
Developed in cooperation between Square Enix and Team NINJA (Koei Tecmo Games), STRANGER OF PARADISE FINAL FANTASY ORIGIN is a hard-core action RPG that takes the FINAL FANTASY series in a new direction. Experience the boldest and most merciless battles in FINAL FANTASY history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really fun game with interesting build possibilities, depth, and a lot of cool classes. The soundtrack is pretty good, and Jack is cool. I sincerely think there's something artistic about the ending, even if people constantly make jokes about this game's story. This is one of my favourite Final Fantasy games.
its peak
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 1.9K | 91% | $24.99 | |
| $1M | 935 | 73% | $29.99 | |
| $1M | 3.6K | 97% | $14.99 | |
| $1M | 1.6K | 89% | $14.99 | |
| $1M | 1.1K | 79% | $39.99 | |
| $1M | 4.9K | 94% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.2M | 1.2M | 93% | $59.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $3M | 3.9K | 67% | $39.99 | |
| $1.5M | 2.4K | 77% | $24.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.89/day in the week to Aug 4 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The Game itself is amazing! But the Main-Character "Jack Garland" is so damn edgy that it gets cringe at one point. He's kinda obsessed with the word "Chaos".. He always talks about Chaos, Chaos and guess again... CHAOS. Like we get it King, chill. Battle-Style - 10/10 Story - 8/10 Overall a 9/10! Really enjoyed it!
Stranger of paradise FF origin c'est : - des donjons - des boss - pas de fioritures - un tas de classes à débloquer - des boss - " Chaos" - Jack qui râle " Chaos" - Jack qui coupe le monologue d'un boss "j'en ai rien à f... de ta vie, on verra ça quand tu seras carpette" Un bon jeu quoi !
noice
actually so kino but my ♥♥♥♥ does it run like absolute ♥♥♥♥♥♥♥ refunding it and buying it again on a deeper discount. this is BAD
progress is locked behind a consistent crash for me. can't progress even with changing graphics settings, etc. was fun until then
The more I played the game, the more I ended up liking it. Love the fact that you are still unlocking new combos/buffs even after you beat the game. Also like the fact that it's not open world, and that it's mission based, as you aren't wasting time doing pointless things. It's like the game respects your time. The job system is a nice touch too, I felt like I really got to try out most of what the game had to offer without being locked out of anything, as you get to switch jobs anytime (even mid mission!). It allowed for more experimentation in seeing what works against a particular enemy, and kept things fresh when I started to get bored of one job.
引导比仁王2全方位的优秀,这点确实值得表扬,宝宝式的解说,一周目初见对新手极为友好 ①每个boss门口专门放俩卡片教程提示你boss咋打 ②可选难度,并且在选关界面可随时切换难度 ③系统设计比仁王简单,更易上手 ④伙伴共鸣,打不过可以让伙伴帮忙揍boss ⑤伙伴互动,跑图有伙伴语音提示,基本不会迷路 这5点保障前期基本没有特别让人红温的点,玩下来非常丝滑,唯一难绷的点就是构式的美术,建议b站喂狗组下个reshade,真的巨瞎眼。。。
除了阴间的配色,场景,这些,其他都不错,战斗就是爽。然而到了后期,一个动作游戏非要研究这么配装,不配还不得行,专研的比玩战旗游戏都累,搞毛线
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.