
Stay Out - is a MMORPG with shooter elements, based on spirit of “stalking” - an urban exploration, searching and exploring mysterious, abandoned and forgotten by humanity pieces of our planet.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Stay Out is a multiplayer role-playing game with shooter elements, immersing you in a dark and mysterious world where the spirit of stalkerism reigns. Here you will find abandoned territories full of dangers, mysteries and abnormal phenomena that defy nature itself. In this world, the deadliest threats come not only from anomalies or mutants, but also from people like you - desperate, hungry and unscrupulous.
The Alienation Zone is not just a place, but a living, breathing organism with its own laws. Abandoned cities, secret laboratories, military bases and contaminated wastelands hide not only deadly threats, but also rare artifacts that can change your fate.
Survival in Extreme Conditions - Fight hunger, thirst, radiation, and disease. Beware of other players for whom you're an extra mouth, an unwanted witness, or just easy prey.
Anomalies and Artifacts - Explore dangerous zones where the usual laws of physics are broken. Hunt for rare artifacts, but remember: anomalies do not forgive mistakes.
Mutants and Mysterious Life Forms - Meet creatures born from unexplained phenomena. Some will hunt you down, others will become part of mysteries yet unsolved.
Character Development - Create a unique stalker by choosing your path: lone explorer, mercenary, merchant or faction leader.
PvP and Interaction - Trust only those who deserve it. In the Zone, you can team up for survival or fight for valuable resources - it all depends on your decisions.
PvE and Fighting the Zone itself - Infiltrate abandoned bunkers and scientific complexes where valuable artifacts and items are stored, destroy dangerous creatures to obtain rare resources and materials for crafting. Risk your life by mining unique artifacts in the epicenters of deadly anomalies.
Economy and Trade - Rare trophies, weapons and gear become currency in this brutal world. Learn how to find bargains or take your loot by force.
Crafting and Modification - Find and improve weapons, find the right armor and gear, to increase your chances of survival you'll have to cook food and create medicines. Every item you create and find is another step towards survival in the world of Stay Out.
Bases and Shelters - Team up and take over bases, but be prepared to defend them from other players and the threats of the Zone.
Events and Disasters - Mutant invasions and sudden abnormal activity will make each of your stints in the game unique.
Stay Out isn't just a game. It's a challenge.
Will you dare to look beyond the edge of the unknown? Can you survive where others have already perished?
The world of the Zone awaits its heroes... and its victims.
Genres
Stats
Languages: English, Russian*, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 779 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Я РАЗРАБА РОТ ♥♥♥♥ ЧТО БЫ НОРМАЛЬНО ПОИГРАТЬ НАДО 24Ч РЕАЛЬНОГО ВРЕМЕНИ УБИТЬ НА ПРОХОЖДЕНИЕ ТУПЫХ МИСИЙ И КАЖДЫЙ РАЗ ТЕБЕ БУДУТ ГОВОРИТЬ ЧТО ЭТО ПОСЛЕДНИЙ РАЗ НО НЕТ ТЫ ПРИХОДИШ К НПС И ТЕБЕ ЕЩЁ НАКИДЫВАЮТ ГОВНА И ТАК ВСЕ 24 ЧАСА ЭТО ♥♥♥♥♥♥ РАЗРАБ МУДАК Ужасный и затянутый старт. За 6 часов игры я так и не увидел основного геймплея. Всё время ушло на дурацкие задания ради выхода из города, где тебя постоянно обманывают сюжетом и заставляют гриндить квесты дальше. Абсолютно не ценит время игрока. Минус ночь, минус нервы, жирный дизлайк разработчикам. (также за комментарий выше я получил бан так и не выйдя из города ) Также игра данатная помойка
交易系统让我很喜欢,慢慢赚钱然后买到自己想要的装备真的很有满足感
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 779 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Didn't expect to spend so much time just talking to random people at campfires, turns out the community creates as many memorable moments as the game itself
好游戏,风格不错,音效不赖,枪声也写实,很有末日求生的氛围。 但是--神人肝度以及不合理的难度曲线毁了这一点,我需要新武器,我就需要反复的奔走去通马桶,历经神人任务点交互以及部分任务机翻或者根本没有翻译的反复跑路之后,你就可以成功的领取一把垃圾,至于难度曲线的问题嘛,喜欢低等级拿着大粪装备去地堡做任务被尸潮和鼠群咬死吗,没有快速加血的手段,加的没有扣的快。 怎么说呢,还行
cool free survival multiplayer game with good grinding progression
Не обязательно качать игру, чтобы почитать
The learning curve is one of my favorite parts because every hour makes you feel like a smarter player instead of just a stronger character
Cuanto más conozco el mapa más ganas tengo de seguir explorándolo porque siempre encuentro algo que antes había pasado por alto
This game proves that atmosphere is just as important as gameplay because together they create something that's hard to put down
да
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 49 | 98% | Free | |
| — | 0 | — | — | |
| $0 | 17.1K | 41% | Free | |
| — | 3.9K | 42% | — | |
| $5M | 96.8K | 71% | $2.99 | |
| $2.2M | 10.2K | 62% | $9.99 |