
Stay Out - is a MMORPG with shooter elements, based on spirit of “stalking” - an urban exploration, searching and exploring mysterious, abandoned and forgotten by humanity pieces of our planet.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Stay Out is a multiplayer role-playing game with shooter elements, immersing you in a dark and mysterious world where the spirit of stalkerism reigns. Here you will find abandoned territories full of dangers, mysteries and abnormal phenomena that defy nature itself. In this world, the deadliest threats come not only from anomalies or mutants, but also from people like you - desperate, hungry and unscrupulous.
The Alienation Zone is not just a place, but a living, breathing organism with its own laws. Abandoned cities, secret laboratories, military bases and contaminated wastelands hide not only deadly threats, but also rare artifacts that can change your fate.
Survival in Extreme Conditions - Fight hunger, thirst, radiation, and disease. Beware of other players for whom you're an extra mouth, an unwanted witness, or just easy prey.
Anomalies and Artifacts - Explore dangerous zones where the usual laws of physics are broken. Hunt for rare artifacts, but remember: anomalies do not forgive mistakes.
Mutants and Mysterious Life Forms - Meet creatures born from unexplained phenomena. Some will hunt you down, others will become part of mysteries yet unsolved.
Character Development - Create a unique stalker by choosing your path: lone explorer, mercenary, merchant or faction leader.
PvP and Interaction - Trust only those who deserve it. In the Zone, you can team up for survival or fight for valuable resources - it all depends on your decisions.
PvE and Fighting the Zone itself - Infiltrate abandoned bunkers and scientific complexes where valuable artifacts and items are stored, destroy dangerous creatures to obtain rare resources and materials for crafting. Risk your life by mining unique artifacts in the epicenters of deadly anomalies.
Economy and Trade - Rare trophies, weapons and gear become currency in this brutal world. Learn how to find bargains or take your loot by force.
Crafting and Modification - Find and improve weapons, find the right armor and gear, to increase your chances of survival you'll have to cook food and create medicines. Every item you create and find is another step towards survival in the world of Stay Out.
Bases and Shelters - Team up and take over bases, but be prepared to defend them from other players and the threats of the Zone.
Events and Disasters - Mutant invasions and sudden abnormal activity will make each of your stints in the game unique.
Stay Out isn't just a game. It's a challenge.
Will you dare to look beyond the edge of the unknown? Can you survive where others have already perished?
The world of the Zone awaits its heroes... and its victims.
Genres
Stats
Languages: English, Russian*, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 759 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lo que más valoro es que cada sesión deja algún recuerdo. A veces consigues buen equipo, otras veces sobrevives por muy poco, pero siempre pasa algo interesante.
The game rewards experience more than luck, and I really like that. The more you learn, the more confident you become, and every successful trip feels deserved.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 759 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game somehow makes even the downtime enjoyable. Organizing your inventory, planning your next trip, checking your gear—it all feels like part of the adventure instead of boring preparation.
I don't care much about writing reviews, but this game honestly deserves one. It doesn't try to impress you in the first ten minutes—it slowly grows on you until you realize you've spent another entire evening playing. The atmosphere is incredible, the progression feels rewarding, and exploring never gets old.
badziew
Это ♥♥♥♥♥♥ сталкер для мазохистов с графикой из 2007 года ♥♥♥♥♥ я захожу в игру а локации пустые как жопа барабана и квесты такие унылые что лучше пойти поработать разрабы пидоры вместо контента просто высасывают бабки из карманов а прокачка убогая с каждым уровнем надо опыта на 200 процентов больше а взять его ♥♥♥♥♥ и мобы эти ♥♥♥♥♥♥ инвалиды с непредсказуемой траекторией которых невозможно убить в упор приходится бегать и стрелять как дебил но когда ты находишь редкий лут и добираешься до базы живым под обстрелом читеров которые тут на каждом шагу я на минуту кайфую а потом опять понимаю что это говно не стоит моего времени
I don't usually write reviews, but this game honestly earned one. It's not perfect, but the things it does well, it does extremely well. I've had a lot of fun with it.
One thing I really appreciate is that every player seems to have their own story. Everyone I know enjoys completely different parts of the game, and that's probably why it has such a loyal community.
I installed it because I was bored and expected to uninstall it the same evening. That clearly didn't happen. Somehow this became the game I launch whenever I have free time. The atmosphere is addictive, the world feels alive, and every session gives me something new to do. Easy thumbs up.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 188.5K | 79% | Free | |
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| $5.3M | 96.8K | 71% | $2.99 | |
| $1.8M | 8.6K | 62% | $9.99 |