
A unique mix of adventure and idle game. Plan and optimise your loops carefully and let the grind happen automatically. Explore this unique world, meet strange characters and escape the loop. A high-quality idle game that elevate the mechanics through an old school pixel-art adventure.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is very tedious and not much of an idle game in the time I played it. Over time your route grows longer and longer and in order to extend it, you have to wait for the entire path to progress to the end so you can see what's revealed. Then you might add a bit to the route and have to run through it again to reveal a bit more of the map. Running through the route can take some time though. There's a stat to increase this speed but you trade off other stats to do so. All of this ends up making the game require attention for a few seconds every minute or 2, constantly. It's painful making any progress this way. I stopped playing when I reached a city with a bunch of buildings and corridors and NPCs where exploring the city was what I described above: waiting for a long loop so I can move several squares further in the map. This game really needs more quality of life improvements to make going through an existing loop faster and not having speed compete with other stats. Something like an Explore Mode where you get less or no XP per tile but can move through the loop at a significantly faster pace. As it stands, I found the game so tedious that I simply stopped playing without finishing it.
One of the best idle games of all time that deserved a better reception than it got.
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Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing game
This game is a nice/chill game to vibe to, music only loops if you stop and start the loop yourself. Your goal is mostly to find out what happened to you and how to stop the looping. The more your character walks down a certain path or uses something, the quicker those actions will happen in the next loop. I have replayed it once or twice because it feels like a comfy game somehow??
Deserves more success than the scummy loop hero devs.
Still don't have a clue how to play this game
Good little idle game. Has a lot of exploration with enough optimization to get a couple dozen hours out of it.
じっくり遊べる半放置ゲーム。 試行や最適化が好きなプレイヤーにおすすめ。 某ループゲームとの類似問題でタイトルを変更した経緯があるが、見た目はともかくゲーム性は大きく異なるし、その問題が霞むくらいゲーム自体は面白い。
Could be used for educational purposes for coding
Limited, confusing to learn, poor UI... but pretty fun. I recommend not leaving it to idle too much for more challenge. I got what I wanted out of it after 2200 loops.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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