatures you meet — they don’t really stand out at all.
나볼없추
a pesar de ser muy corto es muy disfrutable
A small game, not perfect but fun to play. Great effort by the developper.
excelente juego pero es algo corto pero entretenido y el diseño del arte es hermoso
mal optimizado, mala traducción, lleno de bugs y tosco, mal juego.
贴图一闪我就很难受,能加入奔跑?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| — | 0 | — | — | |
| $39.1K | 227 | 71% | $7.99 | |
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| $12.4K | 107 | 93% | $4.99 | |
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