
Stay Out - is a MMORPG with shooter elements, based on spirit of “stalking” - an urban exploration, searching and exploring mysterious, abandoned and forgotten by humanity pieces of our planet.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Stay Out is a multiplayer role-playing game with shooter elements, immersing you in a dark and mysterious world where the spirit of stalkerism reigns. Here you will find abandoned territories full of dangers, mysteries and abnormal phenomena that defy nature itself. In this world, the deadliest threats come not only from anomalies or mutants, but also from people like you - desperate, hungry and unscrupulous.
The Alienation Zone is not just a place, but a living, breathing organism with its own laws. Abandoned cities, secret laboratories, military bases and contaminated wastelands hide not only deadly threats, but also rare artifacts that can change your fate.
Survival in Extreme Conditions - Fight hunger, thirst, radiation, and disease. Beware of other players for whom you're an extra mouth, an unwanted witness, or just easy prey.
Anomalies and Artifacts - Explore dangerous zones where the usual laws of physics are broken. Hunt for rare artifacts, but remember: anomalies do not forgive mistakes.
Mutants and Mysterious Life Forms - Meet creatures born from unexplained phenomena. Some will hunt you down, others will become part of mysteries yet unsolved.
Character Development - Create a unique stalker by choosing your path: lone explorer, mercenary, merchant or faction leader.
PvP and Interaction - Trust only those who deserve it. In the Zone, you can team up for survival or fight for valuable resources - it all depends on your decisions.
PvE and Fighting the Zone itself - Infiltrate abandoned bunkers and scientific complexes where valuable artifacts and items are stored, destroy dangerous creatures to obtain rare resources and materials for crafting. Risk your life by mining unique artifacts in the epicenters of deadly anomalies.
Economy and Trade - Rare trophies, weapons and gear become currency in this brutal world. Learn how to find bargains or take your loot by force.
Crafting and Modification - Find and improve weapons, find the right armor and gear, to increase your chances of survival you'll have to cook food and create medicines. Every item you create and find is another step towards survival in the world of Stay Out.
Bases and Shelters - Team up and take over bases, but be prepared to defend them from other players and the threats of the Zone.
Events and Disasters - Mutant invasions and sudden abnormal activity will make each of your stints in the game unique.
Stay Out isn't just a game. It's a challenge.
Will you dare to look beyond the edge of the unknown? Can you survive where others have already perished?
The world of the Zone awaits its heroes... and its victims.
Genres
Stats
Languages: English, Russian*, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 759 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
装备系统很好玩
Random encounters make the game feel much less predictable, even when you know an area well you still can't be completely sure how the next few minutes are going to play out
La atmósfera engancha bastante
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 759 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One thing I didn't expect to enjoy was inventory management, but after a good expedition there is something oddly satisfying about sorting everything, deciding what to keep and preparing the next loadout
давно не было такого чтобы хотелось зайти в игру не ради наград а просто потому что соскучился по самому миру, очень приятная атмосфера
хорошо сделано ощущение постепенного знакомства с миром, сначала карта кажется огромной и непонятной а потом появляются свои ориентиры, привычные дороги, знакомые места и уже сам удивляешься насколько хорошо начал в ней ориентироваться
Random encounters with other players add a lot because they make the world impossible to completely predict, even when you know an area very well something unexpected can still happen and change the entire direction of your trip
I appreciate that the game lets you learn through experience, there were plenty of situations where I had no idea what I was doing at first, but after making the same kind of mistake a few times I eventually started recognizing the warning signs
I really like having to manage my resources instead of constantly having everything available
muy malo
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 188.5K | 79% | Free | |
| — | 0 | — | — | |
| $0 | 25.4K | 42% | Free | |
| — | 3.9K | 42% | — | |
| $5M | 96.8K | 71% | $2.99 | |
| $1.8M | 8.6K | 62% | $9.99 |