
StarRupture is a first-person open world base-building game with advanced combat and tons of exploration. Play alone or in a group on this sublime and ever-changing planet, extract and manage resources, create your complex industrial system and fight off hordes of alien monsters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 25 → 9.86/day in the week after.
About











Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1206 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awesomesauce!!!
man see factory, man happy
Creepy Jar, you've done it to me again! I'm absolutely loving StarRupture! It seems pretty bare at first, and lets be real--it's far from 1.0, but the gameplay loop is so addicting i'm not even complaining. 50+ Hours and I'm still not to the end of the 'satisfactory' side of the game. You build your factory/base then you go out to get more blueprints/story/items for your blueprints, then your factories make things while you're away and level up passively with minimal micromanagement. Then when you come back, you work on your base again, redesign things to work more efficiently/look nicer and then BAM! THE SUN EXPLODES! Now, idk what these bases are made out of but they take the hit and cool off. The planet starts to cool and you go outside and the entire planet's environment has changed. Over the course of a few minutes you run around, gather rare resources and watch the planet spring back to life again. It's all just so fascinating. The story itself is pretty interesting too. Goes deep into the 'corporate overlords' genre that we all know and love. *cough* satisfactory/subnautica *cough* I say they're pumping out a great product so far, I just can't wait for 1.0 and more fixes. (My main base has gotten so big it's having trouble loading in buildings ;~; )
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Thai, Traditional Chinese, Japanese, German*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Looks like the v-sync issue has been resolved. Thank you. The game is fantastic.
Цікава менханіка, подобається створювати заводи.
Gra jest warta uwagi jeśli chodzi o otwarty świat jak i wspólne granie ze znajomymi
Played a good amount single player and coop and overall thought the game was really fun, I think the rails still need a bit of work but overall liking where the game is going!
GREAT GAME!
the game was laggy now its pretty stable but since this new update you cant stack anything and it puts pillar under everything ....they lost me with this it makes not sense unless they try to push player to build larger and less stack to get less buggs ??/ dunno
der er rigtig mange fejl i spillet efter update2 loading problemer osv. lyd problemer også, og crash problemer
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $326.2M | 279.7K | 97% | $39.99 | |
| $247.1M | 489.3K | 95% | $29.99 | |
| $9.8M | 12.2K | 80% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $2.3M | 2.3K | 63% | $29.99 | |
| $1.9M | 2.7K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 26.1K | 98% | $19.99 | |
| $10.3M | 14.5K | 80% | $29.99 | |
| $10.3M | 20.9K | 98% | $24.99 | |
| $10.3M | 23.8K | 92% | $12.99 | |
| $10.4M | 17.7K | 84% | $19.99 | |
| $10.3M | 10.4K | 76% | $39.99 |