
Lead the Mobile Infantry in this RTS game set in the Starship Troopers film universe. Balance your army composition with a diverse set of unit types, overcome line-of-sight and line-of-fire challenges through tactical positioning, and use special abilities to smash the Arachnid hordes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

The population of the harsh desert planet Kwalasha needs our help. Their peaceful lives, working in the mining industry, have been disturbed by a threat that they cannot face alone: the Arachnids. Under Colonel Hawthorne’s command, the Mobile Infantry will take back control of the planet and smash everything that has more than two legs. Enlist in this exciting military campaign, meet inspiring characters, visit amazing locations and do your part in the heroic war against the Bug!

The Arachnids may have virtually limitless numbers, but they lack the thorough tactical training that the Mobile Infantry enjoys. Position your units in advantageous choke points or on higher elevations. Be wary, however, that battle mechanics such as True Line of Sight and True Line of Fire may limit your field of fire and allow the treacherous Bugs to lay in ambush.

Optimize your army by choosing from a wide range of specialized unit types, each with its own strengths, weaknesses and set of unlockable elite abilities. Rifle Troopers can use their shotgun ability to hold back large numbers of Arachnids, M11 Marauders bipeds can unleash a withering mortar barrage and the Fleet Liaison can call down dropships with reinforcements or direct an airstrike to wipe out whole swaths of enemies.

The Bug infestation is rooted in elaborate underground hives. These present a unique challenge that demands a delicate balance between aggression and defense. Beware of the numerous tunnel openings, from which hordes of Arachnids can emerge.
To eradicate the Bug problem for good, their nests must be eradicated!
Territory Mode offers a new way to play, with a focus on freedom of choice and tactics. It features new maps crafted specifically for the game mode. You’ll battle the Arachnids for control of Territory Points - which provide a steady flow of resources - adding a fresh strategic layer to the game.
Added 3x Battlegroups to play with:
The Ground Pounders (Included in the base game)
The Hell Raisers (Available to owners of the “Raising Hell” DLC)
The Peacekeepers (Available to owners of the “Urban Onslaught DLC)
Added 27 Unique Territory Mode Maps:
11 maps in the base game.
9 maps in the Raising Hell DLC.
7 maps in the Urban Onslaught DLC.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.49−45% | 12Kreviews | 87% | — | $8M |
| $20.99−30% | 118ratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game
宇宙骑士、星河战队,这类比较纯粹直白的对抗外星生物故事,很遗憾不如那些“带上外星人去一起脱口秀”的IP火;或许这就是现实吧,无论你是什么人如果想呼吁全世界合作探索太空,那么基本就是几百年的去对牛弹琴,但像是电影动画中的怪物只要出现一只、飞船哪怕只是个剪影照片,也会立即让全世界团结起来,很难想象这样的主题如今却不火热,或许和现实世界一样,大家压根就没想团结起来。不管怎么说,这些故事曾经、现在激励着我的斗志,激发着我的好奇心,也许有一天,人们走的足够远了,遇到什么可爱的或可怕的外星人,这些故事才会再次被人们想起,赞叹早年创作者们的各种奇思妙想。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8M | 11K | 96% | $19.99 | |
| $8M | 16.2K | 90% | $19.99 | |
| $7.9M | 9.8K | 89% | $24.99 | |
| $7.9M | 13.4K | 88% | $29.99 | |
| $8M | 12.7K | 84% | $11.99 | |
| $7.9M | 17.8K | 77% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $446.7K | 631 | 65% | $18.99 | |
| $59.1K | 166 | 43% | $9.99 | |
| $4M | 6.3K | 74% | $19.99 | |
| $1.3M | 3.4K | 78% | $9.99 | |
| $532.9K | 459 | 53% | $39.99 | |
| $8K | 19 | 89% | $14.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
/
"I'm doing my part!" Memes aside, it's a solid squad based rts. The new Territory mode gives you a lot more replayability and the devs want to expand on that game mode.
Great well-made RTS game. I bought it only because I'm a big fan of the movie franchise. Haven't regret it at all. I'm really enjoying it.
cool
Bugridden, unplayable.
Must kill the bugs
One of my favourite rts games gameplay flows well and plenty of unit variety in the federation and the bugs. missions are fun and story leans into the starship troopers universe. worth the money
Feel I had to leave a review after the free update. Returned to the game after finishing the main story some time ago. Since then it seems they've added a lot of new units and modes. Gameplay: Fun RTS but with the wrinkle that units actually need a proper line of fire. Positioning and setting up kill zones is important and satisfying when it works out. Basic units are quite squishy so getting caught out out of position is a good way to lose grunts. Unit abilities such as grenades are generally pretty impactful. Movement is slow and methodical which suits me just fine. Encourages mixing up unit composition. Until you tech up, generally spamming one kind of unit doesn't work well. Some rock paper scissors going on, so choose units accordingly. Main Story: I haven't replayed it since the updates, I've seen some reviews complaining about the balance changes. Hopefully those can be tweaked if necessary, but I enjoyed it at the time. The tone definitely felt very Starship Troopers. Territory Mode: Enjoy the progression of unlocking new units and tech. I understand why they have to reuse maps, luckily the victory conditions and starting positions are switched up often enough to mostly keep it interesting. The voice lines can get a bit repetitive. I know! I need to capture more territory, I'm just currently getting my butt handed to me! Just purchased the DLC so I can try out the other two factions Requests: I know Royal Guard are supposed to be tough but it would be nice if the snipers did more than a gentle love tap to them
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.