
Stay Out - is a MMORPG with shooter elements, based on spirit of “stalking” - an urban exploration, searching and exploring mysterious, abandoned and forgotten by humanity pieces of our planet.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Stay Out is a multiplayer role-playing game with shooter elements, immersing you in a dark and mysterious world where the spirit of stalkerism reigns. Here you will find abandoned territories full of dangers, mysteries and abnormal phenomena that defy nature itself. In this world, the deadliest threats come not only from anomalies or mutants, but also from people like you - desperate, hungry and unscrupulous.
The Alienation Zone is not just a place, but a living, breathing organism with its own laws. Abandoned cities, secret laboratories, military bases and contaminated wastelands hide not only deadly threats, but also rare artifacts that can change your fate.
Survival in Extreme Conditions - Fight hunger, thirst, radiation, and disease. Beware of other players for whom you're an extra mouth, an unwanted witness, or just easy prey.
Anomalies and Artifacts - Explore dangerous zones where the usual laws of physics are broken. Hunt for rare artifacts, but remember: anomalies do not forgive mistakes.
Mutants and Mysterious Life Forms - Meet creatures born from unexplained phenomena. Some will hunt you down, others will become part of mysteries yet unsolved.
Character Development - Create a unique stalker by choosing your path: lone explorer, mercenary, merchant or faction leader.
PvP and Interaction - Trust only those who deserve it. In the Zone, you can team up for survival or fight for valuable resources - it all depends on your decisions.
PvE and Fighting the Zone itself - Infiltrate abandoned bunkers and scientific complexes where valuable artifacts and items are stored, destroy dangerous creatures to obtain rare resources and materials for crafting. Risk your life by mining unique artifacts in the epicenters of deadly anomalies.
Economy and Trade - Rare trophies, weapons and gear become currency in this brutal world. Learn how to find bargains or take your loot by force.
Crafting and Modification - Find and improve weapons, find the right armor and gear, to increase your chances of survival you'll have to cook food and create medicines. Every item you create and find is another step towards survival in the world of Stay Out.
Bases and Shelters - Team up and take over bases, but be prepared to defend them from other players and the threats of the Zone.
Events and Disasters - Mutant invasions and sudden abnormal activity will make each of your stints in the game unique.
Stay Out isn't just a game. It's a challenge.
Will you dare to look beyond the edge of the unknown? Can you survive where others have already perished?
The world of the Zone awaits its heroes... and its victims.
Genres
Stats
Languages: English, Russian*, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 784 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es agradable cuando una ruta complicada se va haciendo familiar con el tiempo, porque realmente sientes tu propio progreso sin necesidad de ver ninguna cifra
Lo que más me gusta es que una partida nunca tiene por qué seguir exactamente el plan inicial, puedes salir buscando una cosa, cambiar de ruta por el camino, encontrarte con otros jugadores y terminar haciendo algo completamente diferente
I didn't expect the exploration to become such a big part of why I enjoy the game, but after learning the map I started noticing how many small decisions you can make during a normal trip, which route to take, where to stop, what to carry and when it's better to turn around instead of pushing your luck
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 784 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jews aaaaahhhaaaaaaa
иногда вообще не хочется заниматься какими-то большими целями, просто заходишь, собираешься и идешь куда глаза глядят, а потом находишь что-нибудь интересное и внезапно проводишь в игре весь вечер, для меня вот это ощущение свободы здесь работает лучше всего
One of those games where you understand it better the longer you play, not because everything suddenly becomes easy, but because you start making fewer stupid decisions and actually learn from the situations that went badly before
затягивает зараза
The sound and overall mood are really good
simple pero muy adictivo
I like the fact that there is no need to make every session some huge achievement, sometimes the most enjoyable runs are the ones where you had no real plan, just went somewhere, found a few useful things, avoided unnecessary trouble and eventually made it back, it sounds simple but those are the sessions I remember
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 49 | 98% | Free | |
| — | 0 | — | — | |
| $0 | 25.4K | 42% | Free | |
| — | 3.9K | 42% | — | |
| $5M | 96.8K | 71% | $2.99 | |
| $2.2M | 10.2K | 62% | $9.99 |