
Gird your loins and sharpen your steel! Besiege 20 unique enemy lords and battle friends online, in this expanded remaster of the classic 'castle sim'. Relive history with new units, opponents, visuals, audio, campaigns, skirmish trails, co-op and larger maps.
Most likely between $5.2M and $14.6M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
少出点领主了 把领主交给创意工坊的玩家把 多来点地图和玩法 或者直接去做要塞4吧 别出你那个时光征程了 纯nm折磨玩家的 兄弟们顶我上去让萤火虫看看
Even though Stronghold is an absolute classic, I only started playing it recently. I grew up playing Age of Empires II, which I loved so much that I never felt the need to try any other strategy game. However, after a lot of convincing from my boyfriend, I finally gave Stronghold a chance, and the game completely hooked me. What I enjoy the most is building my own castle, I love that part to the fullest. I especially enjoy playing the role of a cruel ruler, placing stakes, gallows, and things like that around the castle, it is absolutely amazing. While I enjoy conquering enemies a bit less here, which in my opinion is more fun in AoEII, I still have to give this legend a thumbs up. I love turning the game on from time to time just to build up my kingdom. If I had to compare Stronghold to AoEII, I honestly couldn't say which game is better. I enjoy completely different things in each of them, making them practically incomparable. Both are simply absolute gems among strategy games.
小学的时候买盗版游戏光碟,误打误撞安装了这个游戏,结果进去之后一头雾水。那个时候还没有网络,找不到攻略,玩法全靠自己摸索,但是是真的很好玩,可以玩一个暑假不带停。转眼间20多年过去了,有一天突然想到了这个游戏,去网上搜,才发现steam居然上了这个游戏,重温一下,还是那个熟悉的投石兵,熟悉的狮心王,仿佛又找回了一点童年的感觉。
Despite being a re-release of a 23 years old game as a "graphics upgrade" the devs somehow managed to implement bugs that were not present in the og version. The height system is turned off - a archer on tallest tower that is placed on top of a tallest mountain will have same attack range as a archer that is shooting him on the plains. - its crazy and sad that the 23 y old version of the game is way more polished than this which basically took the old game and upscaled it... There are couple other annoyances that weren't in og - like hunters totally ignore enemies even when idle. In og they used their bow to shot at the enemy which was logical and immersive. There's a couple more minor bugs/changes which I won't list here but they sadly make the game feel way less immersive than its source material (Stronghold Crusader 2002) -Good things well couple new campaigns, the bedouin units and probably best thing is the custom AI editor which also is kind of buggy and unintuitive but totally usable... I'd change this review to positive only if the height bug is fixed and if its not, I wont even consider buying Stronghold 4 - if the dev team makes such bugs on a ready product I don't even want to waste my time and money to personally QA a product that's fully made by them. Cheers
炒冷饭,但是不改一下20年前就有的问题,比如见缝插针满世界蔓延的树,倒在地上砍不掉也烧不掉的树桩,寻路逻辑一坨的工人,站在特定位置才能灭掉的火
The best version of Stronhold Crusader so far, ton of content added for solo player as well as multiplayer and coop. The historical campaigns are a nice starter and decently challenging as well after getting back into Stronghold Crusader after years of not playing it. Especially the many new units and some changes in game play are slowly introduced in the campaign (helpful even if you are a veteran of the original Stronghold)
Сначала я смотрел как мой дядя играл в эту же игру но только старую версию мне понравилось я решил тоже попробовать и на Новой год он подарил мне эту игру и тд. теперь мы играем вместе и проходим совместные стропы. Игра очень интересная и затягивающая!
好几年了,但每次看到电脑进攻时威胁我的样子我就还是想笑他们没有B数
Overall a great RTS. Though the coop game mode is only skirimish it was a lot of fun due to clever map designs. It was great playing through the coop trails with a friend. There is a lot of very well done unit variety. Economy is mostly trade based. Get an abundance of stone/iron, convert it into gold. Fund an increasing production economy, sell stuff and buy whatever is needed. For harder coop content it is sadly a bit lacking. The coop trails are great, but only a handful of missions are difficult at all. None are difficulty beyond early game. It really needs some additional optional modifiers to make it harder. Most coop games are basically won after having a moderate defense established. 2 towers crossbow men plus some balistas will take care of everything the enemy throws at you. Enemies siege and harass forces stop scaling very fast. So after an intense 15 min the game boils down to just amass enough resources to wipe out the enemies. They pose no real threat after early game. The extra spawn camps are a nice idea but they should escalate somehow. So you get timing pressure. The game desperately lacks pressure on the player after the initial defense setup. There is no threat after 15min and you can just save up to build any army you like. Disrupting the enemy economy will make them much weaker as well. While the player scales into endgame the AIs are just stuck and pose no late game threat. They also never make any good use of siege weapons. If they would, they would pose a much higher threat. Pair that with endless stone income for players and you can just make your wall 5+ thick. Now no enemy will ever come close to breach the wall. their mangols will mostly just walk into death instead of using their range. They never use tribocks in any meaningfull way. Big plus for free high quality content updates and tools to create custom community content.
Ein großartiger Strategieklassiker nun in neuerer Auflage und mit weiterem Content. Lasst mich euch sagen, dieses Spiel schafft es perfekt die Balance zwischen hochgradiger Komplexität und einem einfachen Erlernen des Spieles zu schaffen. Gebt dem Spiel eine Chance, denn es ist tatsächlich einfacher die Ländereien des niederträchtigen Feindes zu erobern als man erst denken mag. Gerade den Koop-Modus kann ich sehr ans Herz legen. Des Weiteren sollte ebenso erwähnt werden, dass das Spiel auch weiterhin geupdated wird, was nicht selbstverständlich ist bei einem Spiel ursprünglich von 2002. Alles in allem, einfach mega, mega einfach. (Oder so.)