
Dive into a freezing underwater adventure on an alien planet. Below Zero is set two years after the original Subnautica. Return to Planet 4546B to uncover the truth behind a deadly cover-up. Survive by building habitats, crafting tools, & diving deeper into the world of Subnautica.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #79, worst CN #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 1 → 10.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 108.4Kreviews | 90% | — | $46.8M |
| $29.99 | 18.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1453 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'll give credit where credit is due. This game has a charm to it. The graphics are beautiful and the music is captivating, but whenever I think of this game, only one word comes to mind - disappointment. After the masterpiece that was the original Subnautica, I went into this game (at early access) super excited for what the developers had to offer, but as updates came along, and they started getting worse and worse after the addition of the ice worm, I realised that this game has come very far from the original, and I don't know if I would even call them the same franchise anymore. The original has so much more life to it, and you're immersed the second you press play as you're alone in an alien planet with a protagonist that doesn't have dialogue. This one instantly starts with live dialogue (which isn't a bad thing at all, just completely different from the first) and puts you into a world that seems to just be a smaller, icy version of the original Subnautica. A knock-off. For some reason, the developers also thought it would be a good idea to make the seaglide slower to make up for the smaller map, but it just makes the game drag on and feel super clunky. The game clearly tries to prioritise the story and plot, but the plot itself is pretty meh until you get through 80% of it, but by that point, the game has lost half its players. It just seemed like an unoriginal redesign of the first game which everyone loved. I think if you liked Subnautica, you should try this if you have the money, but don't save up for this and don't expect much.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Spanish - Latin America, Russian, Simplified Chinese, Turkish +7 more
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun
вторично, не интересно, нифига не понятно куда идти, полное повторение первой части
Теория о том, что сюжет Subnautica: Below Zero — это тайная метафора кризиса ЖКХ и борьбы за горячую воду, является популярным геймерским мифом. Хотя выживание на ледяной планете действительно завязано на поиске тепла, конкретные конспирологические трактовки элементов игры — это чистой воды выдумка фанатов на игровых форумах.
E basicamente um CTRL+C e CTRL+V do primeiro subnautica, com algumas coisas a mais e outras a menos, mas ainda sim é bom! História é boa, mas poderia ter citado um pouco mais o primeiro jogo. Falha um pouco nos Leviathans, mas ainda é um ótimo jogo (Esse também tem mod para você jogar coop com seus amigos!).
Spy Penglings are stupid - other than that decent game
disappointment
muy bueno
нєізвєсниє міри, шо це за гамно іпуче
这游戏实在太上头了,一口气爆肝了60小时!游戏自身的深海X外星题材都非常的戳我,海景实在太美了,再配上沉浸感十足的音乐,让人无法自拔。 浅海区五彩斑斓,深海区紧张压迫,神奇瑰丽的海洋场景,符合我对海洋的想象。玩家操作的人物有体温、饥饿度、脱水度、生命值,潜水还有氧气值,每个要素都是生存不可或缺的,写实感拉满。 还有设计很好的地方,就是面对凶恶的海兽,我们也是能躲则躲,作为一款自然生存向的游戏,如果一路火力碾压,那就毫无趣味了。 只有13个成就,也是为了保留探索的神秘感,要不然看到某些成就相当于提前剧透了。探索的时候在设置中最好不要打开“高亮辅助”,这个选项虽然能帮玩家剩很多力气,但是会破坏整体的沉浸感。 深海迷航:冰点之下,真的很棒,希望还能出一些有趣的DLC
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $47.4M | 92.8K | 93% | $19.99 | |
| $46.2M | 72.7K | 93% | $19.99 |
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