
StarRupture is a first-person open world base-building game with advanced combat and tons of exploration. Play alone or in a group on this sublime and ever-changing planet, extract and manage resources, create your complex industrial system and fight off hordes of alien monsters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 25 → 9.86/day in the week after.
About











Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1188 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Moin Moin, Erstmal Tätiger Frust Raus lassen siehe Satz 1 : :D Schienen System ohne das ab stufe 9 kompletter Nerv (Baut man eine Schiene Ab , muss man die gesamte Schiene von A bis Y Neu Bauen das Frustet extrem , wenn man sehr sehr Weite Strecken hat zu Fuß). Update 2 ist sehr Geil und macht einiges Einfacher , doch leider gibt es einfach viel zu vieles was den Spiel Spaß Einschränkt nach dem Update und vor dem Update. Unsichtbare Extractoren die Abbauen ..... Unsichtbare Drohnen die auf 3er Schienen einfach verschwinden und man weiß nicht ob nun etwas darauf Läuft oder nicht .... (Wenn also irgendwo etwas stockt heißt es Pech gehabt ... wieder alles Abreißen). Wenn man stirbt und dann Reanimiert wird in seinem Bettchen fählt man meistens unter die Basis oder unter den Boden und alles ist weg . Inventar ist sehr oft Buggy , lässt sich oft nichts mehr verschieben , nur Lösbar durch Respawn. Abreißen , funktioniert auch manches mal einfach nicht mehr . Monster buggen sich unter den Boden der Basis . Es gibt noch einiges mehr an Problemen aber ich kann nicht alles Schlecht Reden an dem Game , es ist trotzdem auch irgendwie Gut , wenn es doch nicht so viele Probleme gibt die es einem einfach nicht möglich machen wirklich Spaß zu haben leider durch einiges was nicht sein sollte. Gutes Beispiel : Verlasse das SPiel und am nächsten Tage gehe ich in das Spiel wieder Hinein , ohh Iventar weg .... nach 2x Reload war es wieder da und dann kam der Inventar bug und das Häuft sich irgendwann doch zu sehr vielen Dingen An , wo ich das Spiel einfach derzeit nicht Empfehlen kann. Wenn es Released wird würde ich es Empfehlen , da sie auch Stetig dran sind es zu Verbessern und zu Hotfixen. Doch Spielt es Selber , vielleicht fesselt es euch und euch Intresssieren die Sachen nicht und lieb sogar bugs. Denn dann Wünsche ich euch viel Spaß :) .
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Thai, Traditional Chinese, Japanese, German*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic early access game. Would highly recommend if you like this type of gamage...
Extremely addicting! Only play if you want to lose all your spare time to this game!!! 10/10
牢爆了
Enjoyed the demo, thought for sure EA would be fine, its not. Its jank. Everything is jank. This review was wrote immediately after another crash from another unrelated thing. Love the idea of the pull system though, hope it gets better
Очень не удобное строительство. Мы все отлично знаем, с оглядкой на что разрабы создавали эту игру и я это никак не осуждаю и даже поддерживаю, ибо самобытности игре предостаточно. Однако, нынешняя система строительства очень неудобная и не обоснованно мудреная, при учете того, что во всем остальном она проста. Я могу понять то, что хочется как-то сделать ее более "реалистичной", ибо не хочется, чтоб карту заполонили невероятные конструкции, весящие в небе. Но то, как это теперь выглядит, на мой взгляд, никуда не годится, ибо это делает невозможным вертикальную(или башенную) архитектуру производственных блоков, да и в целом, условно, фабрикатор над печью и так далее строить становится настолько не удобно, что отпадает все желание. Местный эксплоринг с упором в боевку и шутерность мне нравится, это действительно заставляет заниматься изучением мира, если не ошибаюсь, во всех других играх такого жанра все ограничивается простым поиском месторождений и каких-то ресурсов, без какого либо ощутимого сопротивления со стороны местной флоры и фауны. Сама логистика тоже весьма интересна, хоть и на мой взгляд, ее можно хорошо расширить(что и будет дальше, я уверен). То, что все конвейеры по своей сути являются железнодорожными линиями с системой запроса, это круто и самостоятельно. Есть нужда в наличии дополнительных элементов, как и логики, ценители очень такое уважают. Один только вопрос. Почему здесь роль меди выполняет вольфрам? При чем это не ошибка локализации,,,
The game is visually breathtaking. I have a LOT of games and it's the rare one that makes me stop and take notice and there is a point in the cycle that absolutely makes me stop and stare, every... single... time. I love factory builders and I have high hopes for this one. I hope there are invasions or something like that to challenge me and make me want to build walls and turrets and defend my base. I want there to be more MORE to it. But honestly, it's already worth what I paid and I'm so glad I took the plunge on this. I look forward to seeing what it becomes and I'm enjoying it immensely already.
un jeu qui se bonnifie de plus en plus avec le temps le meilleur de satis plus réaliste
Very good early access, some minor issues but they are being worked out. Better than major AAA studios early access (if you know what I mean)
Hay que agregar que los enemigos ataquen las bases 1 vez por dia asi se hace mas entretenido.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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