
SteamWorld Dig is back! Dig deep, gain riches and unearth the terrors of the underworld in this platform mining adventure influenced by classic Metroidvania style games.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 12 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−85% | 9.1Kreviews | 95% | — | $518.2K |
| $19.99 | 1.5Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
სადაც არუნდა გათხარო, ყველგან შეგილია გათხარო 2 <3
лучшая игра, не желаю ни копейки на это индишное чудо, надеюсь на третью часть
Don't go to Vectron
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 23 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian
| $19.99 |
| 1.4Kratings |
| 94% |
| — |
| not modelled |
| $19.99 | — | 88%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was initially unsure about the concept of this game. Having to constantly go back up to sell ores? I was convinced it was going to be a slog. Little did I know, I was about to play one of the finest, most well-crafted metroidvanias of all time. The game is very generous with travel points. Each area has like 5-6 of them, which means getting back up and back down is never an issue. Exploring the caves was incredibly engaging - if anything, the level of encouragement to explore was higher than any of the open-world games I've played. Secrets are sprinkled everywhere, and I was always looking out for the next upgrade to unlock that one area I saw but didn't know how to get to. What this game does amazingly well is pacing. It is absolutely perfect. It never felt like it was padded to prolong the playtime. At a bit under 10 hours, it's a great weekend game. If you feel like you've had enough for one day, you can close it and not feel confused as to what to do next when you open it back up. There is quite a bit of hand-holding that ensures you never feel lost. I get why some people might not like that, but that gets me to my next point: The difficulty is perfect for a casual player. The difficulty curve is fairly approachable - as you get deeper in the caves, you're still ending up stronger thanks to upgrades. You do lose a few resources upon death (if you had some on you), but the game doesn't take away as much as you might think. It's not very punishing at all. There are also puzzles, and thankfully, they are all pretty intuitive. I came across one puzzle that genuinely stumped me for 15 minutes, but it felt sooo satisfying when I finally got it. TL;DR - if you want to play a metroidvania set in a cave, and you don't feel like throwing your controller at your monitor, don't even think twice. This is the one. You can often find this game for like 2 bucks, it's a no-brainer.
Я не прошёл первую часть из-за того что не смог свыкнуться с её кривым управлением которое нельзя поменять, но вот вторую прошёл с удовольствием. Приятная музыка, затягивающий геймплей, красивый стиль и продолжительность примерно в 10 часов, рекомендую.
没有中文 真是拉完了
Me sorpendió mucho. Superior al primer juego en todos los aspectos.
surprisingly really good, it's cool to see a MetroidVania where combat is secondary to exploration and puzzle solving the core loop of mining resources -> finding new abilities -> returning to town to sell and upgrade feels great, and the creative ways in which you're asked to use all the tools at your disposal, especially towards the end of the game, is pretty slick
metrovania done right. really really cool 2d platformer. everything about this game shines. one of the first games i got on steam so has a special place in my heart. and now its old enough you can get it for next to nothing in a sale. beautiful.
类魂类精品小游戏,就是流程太短,可惜的是没有中文,但并不影响游玩,跟着主线走就行
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $389.7K | 11K | 94% | $1.49 | |
| $215 | 9 | 89% | $0.99 | |
| $0 | 6 | 83% | Free | |
| — | 0 | — | — | |
| — | 351 | 90% | $19.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $518.1K | 2.2K | 83% | $9.99 | |
| $518.4K | 1.4K | 96% | $19.99 | |
| $517.9K | 1.2K | 59% | $19.99 | |
| $518.5K | 4.4K | 93% | $4.99 | |
| $518.7K | 708 | 70% | $24.99 | |
| $517.6K | 782 | 74% | $29.99 |