
You are trapped in an underground subway. Observe your surroundings carefully and take the correct trains to reach the 'Station 5' and exit the subway.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.33/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
이게뭔데.. 되게 재미없는 틀린그림찾기
欸黝5号站台这个游戏真的难欸,比8号出口难太多了,那个不到半个小时就通关了而这个总计花费了三个半小时。其实也是因为每次等车都需要时间。这阴间找不同可真够阴间的。有些地方真的容易失误例如扶手、海报、涂鸦什么的着实离谱。通关后time显示02:02不是很理解什么意思,可能是两个小时的意思。不过这类游戏蛮有意思的。比较喜欢这类难度大而且有挑战性的新颖单机游戏。 5号站台明显是模仿8号出口制作的难度提高版游戏,异常情况肯定至少多达几十个。而8号出口的模式估计是参考了超阈限空间的那个关卡。第一次玩到超阈限空间的那个关卡的时候就觉得这种转头机制非常的神奇。薛定谔的猫一样量子理论。观测后就坍缩态,观测前就是叠加态。同时8号出口和5号站台的画面风格和音效风格还参考了后室。努力让人感到压抑以及细节上的小恐怖。都是蛮不错的游戏作品。 2024年2月7日。 游戏《5号站台》通关后评价。 SHA256:QQ:179:c9f9a9dec37059e74a7b3b111c98a8b15e8cef01192861685d9a44aef1abccfa
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is pretty bland. with some very basic spot the difference situations, nothing interesting or unique. I tried to get the achievements. but struggled with the 15 and 30 minute normal game mode ones. the timer for train departures is 60 seconds and next train is in 20 seconds. . so the 15 minute achievement means you need to complete the game in about 11 trains. But the RNG on normal mode seems to only give anomalies. You can skip trains to make them move on. but then you have trains with anomalies that let you off the train with 10 seconds to spare. or an anomaly that comes in at 3 seconds to spare. like come on... I feel like this game is made to suck up your time usually leaving you feeling like you've not accomplished much from the game.
8番出口の難しくてマゾいバージョン。 8番出口を遊んだうえでもっとハードなのを体験してみたい人は楽しめると思う。 非常に8番出口ありきなので1本のゲームとしての完成度は高いとは言い難いが、僕は難しさやマゾさも含めて楽しめた。 不満点に待ち時間が挙げられがちだが、普通にプレイしていれば長すぎず短すぎない丁度良い塩梅の物だと感じた。
Das Spiel gibt einem nichts wieder, man lernt nicht aus fehlern geschweige denn wird einem gesagt was man verpasst hat oder wie man es besser machen könnte, möglicherweise ist für den preis ein exit 5 game okay aber man sammelt hier anstatt spielspass nur frust und verschwendet eine menge zeit, die 3 eure sind in einem burger von mcces besser investiert.
It is absolutely terrifying I can not handle it anymore I beat Easy train within just 14 minutes but before I did so I played for 2 hours and I can not get past Station 4. I am depressed now I can not live on anymore with this faith of failing. Edit approximately a year later: Now I need around 15 Seconds to fully identify if a train is "infected" by an anomaly or safe to go. Average time length of slightly under 20 minutes.
8番出口系で簡単に感じた人にはお勧めできると思った 難しいし異変をスルーしてもステージが進まないからゴールが遠く感じる だからこそ、クリア直前の緊張感は現状で他の追随を許さないのでクリア時の達成感はすっごい。
i got tired of skipping trains,too many anomalies within one station
Viel zu schwierig, nicht gruselig.
The repeated occurrence of anomalies wastes a lot of my time collecting all anomalies. I suggest that the author not make games again in the future.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $76.5K | 1.3K | 63% | $3.99 | |
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| $1.8K | 22 | 64% | $2.99 | |
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| $1.1K | 7 | 71% | $4.99 |
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| $2.4K | 65 | 77% | $1.99 | |
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