
Steel Division: Normandy is a tactical real-time strategy (RTS) game that pits players against AI enemies in a single-player campaign -- or against several opponents in massive 10-on-10 multiplayer battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 12 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Steep learn curve , but really good game
Enjoyable
dsn
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 8.3K | 88% | $29.99 | |
| $4M | 15.1K | 90% | $8.99 | |
| $4M | 8.9K | 56% | $29.99 | |
| $4M | 3.9K | 74% | $39.99 | |
| $4M | 15.1K | 84% | $9.99 | |
| $4M | 9.6K | 82% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 3.4K | 78% | $9.99 | |
| $8.8M | 8.1K | 79% | $39.99 | |
| $3.5M | 4.5K | 87% | $19.99 | |
| — | 0 | — | — | |
| $43.5M | 46.7K | 91% | $29.99 | |
| $11.7M | 113.2K | 79% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Spanish - Spain*languages with full audio support
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muito bom bom pra caramba!
Gutes Spiel, eine schöne Abwechslung zur Ostfront (SD 2). Macht viel Spaß, hat aber einige Nachteile zu SD2
Nobody said nothing about locking horns with no Tigers. Big Joe : Hey look, you just keep them Tigers busy and we'll take care of the rest. Oddball : The only way I got to keep them Tigers busy is to LET THEM SHOOT HOLES IN ME!
Welcome to Management Hell how may i take your order ? Pessimisim aside Steel Division 44 is one of those oddball games that i have love hate relationship with well atleast when they were still active in PVP anyway. Premise is realtively simple but gameplay is not. Create a Battlegroup of 3 types of Infantry Armor and Airborne each with their unique strenghts and shortcomings and in the actual gameplay you have to manage each unit individiually so can become quite overburdened. Campaigns are pretty basic and just teach you the basic strenghts of the each deck type. I cant think of anything else to say here.
I am somewhat terrible at it but I like :)
I am now better than Rommel and Zhukov. And I like bombing people
难度真的不低,12个战役关卡平均每个关卡40-60分钟左右,我在伴随视频攻略的情况下还用了44个小时才打通关战役,尤其是对上AI的装甲,压制住了装甲后穿深足够的情况下半天打不穿敌军装甲,那简直一个焦虑,还有遇到树林里成片的敌军,给他们打撤退了,半天追不上俘虏,以至于战线被拉的特别长,也及其焦虑。看着装甲部队慢吞吞的赶过来支援,前线快扛不住了那种焦虑,然后看着对面装甲开无双,然后自己的战线被包围分割,焦虑到爆 总之就如果你不是二战迷,不推荐这个游戏,玩起来只会着急上火
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.