
Stay Out - is a MMORPG with shooter elements, based on spirit of “stalking” - an urban exploration, searching and exploring mysterious, abandoned and forgotten by humanity pieces of our planet.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Stay Out is a multiplayer role-playing game with shooter elements, immersing you in a dark and mysterious world where the spirit of stalkerism reigns. Here you will find abandoned territories full of dangers, mysteries and abnormal phenomena that defy nature itself. In this world, the deadliest threats come not only from anomalies or mutants, but also from people like you - desperate, hungry and unscrupulous.
The Alienation Zone is not just a place, but a living, breathing organism with its own laws. Abandoned cities, secret laboratories, military bases and contaminated wastelands hide not only deadly threats, but also rare artifacts that can change your fate.
Survival in Extreme Conditions - Fight hunger, thirst, radiation, and disease. Beware of other players for whom you're an extra mouth, an unwanted witness, or just easy prey.
Anomalies and Artifacts - Explore dangerous zones where the usual laws of physics are broken. Hunt for rare artifacts, but remember: anomalies do not forgive mistakes.
Mutants and Mysterious Life Forms - Meet creatures born from unexplained phenomena. Some will hunt you down, others will become part of mysteries yet unsolved.
Character Development - Create a unique stalker by choosing your path: lone explorer, mercenary, merchant or faction leader.
PvP and Interaction - Trust only those who deserve it. In the Zone, you can team up for survival or fight for valuable resources - it all depends on your decisions.
PvE and Fighting the Zone itself - Infiltrate abandoned bunkers and scientific complexes where valuable artifacts and items are stored, destroy dangerous creatures to obtain rare resources and materials for crafting. Risk your life by mining unique artifacts in the epicenters of deadly anomalies.
Economy and Trade - Rare trophies, weapons and gear become currency in this brutal world. Learn how to find bargains or take your loot by force.
Crafting and Modification - Find and improve weapons, find the right armor and gear, to increase your chances of survival you'll have to cook food and create medicines. Every item you create and find is another step towards survival in the world of Stay Out.
Bases and Shelters - Team up and take over bases, but be prepared to defend them from other players and the threats of the Zone.
Events and Disasters - Mutant invasions and sudden abnormal activity will make each of your stints in the game unique.
Stay Out isn't just a game. It's a challenge.
Will you dare to look beyond the edge of the unknown? Can you survive where others have already perished?
The world of the Zone awaits its heroes... and its victims.
Genres
Stats
Languages: English, Russian*, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 794 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo do caralho, fiquei preso na segunda missão do jogo pq peguei o item e não contabilizou pra missão
The weapon system became much more interesting once I stopped looking for one perfect option and started experimenting with different setups, now choosing what to take with me is part of the fun instead of just another preparation step
I really like how the game makes you remember places for practical reasons, after enough time you don't just know where something is on the map, you remember how to get there, what to avoid and what kind of preparation makes the trip easier
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 189K | 79% | Free | |
| — | 0 | — | — | |
| $0 | 25.4K | 42% | Free | |
| — | 3.9K | 42% | — | |
| $5M | 96.8K | 71% | $2.99 | |
| $1.8M | 8.6K | 62% | $9.99 |
Hours played at review time, across 794 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really enjoy the moments when another player unexpectedly becomes part of your story, you can start completely alone and somehow end up spending the rest of the expedition together
after almost two hours of playing i was still stuck in an endless loop of forced tasks – mostly searching for stuff and talking to npcs
Игра топ! Атмосфера на высоте!
After spending enough time with the game I think the strongest part is how naturally everything connects, you learn the world, that knowledge helps you choose better routes, better routes make expeditions safer, successful expeditions give you resources, resources improve your equipment and suddenly you have another reason to explore somewhere you haven't been yet
прикольно наблюдать как меняется отношение к вещам, сначала хватаешь все подряд потому что кажется что пригодится, а потом уже смотришь на каждую находку намного практичнее
The best progression moment for me was realizing that I was no longer afraid of places that used to make me nervous, nothing about the location had changed but my understanding of the game had
хорошо
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