
Stormhill Mystery: Family Shadows is a fantastic casual puzzle adventure game. This is an excellent family story with a paranormal twist! Your family’s past is more interesting than any story. And it's not over yet...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ben sevdim baska benzer bulursam oynarım kafffam cocuklasiyo
ok-ish.. but only 3h gameplay
Great game, really enjoyed this :D
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, German, Spanish - Spain, Italian, Turkish, French, Dutch*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6/10
leuk spel met zoek en vind
This is essentially a hidden object game without the hidden object scenes, the rest of game plays as most HOGs do. It's a short game 2-3hrs, with a spooky story, the puzzles are simple but fun and the graphics are nice. It's a fun way to tune out, relax and spend a couple hours. I would recommend waiting for a sale due to the short playtime of the game.
I have to say, from all aspects, this is a fine game and one it seemed a lot like I would enjoy from the description. The story is Lovecraftian, which I feel like is rare for these games which even when macabre seem to be oriented around predictable ghost or haunting tropes. The art style and animations were good, and there are full-motion video sequences of high-quality animation that transition into the illustrated scenes of the game, like many hidden object games do. The sound and music were mostly fine, the puzzles though not remarkable were serviceable. Perhaps a little infrequent for my liking, but nothing wrong on a quality level. There are collectibles in the game and a bonus adventure as well, so there is a good amount of content too. I think what bothered me the most was that the pacing and the logic of using the items felt off to me. Luckily, the difficulty I was playing on still had indicators on the map of where there was an action available next because I think without it I would have wasted a bunch of time wandering all of the scenes. The objectives weren't always clear to me story-wise, and I feel like I accumulated a lot of items in my inventory quicker than I was using them so every time I found something interactive I would have this collection of items to try on it and usually it was still something I hadn't found yet. This game had some of the nitpicks endemic to these kinds of games of having a scene where you expect to be able to use an object but can't. So those things all kind of combined for me to make progressing feel like a slog. In many of these games as I picked up items I would be able to grab something and then intuit where it should be used, and in this game I would keep picking up objects and have no idea where to go back and use them because no really obvious use came to mind. Other games will also provide some helpful keywords to try to clue you in on what you're looking for and this game also didn't seem to do a good job of that. As an example, you may find a projector and click on it and see the feedback text. Some games might say, "In order to use this projector, I need to find a FILM REEL, a LENS, and a new BULB." And you'd say, "OK, I know I need these specific parts." This game often for objects would just say something like, "I can't use this projector yet." So that is mostly my gripe with the game. It was mostly fine and this may not be the same experience that others have, so you should take my review with a grain of salt. And if you don't mind what bothered me and just want to find collectibles and solve puzzles, you can certainly just use hints and the map to skip around. I did also have one technical issue with the game, often when I started it, the game would start fullscreen but not aligned properly so the upper left corner of the game window would be visible on the desktop. I tried to change some of the video settings in the game but this didn't help. However, if I immediately quit the game and then relaunched it, that would usually fix the issue and the game would display properly fullscreen the second time.
enjoyable enough, good choice of difficulties to choose from. art of in game is good, (cut scenes bit lower quality) puzzles are OK.
Pretty fun game, shorter than others but entertaining.
👍
Players by region
Where this game's players are, estimated from review languages.
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