
Stones Keeper is a turn-based strategy game with RPG elements in which you explore a detailed fantasy world, lead the Order of the Griffin, and live through the final moments of King Aurelius
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About
( IMPORTANT: KING AURELIUS DOES NOT REFLECT THE CURRENT VERSION OF STONES KEEPER
Stones Keeper: King Aurelius is an old standalone prologue based on an earlier version of the game. It has NOT received the extensive improvements introduced with Stones Keeper: Director's Cut.
If you are discovering Stones Keeper through King Aurelius shortly before its removal, please keep in mind that Director's Cut is a substantially updated and improved version of the game.)
Free prequel to the main campaign!
The story of King Aurelius's courage and self-sacrifice
The story of King Aurelius's courage and self-sacrifice – leader of the Order of the Griffin. The Inquisition, guarding the borderlands, asks for help as undead units are increasingly infiltrating the territory of the order. Aurelius takes on the task of protecting his own lands, unaware that this is only a small part of what his entire Order will face in the future.

The Order of the Griffin has at its disposal a floating island-fortress on which its castle sits. As you develop your castle, you will have the opportunity to hire new warriors, equip them with weapons, armor, and elixirs. You can upgrade the castle's core systems to fight off pirate ships, artillery, and other flying islands. While moving your castle around the map, you explore and participate in story quests, discover ancient ruins, secrets, rewards, and artifacts.

Stones Keeper uses a turn-based combat system, which lets you use environmental objects as protection against your enemies. As well as the ability to break some of the environmental objects down to move faster, which, in turn, opens up a lot of strategic possibilities.
You can customize your squad by recruiting new companions with multiple specializations, skills and weapon preferences. Missions and battles will be just as diverse: Command your warriors to besiege enemy settlements or defend yours, protect your order's churches, escort civilian wagons, lay siege to enemy castles, aid your allies, and capture new technologies to upgrade your castle.

Explore a world filled with secrets, mysterious lands, dangerous creatures and unexpected discoveries.
Immerse yourself in the epic story of King Aurelius with a single-player campaign spanning over 1+ hours, consisting of 8 missions full of intrigue, action, and tension.
Manage your own flying castle, fight other castles, unlock upgrades, and develop its systems.
Build your own formidable army and discover the fate of King Aurelius.
Defend the Order's lands and uncover the beginning of the Order's great history.
Genres
Stats
Languages: English*, German, Simplified Chinese, Russian*, Turkish, Hungarian, Polish, Portuguese - Brazil*languages with full audio support
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Richtig großer Müll!!!
操作和系统都很卡手,退出之后居然没存档又从头开始
Не знаю в чем проблема, может я дебил, не исключаю, но я не смог даже с места двинуться...
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Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Krótki, przyjemny scenariusz wprowadzający w fabułę, klimat i mechaniki Stones Keepera, warto spróbować przed zakupem pełnej gry.
This game is rough around the edges, but considering that it's free, enjoyable, and visually appealing, I recommend it if you like turn-based tactical combat. - The game looks nice, with a clean art style, but animations are rather minimalistic. - Tactical battles are engaging with units that have different roles, and can use various abilities and consumable items. Though I wish there was more variety. You can only hire one of each unit type, I'd prefer if it was possible to mix and match your army. And the level-up system feels a bit uninspired. - The interface and controls are clunky. For example, closing popup messages requires clicking on a tiny "x" instead of something like a big "OK" button. In combat, it’s not always clear which abilities are usable, you have to try to use them to find out (e.g. you don't have enough AP or it's disabled by other ability). And it took me almost the entire game to notice the small icons indicating which units I could target with different abilities. - The game is very short, with only about 30-40 minutes of gameplay.
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