
Command your nation's armies, economy, and diplomacy in this WWII Grand Strategy Wargame. Easy to start, hard to master and a full match fits in one session. Play singleplayer and multiplayer, or create, play and share your own custom scenarios with the built-in Scenario Editor.
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About
States of Power is a Grand Strategy Wargame where you command your nation's armies, economy, and diplomacy. Easy to start, but hard to master - no hours of tutorials just to start playing, and a full match fits in one session. The game is designed for smooth singleplayer and multiplayer gameplay with deep customisation. Control a World War II era nation of your choice - or create an entirely new setting with the built-in Scenario Editor and share it with others.
Command every division directly. Build an army tailored to your strategy - infantry, tanks, artillery, fighter planes, and more. Each unit excels against some and falters against others. Adapt to shifting frontlines and avoid overstretching your supply lines.
You don't need to watch hours of tutorials or read a wiki just to play your first game. States of Power is built to get you onto the map and making meaningful decisions within minutes, while still rewarding the mastery, planning, and bold gambles that strategy veterans crave.
With the built-in Scenario Editor, you can easily create custom countries, redraw borders, design entire scenarios, and script your own events - alternate histories, what-if conflicts, fantasy worlds and anything you can imagine. No external tools, no modding headaches.
When your creation is ready, publish it to the Scenario Browser for the whole community to download, rate, and play.
Develop your provinces with factories, research labs, ports, and infrastructure. Balance your economy - construction, goods, military supplies, and manpower, take loans, trade on the world market, and push your industry to its limits. Climb a technology tree from early-war infantry weapons all the way to the atomic bomb. Choose your nation's ideology - Democratic, Authoritarian, Communist, or Fascist and reshape your country through reform or civil war.
Form alliances for survival or manipulate others before betraying them. Guarantee independence, sign non-aggression pacts, send “volunteers” to foreign wars, or quietly prepare for war. Multiplayer diplomacy is fast and brutal - with global and private messaging built in, your words are weapons too.
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Engagement
Reviews
Themes across 344 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
un trés bon wargame classique trés plaisant et une prise en main assez simple. C'est ici pour la découverte: https://www.youtube.com/watch?v=vWF6LRH5YDw&t=862s
gayet güzel ama yeni ve güncel tutmaları lazım
peak war and u can make ur own ideas!
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Lithuanian, Polish, Simplified Chinese, French, Spanish - Spain, Ukrainian, Turkish, German, Japanese, Portuguese - Brazil
Hours played at review time, across 344 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
กินเวลาชีวิต
very very good
States of Power es un juego que recomendaria el modo editor es fácil de entender, la IA puede comportarse de manera extraña en algunas situaciones aunque personalmente no me a afectado demasiado mis partidas y considero que la simplicidad general del juego es una de sus mayores ventajas no necesitas estudiar durante horas diferentes mecánicas antes de poder disfrutarlo, algo que puede pasar con juegos como HOI4 States of Power consigue ser mucho más directo y accesible, y creo que debería mantener esa filosofía PERO no carece de errores 1) falta de capitulacion: Actualmente para conseguir completamente el territorio de un país tienes que ocuparlo prácticamente entero y no existe una instancia donde puedas negociar qué territorios anexar después de ganar esto puede generar guerras innecesariamente largas y fronteras bastante extrañas por ejemplo, puede ocurrir que después de derrotar completamente a un país tengas que seguir persiguiendo territorios o colonias que ya no representan una amenaza real 2) manpower limita demasiado a los países pequeños: El sistema de población puede resultar bastante limitante para los países pequeños la población disponible para reclutar está muy ligada a la población inicial por lo que conquistar nuevos territorios no siempre permite aumentar de manera proporcional la capacidad militar 3) Mas Opciones en el modo editor: creo que debería de haber una opcion de tipo Condicion para fechas anteriores y no solo Posterior Por ejemplo, si quiero crear un escenario con eventos que ocurran antes de 1940 y no posterior (al menos en mi caso no vi que se pueda hacer) y mejoren el creador de banderas
a simple yet effective stategie game, definitly play it
nb
Underrated. Very good game.
zajebista gra polecam
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