
Tired of the city grind? Escape to Starsand Island and embrace the simple joys of country life! Live alongside capybaras, cats, and dogs, reel in a big catch, and explore the enchanting Moonlit Forest. Leave the hustle behind and experience the charm of this seaside paradise.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17/day in the week to Aug 18 → 46.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Join the Starsand Island community and stay up to date on the latest development!
Discord: Search for "Starsand Island"
Tired of the city grind? Return to the warm embrace of Starsand Island, a radiant jewel adrift in the ocean's expanse. Enjoy a relaxed, pastoral life: hang out with adorable capybaras, cats, and dogs, celebrate bountiful catches, explore the mysterious Moonlit Forest, or simply soak up the island's natural beauty. Leave the urban rush behind and rediscover life's simple pleasures in this seaside paradise.


Live in Harmony with Nature
Grow tropical fruits and vegetables on your own farm, make lasting friends with adorable animals, and create a countryside villa on the island's terrain. Decorate cascading terrace gardens and shape the landscape. Every corner of the island is yours to explore.


Freedom to Roam
Glide along pristine coastlines on a longboard, zip through lush forests on a retro scooter, or sail to uncover the secrets of nearby islands. With a variety of vehicles, enjoy the thrill of speed or cruise the iconic coastal highway and take in the island's breathtaking scenery at your own pace.

Heartwarming Bonds with Islanders
On this close-knit island, every resident has a story to tell. Build lasting friendships through daily interactions and special quests. As your connections grow, you might even find that special someone to share your island life with.

Uncover the Island’s Mysteries
Explore the foggy depths of the island where rich mineral veins, rare treasures, and mysterious ancient ruins await. Learn and use combat skills to battle strange creatures, each encounter full of surprises you won't see coming.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Engagement
Reviews
Themes across 1445 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is addictive and fun, However, my game currently bugged and i'm unable to continue after the cutscene of "Invitation froom Graminova" The screen is just stuck and i can't move or even press exit...... Plssssssss save me and my animals devs!!!
I love this game very much, and that's exactly the reason why I'm posting a negative review. DO NOTE that I'm not advocating against buying the game. If you can tolerate missing features and bad optimization, go right ahead—you'll probably still enjoy the experience overall. I will update my review to a positive one if the issues get addressed with the full release. But let's start with the positives. First of all, this game looks absolutely stunning. The colours are bright, the music is great (although I wish there were more variations, because it can get tiring hearing the same track while building/travelling around the town), character designs are pretty cool, and the animals are all very cute. The core gameplay loop works, although not without issues. However, there are tons of features that can be improved. Let's start with the character creation: Right now you can pick a male or a female character. You can't edit the shapes; you can only choose clothing, makeup, and hair. You unlock more as you progress, which is good, but I feel like the character creator could be a lot deeper—it's a life-sim after all. Now the NPCs, or rather the interaction with them. You can gift items and talk to them, which will increase their affection, but you can only do so once per day with each NPC, and it gets repetitive really fast. The trailers showed completely different interactions with dialogue choices. I am aware that developers are preparing an update on NPCs, so we'll see how it goes. There's also somewhat of a dungeon in the game, but it's very... short? You can finish it within one season. Also, the combat doesn't help because it's pretty barebones. There's no close combat—you can use a slingshot and a bow. All of the enemies you'll encounter are VERY easy to defeat without taking a SINGLE hit. I feel like if they added a bit more enemy variation that roams around the dungeon, it would help a lot, as well as adding close-range combat, balancing it a bit, and making enemies a bit harder, because as of now there's zero challenge. When you first start your game, you can select one of five professions: Crafting, Farming, Ranching, Fishing, and finally Exploration. You can actually max all of them, which is good, but the problem is the progression, because you can max all of them pretty fast. For example, I started with crafting and exploration and maxed them really fast. I feel like it trivializes them and makes them feel less rewarding. I was riding on my hoverboard in the middle of my first summer. Now, the mounting system. It works—I expected a lot less—but that doesn't mean it can't be improved further. It's still a lot better than in a lot of other indie games, which is a bit funny to say the least. But the turning/overall driving mechanics could be improved—for example, make the turns feel less instant, adjust the speed of certain vehicles, because the scooter right now feels like you're riding a cow on the ice. Maybe add the ability to fall from the vehicle, because bumping into a fence could be a bit more realistic and funny (I'm not really a big fan of realism, but this would surely make me want to use driving in this game a lot more, lol). Now let's dive deeper into the bigger issues. The story, or lack thereof. Yes, there's zero story. You're greeted with the intro, and after that it's an "entertain yourself" type of game. I feel like the addition of at least one storyline could benefit it. Hell, there's been so much footage of flashbacks from childhood in the trailer. But if the devs are sure they want to go that route, maybe add at least side stories. This could improve NPCs and the overall feeling of the island a lot. For example, we never really know what the Moonlit Forest is, or how such a structure appeared on the island.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese*, Traditional Chinese**languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
完成度很低, 画面比较精美,但是操作生硬,手感像20年前的游戏。 在种田游戏这一块来说内容太少
Необходимо добавить русский язык. Долой русофобство.
Therre are so many cats!!!!!!!!!!!!!!!!!
Uma mistura de heartopia com stardewvalley. É um jogo calmo e cozy, você tem missão com os npc da vila e com alguns pode desenvolver romance, ao mesmo tempo em que cuida da sua fazenda, constrói sua casa, pode ter bichinhos, pode pescar, catar bichinhos, pode ir para outros mundos em portais e lá minerar e batalhar monstros. É muita diversidade, um jogo calmo e espero muito dele no futuro. Torço pra que no futuro possamos jogar online com amigos, mas até lá jogar solo está sendo muito agradável.
Pretty good for early access, I was one of the lucky ones where I didn't experience or notice too many bugs. You can tell how hard the dev's have been working on fixing all the bugs and I appreciate that. Being able to make money faster would be a plus because buying land feels impossible. Trying to make money is a buzz kill since it can become very repetitive, boring, and annoying all at once. I grind pretty hard, and it's still a slow rise process. Overall, I enjoy seeing the game improve. It definitely gets better after each update (for me).
不好玩,直接就可以说不好玩 漫无目的、很空...大多数都是没什么意义的重复劳动 50多小时下来给我的感觉就是你不知道自己在赚这个钱干嘛,可能因为你这个游戏npc过于ai,导致完全没有跟他们交流沟通的欲望,连玩到后面送礼拉好感的兴趣都没有。 都太模板了,很多作品里的npc好歹是人去设定的一些东西,你这个给我的感觉就全是ai... 就是赚钱买地再买个新地段继续重复,是真的没什么目的和意义,我觉得可能跟完全没主线有关,就是“我”的存在完全对这个岛没啥影响,有点过于轻松休闲了 你要我说,你们认真搞个编剧好好深化npc人设做做恋爱系统得了,好歹能算个终局玩法,不然我跟个神仙似的,也不用吃饭,也有个小屋,这小岛也不需要我干嘛,我种那么多南瓜西瓜卖了换的钱干嘛呢?种更多南瓜吗
画风、建模还行,游戏性一般,正式版还有一堆bug未修。
ぼくもの好きには刺さると思う。 ゲームシステム〇 キャラデザ〇 しかしながら、バグが多いのと、日本語のローカライズの出来が非常に悪い。 話がなかなか頭に入ってこないので、シナリオ期待してる方は控えたほうがいいかも アーリーアクセスなので、製品版のときには日本語がましになるとよいかなという感想
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.9K | 91 | 89% | $19.99 | |
| $24.3K | 102 | 85% | $7.99 | |
| $13.5K | 30 | 93% | $14.99 | |
| $8.4K | 2 | 50% | $100.00 | |
| — | 0 | — | — | |
| $612.2K | 653 | 58% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.8M | 25.3K | 71% | $29.99 | |
| $12.8M | 28.4K | 57% | $29.99 | |
| $12.9M | 24.8K | 71% | $29.99 | |
| $12.8M | 41.1K | 96% | $14.99 | |
| $12.7M | 20.2K | 66% | $39.99 | |
| $12.9M | 16.6K | 86% | $34.99 |