
Brave a new world in Stranded: Alien Dawn, a planet survival sim placing the fate of a small marooned group in your hands. Forge your story through compelling and immersive strategic gameplay as you make vital decisions to protect your survivors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 15 → 3/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.24−65% | 11.4Kreviews | 84% | — | $3.6M |
| $34.99 | 4Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its kind of lame... you dont get any actual control of the actions of your people. so they just randomly do tasks
跑路了
no need much more
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 1.8K | 81% | $44.99 | |
| $3.6M | 3.8K | 78% | $29.99 | |
| $3.5M | 4.1K | 92% | $39.99 | |
| $3.6M | 15.7K | 92% | $9.99 | |
| $3.6M | 14K | 78% | $17.99 | |
| $3.5M | 8.2K | 97% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $843K | 1.1K | 44% | $24.99 | |
| $60.6K | 56 | 68% | $29.99 | |
| $21.9K | 38 | 74% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.2M | 10.5K | 80% | $14.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.83/day in the week to Aug 5 → 10.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
| $34.99 |
| 677ratings |
| 82% |
| — |
| not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
затягивает
Игра на любителя "поковыряться" и очень-очень долго вытаскивать свою колонию (город) "за уши из грязи в князи".
Slower moving strategy for those who like to build. Not too difficult so younger player would also understand the goals.
Great Game,just wish they will work on it some more for more content
Rim World and the Sims had a baby. Its not as good as either of those games yet. But It honestly has the potential to be the better then both. Rim World is still My goat, but if this game could fit as much amazing stuff into it as Rim world has it will be amazing.
ワイrimworld6000hヘビープレイヤー民。 まだ序盤なので軽く触った感じの評価ですが・・序盤立ち上がり、イベントが全然起きないですねコレ。ちょっと退屈‥ 誰(商人・NPC・敵など)も来ないし何も来ないし何も起きない。変化がないです。探索がメインなんかな? あーもしかして誰も住んでないんかこの星‥と思うも、画像にハゲたおっさんが墜落見守ってるカットがあるし(この爺は現地民じゃないのか?) 始まりはかなり緩やかな設定になってるのかもしれませんね。 参考画像を拝聴する限り、中盤以降かなりのポテンシャルの高さと期待の高さが伺えるので‥ 私的には序盤からでも もうちょっとアクション数増やして NPC作業待ち眺めるゲーだけでなく、変調があったらなあ という印象でした。 初手、何も起きないから あれ、これ何するゲーなん‥脱出っていうのは判るけど根幹じゃなく醍醐味的な売りは‥と 恐縮ですがなんかちょっと惜しい感じがしてしまいました。 研究進むと面白くなっていきそう!な内容がちゃんと見えている点、wktkで進めたいと思ってますが rimworldから類似品探して本作に辿り着いたおまw俺やんけwな同類の皆様には、 序盤で放り投げてrimworldを起動し始めないように 本作開始暫くは2倍速でのプレイをおすすめしたいと思います。
Game is garbage. Rimworld is miles better. it takes too long to craft things, everyone gets struck by lightning and ends up with brain damage. The mood system makes no sense because you can have 35 positive and 10 negative and someone still has a mental break. Very poorly thought out and not updated to fix any of the problems.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.