
Stay Out - is a MMORPG with shooter elements, based on spirit of “stalking” - an urban exploration, searching and exploring mysterious, abandoned and forgotten by humanity pieces of our planet.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Stay Out is a multiplayer role-playing game with shooter elements, immersing you in a dark and mysterious world where the spirit of stalkerism reigns. Here you will find abandoned territories full of dangers, mysteries and abnormal phenomena that defy nature itself. In this world, the deadliest threats come not only from anomalies or mutants, but also from people like you - desperate, hungry and unscrupulous.
The Alienation Zone is not just a place, but a living, breathing organism with its own laws. Abandoned cities, secret laboratories, military bases and contaminated wastelands hide not only deadly threats, but also rare artifacts that can change your fate.
Survival in Extreme Conditions - Fight hunger, thirst, radiation, and disease. Beware of other players for whom you're an extra mouth, an unwanted witness, or just easy prey.
Anomalies and Artifacts - Explore dangerous zones where the usual laws of physics are broken. Hunt for rare artifacts, but remember: anomalies do not forgive mistakes.
Mutants and Mysterious Life Forms - Meet creatures born from unexplained phenomena. Some will hunt you down, others will become part of mysteries yet unsolved.
Character Development - Create a unique stalker by choosing your path: lone explorer, mercenary, merchant or faction leader.
PvP and Interaction - Trust only those who deserve it. In the Zone, you can team up for survival or fight for valuable resources - it all depends on your decisions.
PvE and Fighting the Zone itself - Infiltrate abandoned bunkers and scientific complexes where valuable artifacts and items are stored, destroy dangerous creatures to obtain rare resources and materials for crafting. Risk your life by mining unique artifacts in the epicenters of deadly anomalies.
Economy and Trade - Rare trophies, weapons and gear become currency in this brutal world. Learn how to find bargains or take your loot by force.
Crafting and Modification - Find and improve weapons, find the right armor and gear, to increase your chances of survival you'll have to cook food and create medicines. Every item you create and find is another step towards survival in the world of Stay Out.
Bases and Shelters - Team up and take over bases, but be prepared to defend them from other players and the threats of the Zone.
Events and Disasters - Mutant invasions and sudden abnormal activity will make each of your stints in the game unique.
Stay Out isn't just a game. It's a challenge.
Will you dare to look beyond the edge of the unknown? Can you survive where others have already perished?
The world of the Zone awaits its heroes... and its victims.
Genres
Stats
Languages: English, Russian*, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 794 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Me gusta que no siempre tengas que buscar el enfrentamiento, a veces la mejor decisión es simplemente cambiar de dirección y seguir con tus cosas, y esa posibilidad de elegir cómo reaccionar hace que las situaciones con otros jugadores sean mucho más interesantes
PvP is fun when you know you can simply walk away from a bad situation instead of forcing every encounter
刚开始玩的时候我经常因为不熟悉游戏而做出一些错误的选择,但是慢慢熟悉之后就会发现很多事情其实可以提前判断,这种从完全不懂到逐渐理解的过程让我觉得很有成就感
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 794 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The visuals have a nice gritty feeling without trying too hard to look dramatic
If you're a fan of STALKER/The Zone type games and are looking for a fix, then this game might scratch that itch. It doesn't explain much and it's rough around the edges, but that old school charm is actually what appeals to me in this case. I tried this game awhile ago and got stuck in a loop where I had no idea where to go. Finding it much more charming this time. I feel like the issue beyond the graphical limitations is that, you're expected to actually read and pay attention to what is being said to you. In todays world of people with attention spans of goldfish, that's probably what hinders this game the most.
I usually get bored with games once I've figured out the basic systems, but here learning more actually gives me more options instead of making everything predictable, the better I understand the mechanics the more interesting my decisions become
I appreciate how the game creates memorable moments without forcing them. Most of my favorite memories happened naturally while just playing.
que puedo decir.... es bueno adictivo pero te banean sin razones de un dia para otro ya esta muerto asi que ya no vale la pena,.... me diverti mucho pero el juego ripeo muy rapido F..
очень нравится что после каждой удачной вылазки появляется желание сразу придумать следующую цель, накопить на вещь, проверить маршрут или сходить в место где давно не был
Random encounters are easily one of my favorite things because you never know whether another player is going to help you, ignore you or completely ruin your original plan
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 189K | 79% | Free | |
| — | 0 | — | — | |
| $0 | 25.4K | 42% | Free | |
| — | 3.9K | 42% | — | |
| $5M | 96.8K | 71% | $2.99 | |
| $1.8M | 8.6K | 62% | $9.99 |